That article was a great read, and would be very appropriate if HL2 was
released a year ago.
I would be very interested in seeing a similar article with the nvidia
6800 series and the ati x800 included...
hint...hint
Dave
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL
H YUY! 40 players on dust should rock!
Anybody how and when we will be able to start setting up Beta Servers?
I see the interview only mentions the cz clients.
B.
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Richard Welsh
Sent: Tuesday,
ATI is the only way to go for Direct X games.
The x800's are also a single slot solution and can run quite comfortably
on a 350 psu.
They also cost less.
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of David Fencik
Sent: Monday, August 09, 2004 4:39
But if you need AGP, then go with the NVIDIA 6800 or upcoming 6600...
To my knowledge the x800/x600 are only PCI Express.
- Original Message -
From: Brandon Dumont - MWEB [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Tuesday, August 10, 2004 02:55 AM
Subject: RE: [OT][hlds] New Video Card
Nope, not at all!
The majority of the x800's are agp.
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of List Keeper
Sent: Tuesday, August 10, 2004 10:24 AM
To: [EMAIL PROTECTED]
Subject: Re: [OT][hlds] New Video Card For HL2?
But if you need AGP,
Oh, news to me. :)
- Original Message -
From: Brandon Dumont - MWEB [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Tuesday, August 10, 2004 04:39 AM
Subject: RE: [OT][hlds] New Video Card For HL2?
Nope, not at all!
The majority of the x800's are agp.
-Original Message-
From:
X800 = 8xAGP, x600 = PCI-E.
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of List Keeper
Sent: Tuesday, August 10, 2004 1:24 AM
To: [EMAIL PROTECTED]
Subject: Re: [OT][hlds] New Video Card For HL2?
But if you need AGP, then go with the NVIDIA 6800 or
Brandon Dumont - MWEB wrote:
H YUY! 40 players on dust should rock!
Anybody how and when we will be able to start setting up Beta Servers?
I see the interview only mentions the cz clients.
B.
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Richard
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Mate, it has been 5 years of CS, and still no server manual from Valve
explaining everything from at least a technical server setup standpoint.
I think we are going back to hunt and peck server setup, and guessing until we
get some reasonable setups out
Why do you assume 3KB/s is not a reasonable about of bandwidth per client
connection? It's a bit north of the 2.4KB/s requirement for CS. Why assume
that a new engine requires 10x the bandwidth? One hopes that Valve has
learned over the years what the people at Battlefield 1942 did not.. that
the
I remember several server admins soliciting for custom maps for their
servers.
I have two maps ready right now and I would love to have them play tested.
http://www.mikienet.com/cstrike/de_missle.zip
And
http://www.mikienet.com/cstrike/maps/cs_city_house_BETA.bsp
Please let me know if
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Well thats just great, go and set your rates on your broadband connection to
2400/2400/20/20 and come back and tell us how great your client experience is!
Lets just see how much fun that is, and see how competitive you are against
Cablers using
I've monitored the connection rates of my server network. Thats over 300
game sessions. The average per player traffic is 2.4KB/s. Some get more.
Some get less. The *average* user out there is not fuxing with their rates.
They are using the default settings given to them.
- Original Message
Martin Dickson wrote:
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I'm thinking about going colo with my dual xeon. It would be on a 2meg connection.
The company doing the colo says this will easily accomodate 80 players in CS. One of
my
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Maths, its a skill for life!!
2Meg Connection usually means 2 Megabit
b is for bit
B is for Byte
Do not forget it!
Now for the rocket science maths!
2 Megabits = 2000Kbits/s
2000 / 8 = 250KiloBytes/Second
Assuming it is a Symetrical connection 2Mb Up
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Its a dual xeon John.
So unless he has less than 512MB of RAM his Connection is going to be his
limiting factor!
Original Message Follows
From: John [EMAIL PROTECTED]
Reply-To: [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Subject: Re: [hlds] 2meg
I have cz, how am i supposed to dl the hlds?
