Re: [hlds] myg0t autoban on ban?

2005-06-08 Thread sprout
true but don't think he banned himself he has immunity set for him - Original Message - From: "Scott" <[EMAIL PROTECTED]> To: Sent: Wednesday, June 08, 2005 10:43 PM Subject: RE: [hlds] myg0t autoban on ban? Who cares - you have to be a little lacking to wear that tag these days :o --

RE: [hlds] HLTV Querying?

2005-06-08 Thread Alfred Reynolds
Correct, HLTV has not been updated yet. A future update will provide this. - Alfred Original Message From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of David Harrison Sent: Wednesday, June 08, 2005 9:08 PM To: hlds@list.valvesoftware.com Subject: [hlds] HLTV Querying? > After

[hlds] HLTV Querying?

2005-06-08 Thread David Harrison
After yesterday's update... I'm trying to query an HLTV server but it appears to still be using the old protocol - is this intentional? Can anyone else confirm this behaviour? -- David ___ To unsubscribe, edit your list preferences, or view the list

RE: [hlds] myg0t autoban on ban?

2005-06-08 Thread Scott
Who cares - you have to be a little lacking to wear that tag these days :o -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Ook Sent: Thursday, June 09, 2005 12:33 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] myg0t autoban on ban? Is it possible

Re: [hlds] myg0t autoban on ban?

2005-06-08 Thread Ook
Is it possible that your admin banned himself by accident? one of my admins got banned cause he banned a myg0t right after he banned him he got banned any idea on how? figured I would bring thing to your attention -- ___ To unsubscribe, edit your l

[hlds] myg0t autoban on ban?

2005-06-08 Thread sprout
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] one of my admins got banned cause he banned a myg0t right after he banned him he got banned any idea on how? figured I would bring thing to your attention -- _

RE: [hlds] VALVe hide our sv_downloadurl paths!

2005-06-08 Thread Alfred Reynolds
The HL1 engine uses: hl1:// For the referer syntax. - Alfred Original Message From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Mick Sent: Wednesday, June 08, 2005 6:52 PM To: hlds@list.valvesoftware.com Subject: Re: [hlds] VALVe hide our sv_downloadurl paths! > Thanks for

Re: [hlds] VALVe hide our sv_downloadurl paths!

2005-06-08 Thread Mick
Thanks for that Mikee, I've now tried ^hl:// ^hlds:// and ^hl1:// but none of those seem to work :( Looks like I may have to use your index.html in my folder as a temp measure until I can find out if I can get it working. I don't see why it shouldn't work, I just need to know what it is tha

RE: [hlds] Server Lag Compensation question

2005-06-08 Thread Martin Otten
That was a fix to set the correct (closest) animation state. But it's not interpolated. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Ben Sent: Wednesday, June 08, 2005 5:14 PM To: hlds@list.valvesoftware.com Subject: RE: [hlds] Server Lag Compensation q

RE: [hlds] Server Lag Compensation question

2005-06-08 Thread Ben
I thought they changed that when they "fixed resetting bone cache for lag compensation" or whatever it was? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Martin Otten Sent: 09 June 2005 00:58 To: hlds@list.valvesoftware.com Subject: RE: [hlds] Server Lag

RE: [hlds] Server Lag Compensation question

2005-06-08 Thread Martin Otten
Yes, the server interpolates hitbox postion & angles between ticks too. Not the animation state tho. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Ben Sent: Wednesday, June 08, 2005 4:50 PM To: hlds@list.valvesoftware.com Subject: RE: [hlds] Server Lag C

Re: [hlds] VALVe hide our sv_downloadurl paths!

2005-06-08 Thread Mikee
I'm guessing that it might work to duplicate the line you have for HL2 server IP, only change the second line to ^hl:// (or to ^hl1://) along with the other IP. Again, this is just me guessingif it even works with HL - Original Message - From: "Mick" <[EMAIL PROTECTED]> To: Sent: We

RE: [hlds] Server Lag Compensation question

2005-06-08 Thread Ben
I believe it must do, as changing cl_interp changes the amount of rewinding that is done :) -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Simon Garner Sent: 09 June 2005 00:11 To: hlds@list.valvesoftware.com Subject: Re: [hlds] Server Lag Compensation qu

Re: [hlds] Server Lag Compensation question

2005-06-08 Thread Simon Garner
On 8/06/2005 3:29 a.m., Martin Otten wrote: This is all correct. The extra lantency caused by lower update rates is part of the general client latency. The actual code uses timestamps send with the user commands to set the execution time. These timestamps are checked against the average latency

Re: [hlds] Server Lag Compensation question

2005-06-08 Thread Simon Garner
On 8/06/2005 1:38 p.m., James Tucker wrote: 1. I wanted raw output to try and provide some limited proof that I am simply provdiing the output of the game (some people still seem to think I'm mad). 2. One of the things that has had me confused for some time now is why the default configurations

Re: [hlds] VALVe hide our sv_downloadurl paths!

2005-06-08 Thread Mick
Hi this works great for my HL2 server, but I use the same webserver folder for storing the fast download maps for my HL1 server too. Can anyone tell me what I need to add to the .htaccess file to allow both my HL2 server and HL1 server players to fast download the maps? Thanks Mick - Origi

Re: [hlds] Invalid STEAM UserID Ticket

2005-06-08 Thread Zachary Doherty
Woops, forgot I'm using Adelphia Cable Internet for ISP and a Surfboard Modem, that's all it says On 6/8/05, Zachary Doherty <[EMAIL PROTECTED]> wrote: > Erm, That doesn't seem to work either... > I'm using a Linksys Workgroup Switch > which is a Model EZXS55W > and that is connected to a Router w

Re: [hlds] Invalid STEAM UserID Ticket

2005-06-08 Thread Zachary Doherty
Erm, That doesn't seem to work either... I'm using a Linksys Workgroup Switch which is a Model EZXS55W and that is connected to a Router which is set up for port forwarding to my IP(which is also the server's!) The Router is a BEFSR41 v. 2 Both Linksys, but the switch says "Cisco Systems" on it but

[hlds] HLSW Updated!

2005-06-08 Thread Agent|BeNt
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Thank god the people over at HLSW.net updated their program quickly,they have an update that works with the protocol changes.So thanks go out to them for the quick update.Just goto their downloads sec

[hlds] Re: HL1 Server Update Problems.....

2005-06-08 Thread Agent|BeNt
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Scratch that guys.Its a problem with HLSW .42 not dealing with the new query protocol correctly.My bad.. Whew thought I had my first issue with an update. -- ___

[hlds] HL1 Server Update Problems.....

2005-06-08 Thread Agent|BeNt
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] After updating my servers all I am getting is constant issues with the servers timing out and coming back in about a 1 minute interval. Windows 2k3 Help! -- ___

[hlds] RE: [hlds_announce] RE: [hlds_linux] HL1 Engine update

2005-06-08 Thread Alexander Kobbevik
Wrong list, I know. Just don't want to sign up for linux just to get this question answered. Im running Debian Woody and it looks like it doesn't have the required version of glibc. But I get this message in the console when I updated the server; "Connection to Steam servers successful." Does th