Re: [hlds] Bunny hop and silent run in CS 1.6

2006-05-03 Thread Roman Hatsiev
Well, I played a lot of network games starting with Doom and know enough about skill tricks like fast walls in Doom and rocket jumps in Quake let alone strafe run first appeared in Doom itself :) Still you don't get my point. I say that there are fair ways to do certain things, i.e. if you don't

[hlds] hldsupdatetool: how to install ds of hl1mp source ?

2006-05-03 Thread Andreas Grimm
hello, does someone know the command to install a dedicated server of hl1mp source ? or isnt that possible yet ? hldsupdatetool -game ? thx for help - Andi ___ To unsubscribe, edit your list preferences, or view the list archives, please

Re: [hlds] SRCDS will not run

2006-05-03 Thread James Tucker
On 27/04/06, Whisper [EMAIL PROTECTED] wrote: -- [ Picked text/plain from multipart/alternative ] The maximum sv_maxrate of 3 was told to me directly by Alfred that it is currently hard coded into SRCDS, so that is where I get my authority on that subject. Ask Alfred off list for

Re: [hlds] hldsupdatetool: how to install ds of hl1mp source ?

2006-05-03 Thread Roman Hatsiev
hldsupdatetool -command list On 03/05/06, Andreas Grimm [EMAIL PROTECTED] wrote: hello, does someone know the command to install a dedicated server of hl1mp source ? or isnt that possible yet ? hldsupdatetool -game ? thx for help - Andi ___

Re: [hlds] hldsupdatetool: how to install ds of hl1mp source ?

2006-05-03 Thread Andreas Grimm
i know, but hl1mp source isnt in the list -Ursprüngliche Nachricht- Von: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Im Auftrag von Roman Hatsiev Gesendet: Mittwoch, 3. Mai 2006 14:20 An: hlds@list.valvesoftware.com Betreff: Re: [hlds] hldsupdatetool: how to install ds of hl1mp source ?

Re: [hlds] hldsupdatetool: how to install ds of hl1mp source ?

2006-05-03 Thread Nashalife | Newbie
It looks like hldsupdatetool is not updated yet... At least hldsupdatetool -command list returns no value for HLS: DM... ** 'game' options for Source DS Install: Counter-Strike Source dods hl2mp ** 'game' options for HL1 DS Install: cstrike czero dmc

Re: [hlds] hldsupdatetool: how to install ds of hl1mp source ?

2006-05-03 Thread Whisper
-- [ Picked text/plain from multipart/alternative ] He wants Half-Life 1 but on Source as there is a Single Player Source version of the original Half-Life But if you launch the single player version of Half-Life:Source you will see that there is no multiplayer option, so I get the impression

Re: [hlds] hldsupdatetool: how to install ds of hl1mp source ?

2006-05-03 Thread Whisper
-- [ Picked text/plain from multipart/alternative ] Maybe you need to update HLDSUpdatetool.exe? :) On 5/3/06, Nashalife | Newbie [EMAIL PROTECTED] wrote: It looks like hldsupdatetool is not updated yet... At least hldsupdatetool -command list returns no value for HLS: DM... ** 'game'

Re: [hlds] hldsupdatetool: how to install ds of hl1mp source ?

2006-05-03 Thread Andreas Grimm
i already updated the hldsupdatetool :P yes i mean Half-Life:DeathMatch Source ... i want to install a dedicated server for it ... but i dont know the command for the updatetool ... -Ursprüngliche Nachricht- Von: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Im Auftrag von Whisper

[hlds] CS:S Server Hangs on World triggered Round_Start

2006-05-03 Thread Roman Hatsiev
Here is the problem which is haunting me for last few months (starting January I think). I've got six pretty busy CS:S public servers, Windows 2003, 16 slots, mostly standard maps, tickrate 66, Mani Admin Plugin, StatsMe Minimum. Occasionally one of them hangs consuming as much CPU as it can

Re: [hlds] hldsupdatetool: how to install ds of hl1mp source ?

2006-05-03 Thread Andreas Grimm
im wondering that i can play hlmp: source ... and i can start a listenserver on my pc so that other people can join to my game ... but no dedicated servers ? Oo -Ursprüngliche Nachricht- Von: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Im Auftrag von Doug Crabtree Gesendet: Mittwoch, 3.

