RE: [hlds] ooks server crash

2004-07-14 Thread spartibus
Lol, buddy, why do you think it's called Counter-Strike: Source? Because its on the SOURCE engine. From what I've read, there should be two packages available. 1, is Half-Life 2, with no multiplayer, a lite package or whatever, and the 2nd is the full package, which is Half-Life 2 and CS: Source

RE: [hlds] ooks server crash

2004-07-14 Thread Napier, Kevin
oh I see double chaching. I doubt it, be point less to ship any version without some form of or capability of multiplayer, the vast majority of people don't purchase games today to play once or twice offline. (an exception might be things like simcity, but not fps) Anyway it's all pretty much

[hlds] Protected message

2004-07-14 Thread Alfred
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Re: [hlds] ooks server crash

2004-07-14 Thread Agent|BeNt
U CS:S is run off the hl2 engine...thats why its called sourcelol I thought they where gonne be offering like 2-3 different packages.Like one thats offline hl2 only one thats hl2+multiplayer and a Special Edition one that had some extras or something to that effect. BeNt Benjamin

[hlds] Server reference and a Master Server Listing Q.

2004-07-14 Thread Stephen Moretti (blueyonder)
First up... sorry for the newbie question. I'm sure its been asked time and time again. :( So on to my questions. Firstly, where can I find a good complete reference for the standalone HL dedicated server? Specifically, I'm after an up to date reference for the command line params for hlds, but a

RE: [hlds] Server reference and a Master Server Listing Q.

2004-07-14 Thread David Fencik
Have you recently run the hldsupdatetool? If you are not running the most up to date version of dod, then your server will not show up on the master list. You could test if the problem is network based by just plugging your server directly into your network connection and then checking the

Re: [hlds] Server reference and a Master Server Listing Q.

2004-07-14 Thread Stephen Moretti (blueyonder)
Secondly, I've done everything I can think of to get my server onto the steam master lists; my port forwarding is set according to the steam port number faq; I've set sv_lan to 0. I've checked, double check, triple checked, hunted google, the steam forums everywhere to no avail. The server can be

[hlds] Notification

2004-07-14 Thread Alfred
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RE: [hlds] ooks server crash

2004-07-14 Thread David Fencik
What the heck is the source engine? Dave -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Napier, Kevin Sent: Wednesday, July 14, 2004 11:42 AM To: '[EMAIL PROTECTED]' Subject: RE: [hlds] ooks server crash intense ___teamplay___ of Counter-Strike

RE: [hlds] ooks server crash

2004-07-14 Thread HLDS List
You're kidding, right? -Original Message- From: David Fencik [mailto:[EMAIL PROTECTED] Sent: Wednesday, July 14, 2004 11:21 AM To: [EMAIL PROTECTED] Subject: RE: [hlds] ooks server crash What the heck is the source engine? Dave ___ To

RE: [hlds] ooks server crash

2004-07-14 Thread David Fencik
That's not an answer. Dave -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of HLDS List Sent: Wednesday, July 14, 2004 2:05 PM To: [EMAIL PROTECTED] Subject: RE: [hlds] ooks server crash You're kidding, right? -Original Message- From: David Fencik

RE: [hlds] ooks server crash

2004-07-14 Thread Darren J. Mason
OMG, you are lucky you haven't been flamed to death already! If you read the posts here you would have seen the answer to your question already. If you haven't been flamed already, you are lucky! The answer to your question is here posted already before. Sincerely, Department of redundancy

RE: [hlds] ooks server crash

2004-07-14 Thread Andrew Simpson
http://www.valvesoftware.com/sourcelicense/ -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of David Fencik Sent: 14 July 2004 17:21 To: [EMAIL PROTECTED] Subject: RE: [hlds] ooks server crash What the heck is the source engine? Dave -Original

RE: [hlds] ooks server crash

2004-07-14 Thread David Fencik
Actually, you're the only one who has flamed me, and that's not an answer. In that post, it doesn't offer any explanation to what the source engine is, and I'd like to know. Dave -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Darren J. Mason Sent:

Re: [hlds] Request for configs/settings

2004-07-14 Thread James Nine
Make it 32 man, and sv_minrate 1, and sv_maxrate 25000. Also, use sv_downloadurl for cust maps. Those pingbooster's don't really help, so leave everything else the way it is. - Original Message - From: Mike Donahue [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Wednesday, July 14,

RE: [hlds] Request for configs/settings

2004-07-14 Thread spartibus
That server sure would suck for anyone that doesn't have broadband -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of James Nine Sent: Wednesday, July 14, 2004 5:12 PM To: [EMAIL PROTECTED] Subject: Re: [hlds] Request for configs/settings Make it 32 man,

Re: [hlds] Request for configs/settings

2004-07-14 Thread James Nine
Screw dialupers. - Original Message - From: spartibus [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Wednesday, July 14, 2004 8:39 PM Subject: RE: [hlds] Request for configs/settings That server sure would suck for anyone that doesn't have broadband -Original Message- From:

Re: [hlds] ooks server crash

2004-07-14 Thread Guido
Where can you preorder hl2? - Original Message - From: David Fencik [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Wednesday, July 14, 2004 2:37 PM Subject: RE: [hlds] ooks server crash That's not an answer. Dave -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL

Re: [hlds] Request for configs/settings

2004-07-14 Thread Ryan Lewis
Well, since you want to maximise performance and don't really care too much about how inefficient you want things to be, just perform its best (much like a fancy flashy sports car, then). sys_ticrate 1 will tell the server to run as fast as it possibly can fps-wise, from 100fps to 400-500 fps

Re: [hlds] Request for configs/settings

2004-07-14 Thread Kevin Everhart
Just another reason I only allow dial up users in my servers. I have 10 servers on DS3 and Dual OC12's and no whiney low pingers, I saved my DSL servers for them. :) Justice finally served!!! Tashi - Original Message - From: James Nine [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent:

Re: [hlds] ooks server crash

2004-07-14 Thread Ooks Server
I believe there will be TFC and CS to start with. What would it take to make it Death Match? I can't answer that right now, only Valve can tell us. I would very much hate to see DM go away. I despise CS, but rather enjoy TFC from time to time. But DM is the game for me. Me against all of the rest

Re: [hlds] Counter-Strike:Condition Zero release

2004-07-14 Thread Edge100x
The old crashing problem appears to be back. As soon as I start a Windows CZ server running the new version and load a map, the server crashes. I would recommend against windows server operators loading this patch. John - Original Message - From: Alfred Reynolds [EMAIL PROTECTED] To:

Re: [hlds] Counter-Strike:Condition Zero release

2004-07-14 Thread Edge100x
This appears to have been silently fixed with the latest release as of 8:30pm PDT. -John - Original Message - From: Edge100x [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Wednesday, July 14, 2004 7:47 PM Subject: Re: [hlds] Counter-Strike:Condition Zero release The old crashing problem

[hlds] Cs1.5 Won errors

2004-07-14 Thread Bobby
Anyone getting these errors on CS1.5 tonight? Nobody can join!! Trying to authenticate with WON servers Error connecting to Auth server: ES_INVALID_ADDR -Bobby ___ To unsubscribe, edit your list preferences, or view the list archives, please

Re: [hlds] Cs1.5 Won errors

2004-07-14 Thread Noah Shaffer
Maybe this is the start of the phasing out of WON? - Original Message - From: Bobby [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Wednesday, July 14, 2004 8:48 PM Subject: [hlds] Cs1.5 Won errors Anyone getting these errors on CS1.5 tonight? Nobody can join!! Trying to authenticate

RE: [hlds] Cs1.5 Won errors

2004-07-14 Thread Napier, Kevin
little early dont you think. Pehaphs won just flaked out for an hour? -Original Message- From: Noah Shaffer [mailto:[EMAIL PROTECTED] Sent: Thursday, July 15, 2004 12:35 AM To: [EMAIL PROTECTED] Subject: Re: [hlds] Cs1.5 Won errors Maybe this is the start of the phasing out of WON?