RE: [hlds] cs:s is full of cheaters

2005-10-12 Thread Suck.
Actually, the most fair setting is: cl_interpolate 1; cl_interp .01 1/.01 is the CAL standard that the CAL CSP cvar blocker plug-in enforces (not that I'm a fan of the CSP, but ...). This eliminates virtually all interp assistance and levels the playing field for everyone. Forcing everyone to 1/

RE: [hlds] Motd Srcoll Bars

2005-10-12 Thread Alfred Reynolds
You are wrong. All HTML pages are displayed by a hosted IE control. - Alfred Original Message From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of James Tucker Sent: Wednesday, October 12, 2005 9:15 PM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Motd Srcoll Bars > Yeah

Re: [hlds] free sound list is full

2005-10-12 Thread Whisper
-- [ Picked text/plain from multipart/alternative ] On 10/13/05, James Tucker <[EMAIL PROTECTED]> wrote: > > On 10/13/05, Whisper <[EMAIL PROTECTED]> wrote: > > > So when are those quantum computers coming out James? > > *AHEM* > > http://atomchip.com/_wsn/page4.html > > Does that wet your appitite

Re: [hlds] free sound list is full

2005-10-12 Thread James Tucker
On 10/13/05, Whisper <[EMAIL PROTECTED]> wrote: > -- > [ Picked text/plain from multipart/alternative ] > > > > The Valve Source engine allows up to 255 players to play at the same time > > in a shared, virtual, real-time world. > > http://developer.valvesoftware.com/wiki/Networking_Entities > :)

Re: [hlds] cs:s is full of cheaters

2005-10-12 Thread Whisper
-- [ Picked text/plain from multipart/alternative ] Yes I have those binds Funnily with high rates, I rarely seem to get kills on people who have disappeared off my screen. When I say rare, I mean, I have to wrack my brain to come up with an example, but it would be disingenous of me to say it nev

Re: [hlds] Motd Srcoll Bars

2005-10-12 Thread James Tucker
Yeah, always reference the original motd.txt file for advice. There is a charecter limit, but I dont remember what it is, I'm sure somone will advise if necessary. This is one thing I really can't fathom though. Source will happily start up an IE object and embed it into that screen /AFTER/ you ha

Re: [hlds] free sound list is full

2005-10-12 Thread Whisper
-- [ Picked text/plain from multipart/alternative ] > > The Valve Source engine allows up to 255 players to play at the same time > in a shared, virtual, real-time world. http://developer.valvesoftware.com/wiki/Networking_Entities :) So when are those quantum computers coming out James? On 10/

Re: [hlds] cs:s is full of cheaters

2005-10-12 Thread James Tucker
On 10/13/05, Whisper <[EMAIL PROTECTED]> wrote: > -- > [ Picked text/plain from multipart/alternative ] > There appears to be a bug/exploit at the moment that allows people to set > their cl_interpolate to 0 but then set their cl_interp higher and the server > still counts the cl_interp value. I k

Re: [hlds] free sound list is full

2005-10-12 Thread James Tucker
as far as I remember, valve don't support servers of that size. I would suggest that maybe one good reason why is that certain variables of the engine are not large enough to handle the data volume generated, in particular in this case, a portion the sound engine. On 10/12/05, [xXx] infexXxious c

Re: [hlds] Server crashing?

2005-10-12 Thread James Tucker
I think the key was supposed to read: HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Control\Windows And the documentation is here: http://support.microsoft.com/default.aspx?scid=kb;en-us;128642 This will not "prevent" a hang, however it will prevent a crash from waiting for user input before contin

Re: [hlds] cs:s is full of cheaters

2005-10-12 Thread Whisper
-- [ Picked text/plain from multipart/alternative ] There appears to be a bug/exploit at the moment that allows people to set their cl_interpolate to 0 but then set their cl_interp higher and the server still counts the cl_interp value. Those are the guys who keep shooting you after you have run a

Re: [hlds] No splash video variable?

2005-10-12 Thread Kyle Russell
-- [ Picked text/plain from multipart/alternative ] -novid that should work Neg1 On 10/12/05, Dagok <[EMAIL PROTECTED]> wrote: > > Anyone know of a variable that can be used to prevent the Valve splash > screens from coming up everytime I start DoD Source? ie: -nosplash or > something? > > thanks

Re: [hlds] cs:s is full of cheaters

2005-10-12 Thread James Tucker
On 10/13/05, Whisper <[EMAIL PROTECTED]> wrote: > -- > [ Picked text/plain from multipart/alternative ] > Well my point was, there are some what are in retrospect quite easy to > detect/block cheats out there. No, it looks easy, thats my point :) You are looking at it from a purely geometic point

[hlds] No splash video variable?