Re: [hlds] hldsupdatetool: how to install ds of hl1mp source ?

2006-05-03 Thread doddr
-- [ Picked text/plain from multipart/alternative ] Have a look at 204.107.103.165:27015 If this is what you are looking for, it is downloaded and started using -game valve - Original Message From: Andreas Grimm [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Wednesday, May 3,

RE: [hlds] hldsupdatetool: how to install ds of hl1mp source ?

2006-05-03 Thread Newbie
It's already available for anyone who pre-purchased HL2: E1... Newbie -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Doug Crabtree Sent: Wednesday, May 03, 2006 06:32 PM To: hlds@list.valvesoftware.com Subject: RE: [hlds] hldsupdatetool: how to install

Re: [hlds] hldsupdatetool: how to install ds of hl1mp source ?

2006-05-03 Thread doddr
-- [ Picked text/plain from multipart/alternative ] OK, the rookie is ready for education. What's the difference between Half-Life multiplayer and Deathmatch Classic? Guess I should spend a few hours playing each of them and learn. I've been enjoying CS, CS:Source, and HL2:Deathmatch so much,

Re: [hlds] hldsupdatetool: how to install ds of hl1mp source ?

2006-05-03 Thread Graham
There is no HLMP: Source at the moment, I havent heard of any plans to make it? And I think Deathmatch Classic and HLMp are the same game? I could of course be wrong Graham. - Original Message - From: [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Wednesday, May 03, 2006 5:34

Re: [hlds] hldsupdatetool: how to install ds of hl1mp source ?

2006-05-03 Thread Andreas Grimm
read the last update news: http://www.steampowered.com/index.php?area=news read the package details of EP1: http://storefront.steampowered.com/v2/index.php?area=packageSubId=79; -Ursprüngliche Nachricht- Von: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Im Auftrag von Graham Gesendet:

Re: [hlds] CS:S Server Hangs on World triggered Round_Start

2006-05-03 Thread Stuart Stegall
I've had problems where if more than 2-3 servers round change at the same time, one of them would hang. And oddly on my system it is NOT related to disc throughput as I have a fully FC2Gbps channel going to each server from the SAN. Roman Hatsiev wrote: Here is the problem which is haunting me

Re: [hlds] hldsupdatetool: how to install ds of hl1mp source ?

2006-05-03 Thread Graham
And there's your answer :) Graham - Original Message - From: Andreas Grimm [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Wednesday, May 03, 2006 6:30 PM *snip* ___ To unsubscribe, edit your list preferences, or view the list

RE: [hlds] hldsupdatetool: how to install ds of hl1mp source ?

2006-05-03 Thread Doug Crabtree
No, this is the regular classic deathmatch. We are talking about the new HLDM: Source. Doug Crabtree -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of [EMAIL PROTECTED] Sent: Wednesday, May 03, 2006 12:03 PM To: hlds@list.valvesoftware.com Subject: Re:

Re: [hlds] hldsupdatetool: how to install ds of hl1mp source ?

2006-05-03 Thread doddr
-- [ Picked text/plain from multipart/alternative ] The subject says hl1mp. Is there a WIKI somewhere with a list of games, how to download each one, and how to start each one in dedicated server mode? - Original Message From: Doug Crabtree [EMAIL PROTECTED] To:

Re: [hlds] CS:S Server Hangs on World triggered Round_Start

2006-05-03 Thread Roman Hatsiev
I'm curious whether your servers have shared directories - maps, configs, etc? On 03/05/06, Stuart Stegall [EMAIL PROTECTED] wrote: I've had problems where if more than 2-3 servers round change at the same time, one of them would hang. And oddly on my system it is NOT related to disc

RE: [hlds] hldsupdatetool: how to install ds of hl1mp source ?

2006-05-03 Thread Alfred Reynolds
HL1MP isn't available via the hldsupdatetool at the moment, you need to run it from Steam directly. - Alfred Andreas Grimm wrote: hello, does someone know the command to install a dedicated server of hl1mp source ? or isnt that possible yet ? hldsupdatetool -game ? thx for help -

Re: [hlds] hldsupdatetool: how to install ds of hl1mp source ?

