Don't get me started about the good old days. I was looking at the HL1 DM
server list last night, and got a lump in my throat thinking about the many
hours I've spent rampaging through subtransit, the snark_pit, bounce, etc.
when there were at any time dozens of servers running any of these maps,
http://web.archive.org/web/2619031827/http://halflifeadmin.sourcefor
ge.net/
*sigh* Things were simpler back then, in good ol' 2k.
- Alfred
Napier, Kevin wrote:
> ahh the good ole'days..
>
>
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] Behalf Of Alfred R
ahh the good ole'days..
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of Alfred Reynolds
Sent: Monday, March 06, 2006 4:51 PM
To: hlds@list.valvesoftware.com
Subject: RE: [hlds] 255 HP display limit
When quoting my position on plugins, please keep in mind I
Alfred Reynolds wrote:
When quoting my position on plugins, please keep in mind I am the
creator of Admin Mod, plugins hold a special place in my heart.
I dont think its the Mod itself that tends to cause problems but rather
the shakey coding in a lot of 3rd party plugins. Coding in Small can
The beta release contains a fix for this problem, run the hldsupdatetool
with "-swapbeta" to get it. I am hoping to make the beta public later
this week, I have one more small bug I want to chase down first.
- Alfred
Sandy wrote:
> --
> --
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> Alf
A mod many of us use (probably 5 years now) and stand by, Thx
--- Alfred Reynolds <[EMAIL PROTECTED]> wrote:
> When quoting my position on plugins, please keep in mind I am the
> creator of Admin Mod, plugins hold a special place in my heart.
>
> - Alfred
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Alfred, with the continuing threads about the steamid display bug, I am
wondering if there's a fix in the works for this?
I think you had released a beta fix for this a few months ago but haven't
seen anything about it since.
With you being th
No, that value is encoded with an unsigned char value, which is limited
to 0 -> 255 in value. Changing that means breaking the CS 1.6 network
protocol, not something that we would do solely for a 3rd party
application.
When quoting my position on plugins, please keep in mind I am the
creator of Ad
I wouldnt know why they would not support it.
Its running on amxmodx, a plugin reader which keeps cs going!
Without these kind of things CS would never lived such a long live. (Take a
look at CSS, its "nothing" without a decent mod community.)
Saint K.
- Original Message -
From: "LDuke"
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I wouldn't expect Valve to make any changes for plugins like wc3. According
to Alfred, Valve doesn't like these plugins because of
"the number of people
that get confused (i.e email us complaining) when joining a HL1 based
server with some of the
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255 is database length for the field "varchar". I don't think it'd be too
hard to change the field type.
On 3/6/06, Saint K. <[EMAIL PROTECTED]> wrote:
>
> Yea thats what i was thinking. Perhaps just make the 3 digits as max, so
> it
> would be 9
Yea thats what i was thinking. Perhaps just make the 3 digits as max, so it
would be 999.
Saint K.
- Original Message -
From: "Stuart Stegall" <[EMAIL PROTECTED]>
To:
Sent: Monday, March 06, 2006 5:02 PM
Subject: Re: [hlds] 255 HP display limit
Actually since internally the number is
Actually since internally the number is larger, I'd just think this
would be modifying a small client side item (though maybe it wouldn't be
to fit 4 digits or 5 digits in there ...)
Munra -hlds wrote:
I think that would be more then a minor update. I am not a coder but it
would seem that hl1 e
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Are you running SRCDS on Linux?
If you are, you are on the wrong list
I only say this because those guys will probably know straight away what
your problem is
On 3/7/06, Ritchie Wilson <[EMAIL PROTECTED]> wrote:
>
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Been runninds SCRDS for around 6 months fine last update has stopped it
working completely. It shows this error:
MountFilesystem( 241 ) failed:
SteamMountFilesystem(3272,241,0x11a1fbfc=,0x11a1d0c) failed with error 5: No
Steam Content Servers are available.
I think that would be more then a minor update. I am not a coder but it
would seem that hl1 engine would need to be recoded and remember hl1/cs 1.6
we never made with the intent of Warcraft 3 and other mods
- Original Message -
From: "Saint K." <[EMAIL PROTECTED]>
To:
Sent: Monday, March
Alfred,
Would it be possible to make a minor update so the max HP cs 1.6 can display
issnt limited to 255?
This cause alot of big mods (wc3 mods etc) often go over 255 HP due to all
kinda special skill earnings etc.
But now when a user go's to say 270 HP, the server will display 25 HP, once
that
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