2005-10-12 Thread Dagok
Anyone know of a variable that can be used to prevent the Valve splash screens from coming up everytime I start DoD Source? ie: -nosplash or something? thanks. Dagok ___ To unsubscribe, edit your list preferences, or view the list archives, please

Re: [hlds] cs:s is full of cheaters

2005-10-12 Thread Whisper
-- [ Picked text/plain from multipart/alternative ] Well my point was, there are some what are in retrospect quite easy to detect/block cheats out there. If a cheat has to normalise itself to the level where it plays as well as a normal human, well it almost defeats the purpose of using cheats in

Re: [hlds] --

2005-10-12 Thread James Tucker
Sorry, my native language is english, so I've run this through a translator for you. This is an internet mailing list used for discussing HLDM and SRCDS servers, and is not related to spam. The volume of mail is typical of an internet mailing list. In order to actually receive these mails, one wil

Re: [hlds] Server Admin needs?

2005-10-12 Thread James Tucker
On 10/11/05, Whisper <[EMAIL PROTECTED]> wrote: > -- > [ Picked text/plain from multipart/alternative ] > Here is a short list of things that should be part of a server by default > Anti-cheat software that is pro-active, i.e. Speed Cheats and No-Recoil > should be easy to detect and prevent if bu

Re: [hlds] cs:s is full of cheaters

2005-10-12 Thread James Tucker
even if you did try to track that, anyone with a knowledge of animation can extract one of the many "naturalising" algorithms to get smooth and "human-esque" movement, at least in terms of bell-curve distributions (the fundamental being, how random is a human? ;-). this will increase processing a b

Re: [hlds] Server Admin needs?

2005-10-12 Thread Whisper
-- [ Picked text/plain from multipart/alternative ] Oh well, I have obviously failed to explain myself properly, but that is as far as I am prepared to take this issue. To me its completely clear to me how it would work and why it still provides exactly the same end user experience in terms of game

RE: [hlds] New STEAM client

2005-10-12 Thread Napier, Kevin
hehe I think we throughly enough trashed valve's database design last summer dont you? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of [EMAIL PROTECTED] Sent: Wednesday, October 12, 2005 5:17 PM To: hlds@list.valvesoftware.com Subject: Re: [hlds] New STEAM c

Re: [hlds] New STEAM client

2005-10-12 Thread KingPin Servers
I registered with an email address from a (private) company, that I worked for, that I used for a year then they went out of business and i have no way to change that username... so sometimes its not through your own fault that you lose access to an email address :) ~ KP On 10/12/05, Mahmoud Fod

Re: [hlds] Server crashing?

2005-10-12 Thread Whisper
-- [ Picked text/plain from multipart/alternative ] What does that do exactly Tom? On 10/12/05, Tom French <[EMAIL PROTECTED]> wrote: > > This is what we are doing to control some of the unmanned windows2k3 > servers from hanging. > > go to regedit and change the value of this word: > > HKEY_LOCAL

Re: [hlds] New STEAM client

2005-10-12 Thread Brian M Frain (eternal)
-- [ Picked text/plain from multipart/alternative ] Im with you guys! On 10/12/05, m0gely <[EMAIL PROTECTED]> wrote: > > Marc-Berco Fuhr wrote: > > > Thankfully, this procedure was later changed, but all of us early > adopters > > are stuck with an (in my case long time defunct) email address as

Re: [hlds] New STEAM client

2005-10-12 Thread ooksserver
If it is integral to their systems, it's a piss poor database design. You *never* use something like name/address/email as a primary key in a table. Maybe i can get a job with Valve as a dba? :) I second the request. My primary steam account user name is an email address I abandoned a long time a

Re: [hlds] free sound list is full

2005-10-12 Thread [xXx] infexXxious clan
ok did you have higher than 33 tic and were you running high priority? - Original Message - From: "Jason L. Schwab" <[EMAIL PROTECTED]> To: Sent: Wednesday, October 12, 2005 4:13 AM Subject: Re: [hlds] free sound list is full > I have seen this exact same issue when settings my maxplayer

Re: [hlds] Re: udp port?

2005-10-12 Thread [xXx] infexXxious clan
ok but wait., i have a dual xeon with 100mbps & 4 ip addresses. a 27015 port is assigned for each one of them correct? and shouldnt the udp port be solely for the ip assigned - Original Message - From: <[EMAIL PROTECTED]> To: Sent: Wednesday, October 12, 2005 11:54 AM Subject: [hlds] Re:

Re: [hlds] --

2005-10-12 Thread Jason
Adypapa - Your the one who asked the stupid questions, dont yell at at Alex for giving you the completely obvious answer...perhaps if you took the time to use what little sense you have and read one of these "Spam" messages then you would understand how much of a moronic question it was. m0gely wr

Re: [hlds] New STEAM client

2005-10-12 Thread Brandon
-- [ Picked text/plain from multipart/alternative ] who cares u can change ur contacct email and just remember your account name as your old email On 10/12/05, Mahmoud Foda <[EMAIL PROTECTED]> wrote: > > -- > [ Picked text/plain from multipart/alternative ] > Truth is, i registured with a hotmail

Re: [hlds] Server crashing?