- Original Message -
From: Brandon Dumont - MWEB [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Tuesday, August 10, 2004 3:52 AM
Subject: RE: [hlds] CS:Source Beta Opens
H YUY! 40 players on dust should rock!
Anybody how and when we
Whisper . wrote:
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Its a dual xeon John.
So unless he has less than 512MB of RAM his Connection is going to be his
limiting factor!
What are the complete system specs?
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I believe you have to have installed either dedicated server on your steam
account or get the HLDSupdatetool program. Right now though only Valve's
paying Cafe' group have the beta. Later This Month is when CZ owners will
get to DL it.
Martin Dickson wrote:
The company doing the colo says this will easily accomodate 80 players in CS.
I have two CS servers, one 22 player and one 12 player. When the
servers are full traffic is 124KB outbound. A 2Mb line (as described by
Whisper) will max at 250KB. Well double my player count
2 Mbps = 2048kbps != 2000kbps
Dave
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Whisper .
Sent: Tuesday, August 10, 2004 1:42 PM
To: [EMAIL PROTECTED]
Subject: RE: [hlds] 2meg connection?
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Maths, its a skill for
LMAO! I was going to post the same thing!
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of David Fencik
Sent: Tuesday, August 10, 2004 8:51 PM
To: [EMAIL PROTECTED]
Subject: RE: [hlds] 2meg connection?
2 Mbps = 2048kbps != 2000kbps
Dave
-Original
On Wednesday, August 11, 2004 12:51 PM NZT,
David Fencik [EMAIL PROTECTED] wrote:
2 Mbps = 2048kbps != 2000kbps
Dave
Actually, no, because you're talking about bits not bytes.
1Mbit = 1000kbit
1MByte = 1024kByte
-Simon
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Actaully both are right, but Dave is up to date.
http://www.atvci.net/bitsandbytes.html
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Simon Garner
Sent: Tuesday, August 10, 2004 9:38 PM
To: [EMAIL PROTECTED]
Subject: Re: [hlds] 2meg connection?
On
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10 Megabits = 10,000,000 bits / Second.
This is Networking, not Programming or Server Administration.
Learn the correct terminology for your field or shut up!
Original Message Follows
From: Chance Sullivan [EMAIL PROTECTED]
Reply-To: [EMAIL
10 Megabits =10,000,000 bits/second to you network guys 'cause ya'll never
bothered going to college and learning what binary notation was.
evil-grin
-
Programmers rock.
-
Shane @ phxx
http://www.w00t.net - player search/game search/map search/hot-sex-search
http://www.simple-share.net - share
Click the link, It explains it. The new definition is 1024 instead of 1000,
just like Class A B C addresses naming is the old way, CIDR is the new
definition. You learn the correct terminology and what the standard is
today, not yesterday.
-Original Message-
From: [EMAIL PROTECTED]
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So we are just going to redefine what the actual speeds are for 10Mbit,
100Mbit, 1Gbit and 10Gbit Network speeds are we??
I guess you will want to have to a chat to IEEE about that first!
Original Message Follows
From: Chance Sullivan [EMAIL
http://www.iec.ch/
2 Different Definitions, Most still use the old one. I am not redefining
them. I would never dream of such a thing.
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Whisper .
Sent: Wednesday, August 11, 2004 12:28 AM
To: [EMAIL
Now why does the IEC has to make everything more confusing, now im so
confused i dont know if right is wrong or wrong is wrong, right is right if
wrong is right?
- Original Message -
From: Chance Sullivan [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Tuesday, August 10, 2004 11:47 PM
Don't ask me, It is confusing and crazy that all these different
organizations can't agree.
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Guido
Sent: Wednesday, August 11, 2004 1:00 AM
To: [EMAIL PROTECTED]
Subject: Re: [hlds] 2meg connection?
Now why
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I was loking at my server today when all the players suddenly droped one by one. here
are the logs:
L 08/11/2004 - 13:14:45: D00B3Y939STEAM_ID_PENDING connected, address
68.155.70.141:27005
Dropped
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