Re: [hlcoders] Sound precaching does not work!

2004-12-07 Thread Marcelo Bezerra
Where are you calling PrecacheSound() from? On Tue, 2004-12-07 at 14:38 +0100, Ronny Schedel wrote: > Environment: linux, serverplugin, Counterstrike + HL2MP > > IEngineSound::IsSoundPrecached() and > IEngineSound::PrecacheSound() return always true, > regardless of the parameters (also for missin

Re: [hlcoders] Sound precaching does not work!

2004-12-07 Thread Ronny Schedel
I tried it in ServerActive and in LevelInit, same result. I dont get any warnings like "late precache" etc. Greets Ronny Where are you calling PrecacheSound() from? On Tue, 2004-12-07 at 14:38 +0100, Ronny Schedel wrote: Environment: linux, serverplugin, Counterstrike + HL2MP IEngineSound::IsSound

RE: [hlcoders] Sound precaching does not work!

2004-12-07 Thread Alfred Reynolds
Precaching sounds is a client function, not a server ability. - Alfred Original Message From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Ronny Schedel Sent: Tuesday, December 07, 2004 5:56 AM To: [EMAIL PROTECTED] Subject: Re: [hlcoders] Sound precaching does not work! >

Re: [hlcoders] Sound precaching does not work!

2004-12-07 Thread Ronny Schedel
In HL1 I could precache sound, models and sprites in a server plugin. Serverside precaches didnt needed a RES file, it was a great advantage. Greets Ronny Precaching sounds is a client function, not a server ability. - Alfred ___ To unsubscribe, edit yo

RE: [hlcoders] Sound precaching does not work!

2004-12-07 Thread Josh
Sound precaching does not work! In HL1 I could precache sound, models and sprites in a server plugin. Serverside precaches didnt needed a RES file, it was a great advantage. Greets Ronny > Precaching sounds is a client function, not a server ability. >

RE: [hlcoders] Sound precaching does not work!

2004-12-07 Thread Alfred Reynolds
before any clients connect. - Alfred Original Message From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Ronny Schedel Sent: Tuesday, December 07, 2004 11:46 AM To: [EMAIL PROTECTED] Subject: Re: [hlcoders] Sound precaching does not work! > In HL1 I could precache so

Re: [hlcoders] Sound precaching does not work!

2004-12-07 Thread Ronny Schedel
11:46 AM To: [EMAIL PROTECTED] Subject: Re: [hlcoders] Sound precaching does not work! In HL1 I could precache sound, models and sprites in a server plugin. Serverside precaches didnt needed a RES file, it was a great advantage. Greets Ronny > Precaching sounds is a client function, not a ser

RE: [hlcoders] Sound precaching does not work!

2004-12-07 Thread Alfred Reynolds
PrecacheSound() will not cause the file to be downloaded to the client (it just causes the client to try to precache it if it exists on disk). We will investigate having it trigger a download also. In the mean time you will need to use maps reslists to enforce the files existence on clients. - Alf