2006-05-03 Thread Graham
Alfred, it turns out he was looking for the Source version that isn't available til June 1st. Graham - Original Message - From: Alfred Reynolds [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Wednesday, May 03, 2006 7:28 PM Subject: RE: [hlds] hldsupdatetool: how to install ds

Re: [hlds] hldsupdatetool: how to install ds of hl1mp source ?

2006-05-03 Thread Kevin Ottalini
If you pre-purchase EP1 it also includes (for immediate use) HL2DM and HLDM:Source Multiplayer. Only Clients with EP1 pre-purchased on the account can run HLDM:Source multiplayer servers/clients right now from the Steam Games menu (what Alfred said). - Original Message - From: Alfred

[hlds] OT: Maps for HL1DM:SOURCE

2006-05-03 Thread Doug Crabtree
As this is released, I wanted to convert an old map to the new system. Does anybody know when the Hammer config will be included to use this game? Doug Crabtree ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

Re: [hlds] CS:S Server Hangs on World triggered Round_Start

2006-05-03 Thread Stuart Stegall
Nothing is shared. I've seen too many problems with sharing any of the files. The customers always end up doing weird stuff. Roman Hatsiev wrote: I'm curious whether your servers have shared directories - maps, configs, etc? On 03/05/06, Stuart Stegall [EMAIL PROTECTED] wrote: I've had

Re: [hlds] CS:S Server Hangs on World triggered Round_Start

2006-05-03 Thread Roman Hatsiev
No clue here.. Have you ever tried to reproduce this problem? On 04/05/06, Stuart Stegall [EMAIL PROTECTED] wrote: Nothing is shared. I've seen too many problems with sharing any of the files. The customers always end up doing weird stuff. Roman Hatsiev wrote: I'm curious whether your

[hlds] High Ping Players Lag Server?

2006-05-03 Thread Steve Dawson
-- [ Picked text/plain from multipart/alternative ] Hi, do hi pinging players lag a cs 1.6 server. It would make sense to me. This is what i heard: Laggers DO Lag the Server: Because of the way hlds deals with lag compensation, players that are lagging on the server actually really do lag the

Re: [hlds] High Ping Players Lag Server?

2006-05-03 Thread L.o.D.
archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds __ NOD32 1.1518 (20060503) Information __ This message was checked by NOD32 antivirus system. http://www.eset.com -- [ 04.jpg of type image/jpeg deleted ] -- [ 04_footer.gif of type image/gif deleted

Re: [hlds] OT: Maps for HL1DM:SOURCE

2006-05-03 Thread ooksserver
Am I missing something? Is Are we talking about HL2 DM, or is this actually Half-Life (Not HL2) death match - source, instead of the old non-source Half-Life multiplayer? And if this is what is going on, is the non-source HLDM going to be turned off sometime soon? Have I been living under a rock

RE: [hlds] OT: Maps for HL1DM:SOURCE

2006-05-03 Thread Doug Crabtree
We (I) am asking about HL1DM:Source. Not the HL1:source that has been out for a while. The DM:Source is supposed to be HL1DM redone in HL2DM Source Engine. I've played it and it's pretty ugly compared to regular HL1. I hope if they do plan on phasing out the older version that they get this

Re: [hlds] High Ping Players Lag Server?

2006-05-03 Thread Brian M Frain (eternal)
ping. Thanks -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds __ NOD32 1.1518 (20060503) Information __ This message was checked

Re: [hlds] OT: Maps for HL1DM:SOURCE

2006-05-03 Thread Stuart Stegall
This is the Multiplay Deathmatch version of Half-Life:Source not the Half-Life 2: DeathMatch [EMAIL PROTECTED] wrote: Am I missing something? Is Are we talking about HL2 DM, or is this actually Half-Life (Not HL2) death match - source, instead of the old non-source Half-Life multiplayer? And

Re: [hlds] CS:S Server Hangs on World triggered Round_Start

2006-05-03 Thread Stuart Stegall
I have ... If I start 3-4 servers on the same server with same settings, one will hang or something like that. Roman Hatsiev wrote: No clue here.. Have you ever tried to reproduce this problem? On 04/05/06, Stuart Stegall [EMAIL PROTECTED] wrote: Nothing is shared. I've seen too many problems

Re: [hlds] High Ping Players Lag Server?

