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Go the http://www.steampowered.com forums then go to either Windows or Linux
SRCDS forum and post your question there after looking at the stickied
threads
On 1/29/06, Michael Dobe [EMAIL PROTECTED] wrote:
Dan Sorenson wrote:
At 11:04 PM
Dan Sorenson wrote:
At 11:04 PM 1/28/2006 -0600, you wrote:
CSN Is the next-gen serverbrowser. It has all capabilities of the Steam
serverbrowser, except 100% cracked servers.
I concurr with your assessment, however it would darned near take
a packet sniff to find out what
Why is SRCDS a memory hog since this last update? I have to reset it every
couple of days now cause it is using 500meg of memory. When I reset SRCDS it
only uses 30 to 50 meg. Is there a huge memory leak in SRCDS now?
Thanks,
Wazoo
___
To
We're having this issue as well.. Thanks Valve.
**Goes and plays battlefield 2 and shuts off all his source servers**
- Original Message -
From: Wazoo [EMAIL PROTECTED]
To: hlds@list.valvesoftware.com
Sent: Sunday, January 29, 2006 11:03 AM
Subject: [hlds] SRCDS Memory hog now!
Why
I may shut mine down also
I received the following error message our cs source server today.
Popup
Title: Engine Error
Can't load lump 8, allocation of 4060293bytes failed!!!
In the srcds screen:
Error: Material halflife/+0~fifties_lgt2 : proxy ToggleTexture not
found!
Error: Material
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Can the locations for the \addons and \cfg folder be configured from the
startup command line?
For example say I have 1 physical server with enough power to run 4 SRCDS
But I want to have completely different plugin and cfg setups for each
Awesome idea if it can work!
On 1/30/06, Whisper [EMAIL PROTECTED] wrote:
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Can the locations for the \addons and \cfg folder be configured from the
startup command line?
For example say I have 1 physical server with enough power to run 4
You cant do it like that, but like this it works:
exec bat/config.cfg game/addons
that will exec game/addons/cfg/bat/config.cfg ( game is whatever mod we are
talking about like cstrike ).
notice that it adds the cfg folder.
Want a admint tool for Source servers ? Check out
Sounds like this have an automated tool walking the server list trying
to work out the cracked ones.
- Alfred
Dan Sorenson wrote:
At 11:04 PM 1/28/2006 -0600, you wrote:
CSN Is the next-gen serverbrowser. It has all capabilities of the
Steam serverbrowser, except 100% cracked servers.
Is there any way around the 16-player limit on SRCDS for hl2mp on Windows?
Thanks.
___
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Yes, but it's frowned upon.
- Original Message -
From: Chris | FatPipeServer.com [EMAIL PROTECTED]
To: hlds@list.valvesoftware.com
Sent: Sunday, January 29, 2006 11:23 AM
Subject: [hlds] 16-player limit on HL2MP
Is there any way around the 16-player limit on SRCDS for hl2mp on Windows?
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My apologies for this brief interruption, but I saw a few posts about
ServerWiki being down, and I'd like to address them real quick.
I was having some problems with the DNS servers for ServerWiki, and due to
my new job I didn't have time to
Same issue with the memory here as well. Although it's only for the CSS
server which is reaching close to a gig. The memory use for the DoDS server
seems normal.
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Scott Tuttle
Sent: Sunday, January 29,
OK, has anyone figured out casual configurations or software which
produce the cracked server?
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Alfred Reynolds
Sent: Sunday, January 29, 2006 11:05 AM
To: hlds@list.valvesoftware.com
Subject: RE: [hlds] Re:
I have noticed a great deal of memory usage around both new maps ... Both
the militia and the halt map. After both maps are done for a few minutes
though the usage goes down. I get the same problem both server platforms.
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL
Actually it's the same work-a-round needed for my 48ppl Doom3 server
Hardware from the future!
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of James McKenna
Sent: Sunday, January 29, 2006 1:35 PM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds]
I've only done it with independent installs on the same box.
Jason
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Biscuits
Sent: Sunday, January 29, 2006 11:26 AM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Specify Location of \addons \cfg
The real question is ... If the box is so powerful ... Why doesn't it
have enough disk space?
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Jason O. Washburn
Sent: Sunday, January 29, 2006 7:00 PM
To: hlds@list.valvesoftware.com
Subject: RE: [hlds]
Maybe he wants it that way it can be easily updated. Why do you assume
there isnt enough disk?
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Stuart Stegall
Sent: Sunday, January 29, 2006 8:11 PM
To: hlds@list.valvesoftware.com
Subject: RE: [hlds]
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Scott has got it
I don't want to have to update the same box 4 times if I don't have to
Also I simplified the example of what we actually do just to see if it was
possible.
On 1/30/06, Scott Tuttle [EMAIL PROTECTED] wrote:
Maybe he wants it
This would be useful, since there is currently no way to not load plugins.
Alternatively, load plugins on demand (specified via command line / cfg?)
Since once they are loaded they either cant or don't unload correctly).
- Andrew
-Original Message-
From: [EMAIL PROTECTED]
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Yeah that too, since plugin_unload does not seem to work correctly, but I
wasn't going to bug Alfred about yet another semi trivial issue, especially
if there is a lot better work around.
On 1/30/06, Andrew Armstrong [EMAIL PROTECTED] wrote:
If you follow the link in my earlier list post you can goto their forums and
they have a complete thing on how to do it.I think this is plain wrong if
you ask me.I guess since this program can not join the servers thats when it
registers as a non-cracked server?In console after they join for
http://www.gorillazsouth.com/csnv4.8.jpg
To Alfred: Here is a screenshot of the player in game.It stays that way
without joining until it times out.On a status in console it doesn't show
that name.And if you try to kick them it says no user with that name.
[GS]-BeNt-
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What does rcon status show?
On 1/30/06, [GS]BeNt [EMAIL PROTECTED] wrote:
http://www.gorillazsouth.com/csnv4.8.jpg
To Alfred: Here is a screenshot of the player in game.It stays that way
without joining until it times out.On a status in
My gripe, is being told by VALVe [Alfred actually] to run 3rd party plugins
to carry out certain server functions you may want to see available,
functions well within practical reason and/or available in just about every
other online game.
Yet VALVe either do not fully/correctly support the use
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