RE: [hlcoders] Compiling on GCC4, threads.cpp with pthread implementation?

2005-11-16 Thread Alfred Reynolds
That extension will be distributed by Microsoft as part of their express program. I don't know when that would happen. - Alfred Benjamin Davison wrote: > -- > [ Picked text/plain from multipart/alternative ] > Just a quick Q: Alfred, sorry to take this offtopic. > > I watched a Microsoft researc

Re: [hlcoders] Compiling on GCC4, threads.cpp with pthread implementation?

2005-11-16 Thread Benjamin Davison
-- [ Picked text/plain from multipart/alternative ] Just a quick Q: Alfred, sorry to take this offtopic. I watched a Microsoft research show done by a couple of the valve guys(I belive it was Mike Dunkle(sp)) and there was talks of getting some level of integration going on between VSExpress and t

RE: [hlcoders] Compiling on GCC4, threads.cpp with pthread implementation?

2005-11-16 Thread Alfred Reynolds
Yes, VS.NET 2003 is still our primary development platform. VS.NET 2005 is a part of our 64-bit port efforts. - Alfred Teddy wrote: > Will the SDK still be compaible with VS.NET 2003? > > On 11/16/05, Alfred Reynolds <[EMAIL PROTECTED]> wrote: >> What pleas? We are working on an update to get th

Re: [hlcoders] Compiling on GCC4, threads.cpp with pthread implementation?

2005-11-16 Thread Teddy
Will the SDK still be compaible with VS.NET 2003? On 11/16/05, Alfred Reynolds <[EMAIL PROTECTED]> wrote: > What pleas? We are working on an update to get the code base to compile under > VS.NET 2005, this should help with GCC 4.x also. > > - Alfred > > Ondrej Hošek wrote: > > It went along the l

RE: [hlcoders] Compiling on GCC4, threads.cpp with pthread implementation?

2005-11-16 Thread Alfred Reynolds
The SDK launcher application does more than just deliver the SDK Source files, it processes them also. So no, it wouldn't make sense to deliver them via the linux client, you need to copy them yourself. As for utils/common/threads.cpp, we don't have a Linux port of that file as we don't have an

Re: [hlcoders] Compiling on GCC4, threads.cpp with pthread implementation?

2005-11-16 Thread Ondřej Hošek
I quote from my previous e-mail: "Firstly, are there any hopes of the SDK source code being accessible via the Linux Steam client too sometime, maybe as a "game" restricted to HL2 buyers? I deduced from the readme file that this should be now possible if a username and password is supplied. "Sec

RE: [hlcoders] Compiling on GCC4, threads.cpp with pthread implementation?

2005-11-15 Thread Alfred Reynolds
What pleas? We are working on an update to get the code base to compile under VS.NET 2005, this should help with GCC 4.x also. - Alfred Ondrej Hošek wrote: > It went along the lines of "make it compile", "copy server_i486.so > over > to the server" and "./srcds_run". Purely trial-and-error. Seem

Re: [hlcoders] Compiling on GCC4, threads.cpp with pthread implementation?

2005-11-15 Thread Ondřej Hošek
It went along the lines of "make it compile", "copy server_i486.so over to the server" and "./srcds_run". Purely trial-and-error. Seems like the ABI differences are minimal, if any. (I hope it'll stay that way for the next few versions.) If Valve decides to move to GCC 4, I'm ready to trade a .di

Re: [hlcoders] Compiling on GCC4, threads.cpp with pthread implementation?

2005-11-15 Thread Marcelo Bezerra
Source SDK requires gcc-3.4, so we should be safe with gcc-4.0. The main problem is that gcc-4.0 complais about a lot of stuff in the sdk that 3.4 does not :) I would really like to experiment recompiling my stuff with gcc 4.0 and see if the code it generates is faster. On Wed, 2005-11-16 at 09:4

RE: [hlcoders] Compiling on GCC4, threads.cpp with pthread implementation?

2005-11-15 Thread Alfred Reynolds
The Source engine and Steam client are compiled with 3.4.1 currently. - Alfred Jeff Fearn wrote: > On 11/16/05, Marcelo Bezerra <[EMAIL PROTECTED]> wrote: >> On Tue, 2005-11-15 at 13:51 -0800, Alfred Reynolds wrote: >>> C++ interfaces are passed from it to our GCC 3.x compiled binaries). >>> How

Re: [hlcoders] Compiling on GCC4, threads.cpp with pthread implementation?

2005-11-15 Thread Jeff Fearn
On 11/16/05, Marcelo Bezerra <[EMAIL PROTECTED]> wrote: > On Tue, 2005-11-15 at 13:51 -0800, Alfred Reynolds wrote: > > C++ interfaces are passed from it to our GCC 3.x compiled binaries). > > How did you solve that? > > gcc-4.0 and gcc-3.4 share the same C++ ABI, so that should not be a > problem.

RE: [hlcoders] Compiling on GCC4, threads.cpp with pthread implementation?

2005-11-15 Thread Marcelo Bezerra
On Tue, 2005-11-15 at 13:51 -0800, Alfred Reynolds wrote: > C++ interfaces are passed from it to our GCC 3.x compiled binaries). > How did you solve that? gcc-4.0 and gcc-3.4 share the same C++ ABI, so that should not be a problem. ___ To unsubscribe,

RE: [hlcoders] Compiling on GCC4, threads.cpp with pthread implementation?

2005-11-15 Thread Alfred Reynolds
The C++ ABI differs in GCC 4.x from GCC 3.x, last time I tried it was not possible to run a mod compiled with 4.x (as C++ interfaces are passed from it to our GCC 3.x compiled binaries). How did you solve that? - Alfred Ondrej Hošek wrote: > Greetings to fellow list members, > > Recently, I hav