Re: [hlds] 255 HP display limit

2006-03-06 Thread ooksserver
Don't get me started about the good old days. I was looking at the HL1 DM server list last night, and got a lump in my throat thinking about the many hours I've spent rampaging through subtransit, the snark_pit, bounce, etc. when there were at any time dozens of servers running any of these maps,

RE: [hlds] 255 HP display limit

2006-03-06 Thread Alfred Reynolds
http://web.archive.org/web/2619031827/http://halflifeadmin.sourcefor ge.net/ *sigh* Things were simpler back then, in good ol' 2k. - Alfred Napier, Kevin wrote: > ahh the good ole'days.. > > > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] Behalf Of Alfred R

RE: [hlds] 255 HP display limit

2006-03-06 Thread Napier, Kevin
ahh the good ole'days.. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Alfred Reynolds Sent: Monday, March 06, 2006 4:51 PM To: hlds@list.valvesoftware.com Subject: RE: [hlds] 255 HP display limit When quoting my position on plugins, please keep in mind I

Re: [hlds] 255 HP display limit

2006-03-06 Thread Graham M.
Alfred Reynolds wrote: When quoting my position on plugins, please keep in mind I am the creator of Admin Mod, plugins hold a special place in my heart. I dont think its the Mod itself that tends to cause problems but rather the shakey coding in a lot of 3rd party plugins. Coding in Small can

RE: [hlds] display bug

2006-03-06 Thread Alfred Reynolds
The beta release contains a fix for this problem, run the hldsupdatetool with "-swapbeta" to get it. I am hoping to make the beta public later this week, I have one more small bug I want to chase down first. - Alfred Sandy wrote: > -- > -- > [ Picked text/plain from multipart/alternative ] > Alf

RE: [hlds] 255 HP display limit

2006-03-06 Thread Robert Whelan
A mod many of us use (probably 5 years now) and stand by, Thx --- Alfred Reynolds <[EMAIL PROTECTED]> wrote: > When quoting my position on plugins, please keep in mind I am the > creator of Admin Mod, plugins hold a special place in my heart. > > - Alfred

[hlds] display bug

2006-03-06 Thread Sandy
-- -- [ Picked text/plain from multipart/alternative ] Alfred, with the continuing threads about the steamid display bug, I am wondering if there's a fix in the works for this? I think you had released a beta fix for this a few months ago but haven't seen anything about it since. With you being th

RE: [hlds] 255 HP display limit

2006-03-06 Thread Alfred Reynolds
No, that value is encoded with an unsigned char value, which is limited to 0 -> 255 in value. Changing that means breaking the CS 1.6 network protocol, not something that we would do solely for a 3rd party application. When quoting my position on plugins, please keep in mind I am the creator of Ad

Re: [hlds] 255 HP display limit

2006-03-06 Thread Saint K.
I wouldnt know why they would not support it. Its running on amxmodx, a plugin reader which keeps cs going! Without these kind of things CS would never lived such a long live. (Take a look at CSS, its "nothing" without a decent mod community.) Saint K. - Original Message - From: "LDuke"

Re: [hlds] 255 HP display limit

2006-03-06 Thread LDuke
-- [ Picked text/plain from multipart/alternative ] I wouldn't expect Valve to make any changes for plugins like wc3. According to Alfred, Valve doesn't like these plugins because of "the number of people that get confused (i.e email us complaining) when joining a HL1 based server with some of the

Re: [hlds] 255 HP display limit

2006-03-06 Thread Eamon Almiladi
-- [ Picked text/plain from multipart/alternative ] 255 is database length for the field "varchar". I don't think it'd be too hard to change the field type. On 3/6/06, Saint K. <[EMAIL PROTECTED]> wrote: > > Yea thats what i was thinking. Perhaps just make the 3 digits as max, so > it > would be 9

Re: [hlds] 255 HP display limit

2006-03-06 Thread Saint K.
Yea thats what i was thinking. Perhaps just make the 3 digits as max, so it would be 999. Saint K. - Original Message - From: "Stuart Stegall" <[EMAIL PROTECTED]> To: Sent: Monday, March 06, 2006 5:02 PM Subject: Re: [hlds] 255 HP display limit Actually since internally the number is

Re: [hlds] 255 HP display limit

2006-03-06 Thread Stuart Stegall
Actually since internally the number is larger, I'd just think this would be modifying a small client side item (though maybe it wouldn't be to fit 4 digits or 5 digits in there ...) Munra -hlds wrote: I think that would be more then a minor update. I am not a coder but it would seem that hl1 e

Re: [hlds] MountFilesystem

2006-03-06 Thread Whisper
-- [ Picked text/plain from multipart/alternative ] Are you running SRCDS on Linux? If you are, you are on the wrong list I only say this because those guys will probably know straight away what your problem is On 3/7/06, Ritchie Wilson <[EMAIL PROTECTED]> wrote: > > [ Converted text/html to tex

[hlds] MountFilesystem

2006-03-06 Thread Ritchie Wilson
[ Converted text/html to text/plain ] Been runninds SCRDS for around 6 months fine last update has stopped it working completely. It shows this error: MountFilesystem( 241 ) failed: SteamMountFilesystem(3272,241,0x11a1fbfc=,0x11a1d0c) failed with error 5: No Steam Content Servers are available.

Re: [hlds] 255 HP display limit

2006-03-06 Thread Munra -hlds
I think that would be more then a minor update. I am not a coder but it would seem that hl1 engine would need to be recoded and remember hl1/cs 1.6 we never made with the intent of Warcraft 3 and other mods - Original Message - From: "Saint K." <[EMAIL PROTECTED]> To: Sent: Monday, March

[hlds] 255 HP display limit

2006-03-06 Thread Saint K.
Alfred, Would it be possible to make a minor update so the max HP cs 1.6 can display issnt limited to 255? This cause alot of big mods (wc3 mods etc) often go over 255 HP due to all kinda special skill earnings etc. But now when a user go's to say 270 HP, the server will display 25 HP, once that