Bruce "Bahamut" Andrews wrote:
then again, if you don't trust them, why would they be a
moderator? :/
Because now and then people screw up and can do silly silly things, like
saving the password on a piece of paper stuck to their monitor where
their little brothers and friends see it. And because
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Does the HLDS for CS:S require SSE2 on the processor running the server?
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I prefer rcon. It's easier to stick to that set of commands then to
have to learn a whole different set of less powerful ones, though I
suppose it might help if you have people you don't trust that moderate
your servers... then again, if you don't trust them, why would they be a
moderator? :/
- Br
Yeah - the status command still seems broken - among others.
I've had good luck with the Source admin plugin by beetlefart. It's
available on the Sourcemod forums here:
http://www.sourcemod.net/forums/viewtopic.php?t=222
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTE
At least Alfred has set up a linux ded. server for profiling purposes.
Napier, Kevin wrote:
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Probably the right call there Ray.
Btw I never understood why valve never (at least to my knowledge) ran a server
or two of thier to get a feel for what peopl
Heh, more like anti-virus companies have the power to shut down any
program they want by adding it to their virus list, then every other
company just copies them theories.
- Bruce "Bahamut" Andrews
Steve Tilson wrote:
and if they stand to make money on banned cheaters repurchasing steam
licenses t
still doesn't seem to support CS:Source..:/
- Bruce "Bahamut" Andrews
TooL wrote:
Changelog:
1.0.0.39:
- BugFix: Plugin de-/activate doesn't work
- BugFix: Crash if server password secure
- Global Player ID Database: You can now enter Steam IDs with STEAM_, VALVE_
or nothing as prefix
- HL Steam:
Changelog:
1.0.0.39:
- BugFix: Plugin de-/activate doesn't work
- BugFix: Crash if server password secure
- Global Player ID Database: You can now enter Steam IDs with STEAM_, VALVE_
or nothing as prefix
- HL Steam: Corrected player numeration
- Included support for HL2 Deathmatch
- It is now impo
and if they stand to make money on banned cheaters repurchasing steam
licenses then the conspiricy theorists can go nutzo right?
Same genre as anti-virus companies being responsible for viruses?
hoo boy. i got too much to do to think down those lines
Bruce "Bahamut" Andrews wrote:
They'd then h
It says it in plain English on the signup page:
for discussion of windows server issues:
click here http://list.valvesoftware.com/mailman/listinfo/hlds
archive exists here http://list.valvesoftware.com/mailman/private/hlds/
for discussion of linux server issues:
click here http://list.valvesoftwa
They'd then have to hire people to take care of the servers, more people
to patrol them to ban people (what other server would attract as many
'myg0t' style groups then an official one?), as well as the equipment
costs...
You never know though, they might be secretly hosting servers under a
differe
Thanks, that suggestion just sorted out my 4.* source server a treat.
Though recompiling my kernel does terrify me :)
On Sun, 19 Dec 2004 20:03:32 -0500, Steve Tilson
<[EMAIL PROTECTED]> wrote:
> hey now let it go.
> maybe they been here since before there was a seperate linux list eh?
> after al
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Probably the right call there Ray.
Btw I never understood why valve never (at least to my knowledge) ran a server
or two of thier to get a feel for what people run into, let alone the honeypot
value of it. I always found that strange, not to metio
Re: [SPAM] RE: [SPAM] RE: [hlds]
gotta love that truly effective anti-spam feature eh?
Ray Spaulding wrote:
Which was about to be my suggestion until I seen your post. And Reza, I was
telling you so you could maybe get some help to your problem. If you're
going to be a dick then maybe you're be
hey now let it go.
maybe they been here since before there was a seperate linux list eh?
after all the list name does not say windows even if the description
does
;-)
Ray Spaulding wrote:
Which was about to be my suggestion until I seen your post. And Reza, I was
telling you so you could maybe
All VALVe need do is hire on a legitimate Software Quality Assurance
Staff, fund the team properly, and give the SQA team "STOP" authority
over releases.
The result will be a significant increase in reliability of VALVe software.
Now combine the prospect of VALVe code becoming very stable with thei
Which was about to be my suggestion until I seen your post. And Reza, I was
telling you so you could maybe get some help to your problem. If you're
going to be a dick then maybe you're better off figuring it out on your own.
Either way, good luck in your endevour.
-Original Message-
From:
Make that 5.x :P
- Original Message -
From: "Steven Hartland" <[EMAIL PROTECTED]>
...
to try it on as we have been running 4.x for years now.
