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I'm not exactly sure what the issue could be, I was just stressing that when
a downloadURL is enabled, you must put sv_allowdownload to 0... :)
On 11/14/05, SANDY LEBLANC [EMAIL PROTECTED] wrote:
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Sometimes it does... sometimes the server will say: Cannot connect, missing
file 'maps/x.bsp'
It has said this to me and a friend for CSS servers- and this was a fix.
On 11/15/05, sKel [EMAIL PROTECTED] wrote:
you don't have to have
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I have sv_downloadurl set to 1 and I would say 98% of my clients have no
problem with fast downloads. The others, I assumed, have some sort of router
issues. I also was under the impression that setting it to 0 would shut off
all downloads but
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So no one has any idea what could be causing this to happen then?
I don't use a router either, just the motorola surfboard modem.
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From: Chris K [EMAIL PROTECTED]
Reply-To:
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...yes, the obvious things will get you every time. But still, you didn't
deserve the smart ass answer you received.
On 11/10/05, Mike [EMAIL PROTECTED] wrote:
go figure, it would be the obvious thing, thx
Mike
- Original Message -
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No, he sure didn't, but you learn to expect that from certain people in this
mailing list.
I have learned to sit silently in the background and glean what info I can
from other people asking questions instead of putting myself in the position
of
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I have had problems in the past with players spraying porn around on the
server. Now it has taken a turn for the worse and instead of tracking down
players and kicking/banning I would like to disable the spray logos all
together. I know
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I have a 20 player cs server on a machine with 1.5 gigs of ram. HLDS usually
does not take more than .7 gigs spread 50/50 over virtual mem and physical.
For the performance benefit how do I get it so HLDS runs 100% on the ram?
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sv_allowupload only seems to affect cheer files, which most people don't
know how to use. Perhaps it's changed recently, but the only way I've
found is to set net_maxfilesize to 0. Clients will still attempt to
upload stuff, but the server won't do anything with it and won't send
out the sprays
You can set ConservativeSwapFile=1 in system.ini, but I'm not sure if
Windows uses that anymore. Other then that you probably can't nor do you
really need to. hlds will allocate tons of swap file with no noticable
performance impact.
- Original Message -
From: bob jones [EMAIL PROTECTED]
Thanks a lot. The server that I want to remove the spray logos from only
runs 1 map, so no problem.
Mebucko
- Original Message -
From: dackz [EMAIL PROTECTED]
To: hlds@list.valvesoftware.com
Sent: Tuesday, November 15, 2005 10:14 PM
Subject: Re: [hlds] remove custom sprays
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This problem is really annoying and should be attempted to be fixed but its
been happeening since 100 tick was made avaible which confuses me.
It bugs how the doors sometimes cant open and will be all buggy and what
not.
Does anybody know the
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