2005-10-12 Thread Whisper
-- [ Picked text/plain from multipart/alternative ] We get the crashes without bots going near the servers, so although the bots help crash the server, all I think they do is exacerbate an already pre-existing issue. On 10/13/05, Bud Ingram <[EMAIL PROTECTED]> wrote: > > [xXx]infexXxious clan, I h

[hlds] Re: udp port?

2005-10-12 Thread newq
Generally it means you are not specifying the correct port for it to use. It can play out in many ways. Typically here are a few common causes. A. You have more than one instance of source running at a time on the same port. -Can be caused by not specifying the port number in srcds while having t

Re: [hlds] Server crashing?

2005-10-12 Thread sprout
duel xeon 3.0 ghz 2 gig 3200 ram no mods yet(will be running mani) I installed it yesterday so(redownloaded completly) so latest version normal server priority and I am now trying to run it on 100 and still no luck for tickrate - Original Message - From: "[xXx] infexXxious clan" <[EMAIL PR

Re: [hlds] New STEAM client

2005-10-12 Thread Mahmoud Foda
-- [ Picked text/plain from multipart/alternative ] Truth is, i registured with a hotmail address as my username. And i've had that hotmail address since 1998 i think. And i activly use it as my main email. I guess its easy for me to say people should registure with an email they really will stick

Re: [hlds] New STEAM client

2005-10-12 Thread Dan Stevens (IAmAI)
-- [ Picked text/plain from multipart/alternative ] Depending the implementation of their systems, this may be technically difficult for Valve to implement - your username may or may not be something integral to their database system or its clients, thus cannot be changed without causing problems.

Re: [hlds] Server crashing?

2005-10-12 Thread Bud Ingram
[xXx]infexXxious clan, I hope you're not limiting the diagnosis to just Sprout... I suspect that the problem I am having is processor based... But I cannot confirm it without putting a more powerful machine in place (which I am not currently willing to do). I have turned off all mods and have ev

Re: [hlds] New STEAM client

2005-10-12 Thread m0gely
Marc-Berco Fuhr wrote: Thankfully, this procedure was later changed, but all of us early adopters are stuck with an (in my case long time defunct) email address as the username. Yeah I wish this could be changed too. -- - m0gely http://quake2.telestream.com/ Q2 | Q3A | Counter-strike ___

[hlds] New STEAM client

2005-10-12 Thread Marc-Berco Fuhr
I, like thousands of other people, have just been upgraded to the new STEAM client, and while I like the new design (I liked the old one too for its simplicity) I had hoped to finally see an option to change my account name. For those not in the loop, in "the early days" of STEAM you had to provid

Re: [hlds] cs:s is full of cheaters

2005-10-12 Thread Mahmoud Foda
-- [ Picked text/plain from multipart/alternative ] Now i can understand that leagues aren't fair sometimes but i've been to the CPL and even QUAKECON. You will be surprised how some people think others hack. I thought this with dod and cs for the longest time but wow i've seen them play in a real

Re: [hlds] Server Admin needs?

2005-10-12 Thread Mahmoud Foda
-- [ Picked text/plain from multipart/alternative ] In reguards to anticheat. Since VAC wont be like punkbuster. I think we need something that'll let us block commands and prevent clients from using certain commands. Very important. There is a recent no recoil exploit. If you want to know how to

Re: [hlds] --

2005-10-12 Thread Mahmoud Foda
-- [ Picked text/plain from multipart/alternative ] Can we grow up? On 10/11/05, Adypapa <[EMAIL PROTECTED]> wrote: > > Fuck alex > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftwa

Re: [hlds] free sound list is full

2005-10-12 Thread Jason L. Schwab
I have seen this exact same issue when settings my maxplayers to 64. Although at 48 and less it doesn't happen. I have not tried inbetween 48 and 64 though, those are just some number's i messed around with month or ago, but it would be nice to know what causes it and how to stop it from happening

[hlds] free sound list is full

2005-10-12 Thread [xXx] infexXxious clan
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] dear steam , some of us server providors have been getting "free sound list is full" in console of our game. Not just once or twice, but literally thousands of times an hour. i have a 60 man source ser

Re: [hlds] Server crashing?

2005-10-12 Thread [xXx] infexXxious clan
ok sprout, please submit processor info, mods running(like beetlemod) and version as well as server priority and ticrate so i can diagnose the prob bro k? - Original Message - From: "sprout" <[EMAIL PROTECTED]> To: Sent: Tuesday, October 11, 2005 7:10 PM Subject: Re: [hlds] Server crashing

SV: [hlds] --

2005-10-12 Thread Ako
Hum. Was there not a link before which very easily subscribed you when you installed the server with a gui? Maybe since most of us use the console we all forgot how easy it really is to subscribe. It was either a link, or just even a box to mark to become a member I think. But this was ages ago...