Check the m_Type value in npc_citizen.cpp (if you're approaching this fro the
code point of view).
If you're setting them up in a map, go to the Type Keyvalue, which you can set
to Default, Downtrodden, Refugee, Rebel or Unique
Quoting Spektre [EMAIL PROTECTED]:
I'm having a problem trying to
I'm having a problem trying to figure out the npc_citizen entity.
I'd like it to be assigned the resistance body model from later in HL2,
but I can't find any difference in the SDK's example maps between the
npc_citizen entitys from d1 to d3.
It's defaulting to the refugee body model for me. I'm
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