Steve / K
This e.mail is private and confidential between Multiplay (UK) Ltd. and the
person or
Hey Steve,
Thanks for the help. I ran this on the following machine and
SSE2 didn't show up (it's a Barton 2500).
dmesg -a |grep SSE
Features=0x383fbff
Since I'm not seeing SSE2 anywhere there this would seem to make sense
with some of the first issues I was having with the daemon spittin
Thx m0gely, this will come in handy ;)
- K2
http://www.hardfought.org
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of m0gely
Sent: Saturday, December 18, 2004 11:56 PM
To: [EMAIL PROTECTED]; [EMAIL PROTECTED]
Subject: [hlds] CVAR changlist for 2004-12-17
I'm inclined to agree with you 100% there. Dice and Epic are far worse,
far far worse.
- Bruce "Bahamut" Andrews
Matthew Davey wrote:
Just out of curiosity, are you paying anything to Valve; to make money off
of Valve's software? ... you know royalties and such ?
So essentially you are complainin
Please visit http://list.valvesoftware.com/ and subscribe to the
appropriate lists.
Thank you.
Reza A. Ambler wrote:
I didn't see anywhere in the list subscription or anywhere else in any
of the initial emails that I received from the listing program about
this being a "dedicated windows list". Als
And it is an SSE2 enabled cpu in the machine?
Linux emulation doesnt make any difference. I dont have a 4.x box
to try it on as we have been running 4.x for years now.
Steve / K
- Original Message -
From: "Reza A. Ambler" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Sunday, December
I didn't see anywhere in the list subscription or anywhere else in any
of the initial emails that I received from the listing program about
this being a "dedicated windows list". Also I was receiving help from
someone who seemed to be knowledgeable on the subject. So please, if you
don't have anyth
How about take this to the Linux list instead of the dedicated Windows list.
You might find help there.
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Reza A. Ambler
Sent: Sunday, December 19, 2004 5:06 PM
To: [EMAIL PROTECTED]
Subject: RE: [hlds] HLDS CS
I believe that's called b0rked, not hacked.
On Sun, 19 Dec 2004 22:26:27 +0100, Ronny Schedel
<[EMAIL PROTECTED]> wrote:
> Check the news :-)
>
> Greets
> Ronny
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives, please
> v
It's still crashing just the same as it did before. I'm going to try 5.3
on another box and see if that does the trick. Do you think I should try
a different linux emulation port?
bash-2.05b$ grep SSE LETHAL
options CPU_ENABLE_SSE
bash-2.05b$ pwd
/usr/src/sys/i386/conf
bash-2.05b$ uname -a
FreeBSD
You will more than likely need to recompile the kernel to enable SSE
options CPU_ENABLE_SSE
This is default when detected on 5.X but 4.X is quite old now and needs
it enabling manually. I'd recommend upgrading to 5.3 if you can.
Steve / K
- Original Message -
From: "Reza A. Ambler" <
Hey thanks for the suggestions, however this is what's still happening
bash-2.05b$ ./srcds_run -debug -game cstrike +map de_dust2 +maxplayers
12
Auto detecting CPU
Using AMD Optimised binary.
Enabling debug mode
Auto-restarting the server on crash
Sun Dec 19 14:09:11 GMT 2004: Server Quit
bash-2.0
Check the news :-)
Greets
Ronny
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Just out of curiosity, are you paying anything to Valve; to make money off
of Valve's software? ... you know royalties and such ?
So essentially you are complaining about them providing you with an income,
based off of all their hard work (over the course of how many YEARS?) for
free.
I never can
Tried running it as ./srcds_run -game cstrike +map de_dust +maxplayers 16
I always get crashes if I try to run the binaries directly.
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Reza A. Ambler
Sent: 18 December 2004 21:12
To: [EMAIL PROTECTED]
Subject
The constant drop in fps from the HL2 games has now gone too far. HLSW
showed 2 HL2MP servers at different centers pinging over 200 while other
servers on those boxes pinging the normal 20ms and 40ms respective to their
locations. In RDC'ing into the boxes both showed a locked number of 1000.0
fps.
meh, they have plans which they're actively working on (apparently), but
as with all Software development, the cost to fix bugs later in
development, or after release, is extremely, extremely high, so it might
take time o.O
- Bruce "Bahamut" Andrews
Andrew wrote:
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Whoa. Calm down there Sparky. I was out of town for a few days. And
also, you can shutdown your server as an individual as a silent protest,
or make a consorted effort of MANY people to make it at least
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