]] On Behalf Of Paul Samways
Sent: Monday, April 22, 2002 10:02 AM
To: [EMAIL PROTECTED]
Subject: Re: [hlcoders] Updated SDK for 1109?
I know, but I felt like asking now while the panic is still fresh ;)
- Original Message -
From: Nathan Taylor [EMAIL PROTECTED]
To: [EMAIL
Yea, how do change from SDK to SDK because I have a lot of uncommented
spagetti code that seems to blend in nicely with the current HalfLife
code (there should be a 'highlight changes' button).
There is. It's called BeyondCompare...
http://www.scootersoftware.com/
...just compare all the
-
From: Paul Samways [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Sunday, April 21, 2002 5:44 PM
Subject: Re: [hlcoders] Updated SDK for 1109?
Out of curiosity, how much work are we looking at to get mods moved over
to
the new SDK. I realise it's a ways off but I presume you can gauge
]]
Sent: Sunday, April 21, 2002 12:40 PM
To: HL coders
Subject: [hlcoders] Updated SDK for 1109?
Since there were changes to the interface my guess is that there
will be an update to the SDK when 1109 got released.
I would like to suggest to base future updates of the SDK on the
conversions
:40 PM
To: HL coders
Subject: [hlcoders] Updated SDK for 1109?
Since there were changes to the interface my guess is that there
will be an update to the SDK when 1109 got released.
I would like to suggest to base future updates of the SDK on the
conversions of botman and Will Day which
Leon Hartwig wrote:
As for compilers, I'm already making the changes so both GCC 2.91.66 and GCC
2.95.2 will build the SDK. So, you can look forward to that.
I certainly am. Anxiously. :)
As for other
compilers (MingW and Borland would be the only other likely candidates),
that may or
) fills me with an 'oh great, another way to fall behind the
curve' type feeling ;)
- Original Message -
From: Leon Hartwig [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Sunday, April 21, 2002 8:48 PM
Subject: RE: [hlcoders] Updated SDK for 1109?
This is a multi-part message in MIME format
: Re: [hlcoders] Updated SDK for 1109?
Out of curiosity, how much work are we looking at to get mods moved over
to
the new SDK. I realise it's a ways off but I presume you can gauge it in
some vague sense. eg. next to none, a whole lot, etc.
Just the idea of a new SDK (and one that's been
I know, but I felt like asking now while the panic is still fresh ;)
- Original Message -
From: Nathan Taylor [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Sunday, April 21, 2002 10:51 PM
Subject: Re: [hlcoders] Updated SDK for 1109?
You still have till 1.1.1.0 for that.
Woah I like
: [hlcoders] Updated SDK for 1109?
I know, but I felt like asking now while the panic is still fresh ;)
- Original Message -
From: Nathan Taylor [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Sunday, April 21, 2002 10:51 PM
Subject: Re: [hlcoders] Updated SDK for 1109?
You still have
Samways
Sent: Monday, April 22, 2002 10:02 AM
To: [EMAIL PROTECTED]
Subject: Re: [hlcoders] Updated SDK for 1109?
I know, but I felt like asking now while the panic is still fresh ;)
- Original Message -
From: Nathan Taylor [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Sunday, April 21, 2002 10
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