2006-05-03 Thread Stuart Stegall
/mailman/listinfo/hlds __ NOD32 1.1518 (20060503) Information __ This message was checked by NOD32 antivirus system. http://www.eset.com -- [ 04.jpg of type image/jpeg deleted ] -- [ 04_footer.gif of type image/gif deleted

Re: [hlds] OT: Maps for HL1DM:SOURCE

2006-05-03 Thread Ook
Help me out here, guys. Is this something new? Is this running now? Why is it not in the games list or the servers list? - Original Message - From: Stuart Stegall [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Wednesday, May 03, 2006 3:52 PM Subject: Re: [hlds] OT: Maps for

RE: [hlds] OT: Maps for HL1DM:SOURCE

2006-05-03 Thread Alfred Reynolds
Half-Life 1: Source Deathmatch (HL1DM:S) is only available to people who have preordered Half-Life 2: Episode 1 currently. We will be releasing it via hldsupdatetool at a later date. - Alfred Ook wrote: Help me out here, guys. Is this something new? Is this running now? Why is it not in the

Re: [hlds] OT: Maps for HL1DM:SOURCE

2006-05-03 Thread Ook
OK, never mind, had a brief moment of stupidity.doh... - Original Message - From: Ook [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Wednesday, May 03, 2006 8:07 PM Subject: Re: [hlds] OT: Maps for HL1DM:SOURCE Help me out here, guys. Is this something new? Is this

Re: [hlds] OT: Maps for HL1DM:SOURCE

2006-05-03 Thread Ook
Thanks - I saw that post after I posted my help me help me message. So I preordered it - I was going to do it anyhow, this gave me a reason to stop putting it off LOL. Hmm...looks like there is only one server - and it crashes a lot :(. I'd fire up a server but don't have time right now. Maybe

Re: [hlds] High Ping Players Lag Server?

2006-05-03 Thread Ook
HL got it because HL started out as mostly Q1 code, IIRC, with just a few lines of Q2 code. Back in the good old days. - Original Message - From: Stuart Stegall [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Wednesday, May 03, 2006 3:55 PM Subject: Re: [hlds] High Ping Players

Re: [hlds] OT: Maps for HL1DM:SOURCE

2006-05-03 Thread Ook
OH, BTW...it looks swet. Crossfire never looked this good :) - Original Message - From: Ook [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Wednesday, May 03, 2006 8:49 PM Subject: Re: [hlds] OT: Maps for HL1DM:SOURCE Thanks - I saw that post after I posted my help me

RE: [hlds] High Ping Players Lag Server?

2006-05-03 Thread Jason O. Washburn
I've always been told that they don't lag a server but on my servers it appears they do by players all of a sudden complaining about lag. You can't tell by the ping that their lagging just their complaints. Jason -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On

[hlds] -- doesn't this imply HL1?

2006-05-03 Thread Chorizo Omelet
Not to shake the boat too much, as I know most of the list readers would rather blaze than actually help anyone, but shouldn't valve create a separate mailing list for Source? Plenty of us have been unnecessarily confused by bogus advise from *experts* who were actually talking about one system

Re: [hlds] CS:S Server Hangs on World triggered Round_Start

2006-05-03 Thread Nashalife | Newbie
It does... Fresh copy, no mani, no bots, etc... But still, when running 3-4 busy servers on single Windows box, one of them will eventually hang... Problem is that it's really hard to reproduce, as stated by original poster, they may run well for a week or hang every one or two hours... May be

RE: [hlds] -- doesn't this imply HL1?

2006-05-03 Thread Jason O. Washburn
I think that would be a good idea also. Jason -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Chorizo Omelet Sent: Wednesday, May 03, 2006 11:39 PM To: hlds@list.valvesoftware.com Subject: [hlds] -- doesn't this imply HL1? Not to shake the boat too

Re: [hlds] -- doesn't this imply HL1?

2006-05-03 Thread Nashalife | Newbie
Then it should probably be [EMAIL PROTECTED] Newbie - Original Message - From: Jason O. Washburn [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Thursday, May 04, 2006 8:47 AM Subject: RE: [hlds] -- doesn't this imply HL1? I think that would be a good idea also. Jason