[hlds] DOD:S Server Update Today?

2006-06-28 Thread Frazer
Should we be expecting a DOD:S server update today? Something about 2 new maps, new game play mechanics, balanced weapons, better hit box detection, 28 June... Frazer ___ To unsubscribe, edit your list preferences, or view the list archives, please

Re: [hlds] DOD:S Server Update Today?

2006-06-28 Thread Hell Phoenix
8pm EST Frazer wrote: Should we be expecting a DOD:S server update today? Something about 2 new maps, new game play mechanics, balanced weapons, better hit box detection, 28 June... Frazer ___ To unsubscribe, edit your list preferences, or view

RE: [hlds] DOD:S Server Update Today?

2006-06-28 Thread Frazer
:) Thank you very big. F. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Hell Phoenix Sent: Wednesday, June 28, 2006 4:27 PM To: hlds@list.valvesoftware.com Subject: Re: [hlds] DOD:S Server Update Today? 8pm EST Frazer wrote: Should we be expecting

Re: [hlds] DOD:S Server Update Today?

2006-06-28 Thread Biscuits
If only there was one timezone for Earth, the gamers would rejoice! On 6/29/06, Frazer [EMAIL PROTECTED] wrote: :) Thank you very big. F. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Hell Phoenix Sent: Wednesday, June 28, 2006 4:27 PM To:

[hlds] Day of Defeat: Source update coming soon

2006-06-28 Thread Jason Ruymen
An update to Day of Defeat: Source will be released within the next hour or so. Linux servers will be updated automatically. Windows servers will need to run the hldsupdatetool to get this update. Here are the changes for this update: - Added new Detonation game mode - Added two new Detonation

Re: [hlds] Day of Defeat: Source update coming soon

2006-06-28 Thread James McKenna
Sounds great! Thanks guys! - Original Message - From: Jason Ruymen [EMAIL PROTECTED] To: hlds_linux@list.valvesoftware.com; hlds@list.valvesoftware.com Sent: Wednesday, June 28, 2006 5:47 PM Subject: [hlds] Day of Defeat: Source update coming soon An update to Day of Defeat: Source

Re: [hlds] Day of Defeat: Source update coming soon

2006-06-28 Thread Tim Johnson
-- [ Picked text/plain from multipart/alternative ] looking forward to it.. great job! On 6/28/06, James McKenna [EMAIL PROTECTED] wrote: Sounds great! Thanks guys! - Original Message - From: Jason Ruymen [EMAIL PROTECTED] To: hlds_linux@list.valvesoftware.com;

Re: [hlds] Day of Defeat: Source update coming soon

2006-06-28 Thread Kingsley Foreman
I got to playtest these maps they were great, I wrote a dodgy little review here. Kingsley - Original Message - From: James McKenna [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Thursday, June 29, 2006 10:36 AM Subject: Re: [hlds] Day of Defeat: Source update coming soon

Re: [hlds] Day of Defeat: Source update coming soon

2006-06-28 Thread Kingsley Foreman
and of course by here i ment http://games.internode.on.net/content.php?mode=reviewsid=29 Kingsley - Original Message - From: Kingsley Foreman [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Thursday, June 29, 2006 10:44 AM Subject: Re: [hlds] Day of Defeat: Source update coming

Re: [hlds] Day of Defeat: Source update coming soon

2006-06-28 Thread Joshua Handelsman-Woolf (DogGunn)
-- [ Picked text/plain from multipart/alternative ] I want to read the review, but can't find it. Not very much, ignore that! XD Looking forward to the update, and so is the rest of the Day of Defeat: Source community. On 6/29/06, Kingsley Foreman [EMAIL PROTECTED] wrote: I got to playtest

Re: [hlds] Day of Defeat: Source update coming soon

2006-06-28 Thread Darrel
Out of honest curiosity, why did HL2DM not ever get a spectator mode? - Added film grain and color correction cinematic effects while in spectator ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

Re: [hlds] Day of Defeat: Source update coming soon

2006-06-28 Thread James McKenna
Why in the dod update thread? - Original Message - From: Darrel [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Wednesday, June 28, 2006 6:30 PM Subject: Re: [hlds] Day of Defeat: Source update coming soon Out of honest curiosity, why did HL2DM not ever get a spectator mode?

RE: [hlds] Day of Defeat: Source update coming soon

2006-06-28 Thread Alfred Reynolds
There are only so many hours in the day. Darrel wrote: Out of honest curiosity, why did HL2DM not ever get a spectator mode? - Added film grain and color correction cinematic effects while in spectator ___ To unsubscribe, edit your list

Re: [hlds] Day of Defeat: Source update coming soon

2006-06-28 Thread Kingsley Foreman
like 28 :) Kingsley - Original Message - From: Alfred Reynolds [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Thursday, June 29, 2006 11:07 AM Subject: RE: [hlds] Day of Defeat: Source update coming soon There are only so many hours in the day. Darrel wrote: Out of honest

Re: [hlds] Day of Defeat: Source update coming soon

2006-06-28 Thread Joshua Handelsman-Woolf (DogGunn)
-- [ Picked text/plain from multipart/alternative ] There are 28 hours in Washington. What? On 6/29/06, Kingsley Foreman [EMAIL PROTECTED] wrote: like 28 :) Kingsley - Original Message - From: Alfred Reynolds [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Thursday, June

Re: [hlds] Day of Defeat: Source update coming soon

2006-06-28 Thread Darrel
Thanks Alfred... :-) - Original Message - From: Alfred Reynolds [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Wednesday, June 28, 2006 6:37 PM Subject: RE: [hlds] Day of Defeat: Source update coming soon There are only so many hours in the day.

Re: [hlds] Day of Defeat: Source update coming soon

2006-06-28 Thread James McKenna
We live dangerously. - Original Message - From: Joshua Handelsman-Woolf (DogGunn) [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Wednesday, June 28, 2006 6:48 PM Subject: Re: [hlds] Day of Defeat: Source update coming soon -- [ Picked text/plain from multipart/alternative ]

Re: [hlds] Day of Defeat: Source update coming soon

2006-06-28 Thread Joshua Handelsman-Woolf (DogGunn)
-- [ Picked text/plain from multipart/alternative ] Especially if your out on the battlefield tyring to defuse the bomb on Colmar! XD On 6/29/06, James McKenna [EMAIL PROTECTED] wrote: We live dangerously. - Original Message - From: Joshua Handelsman-Woolf (DogGunn) [EMAIL PROTECTED]

[hlds] Day of Defeat: Source update released

2006-06-28 Thread Jason Ruymen
The update to Day of Defeat: Source has been released. Linux servers will be updated automatically. Windows servers will need to run the hldsupdatetool to get this update. Once again, here are the changes: - Added new Detonation game mode - Added two new Detonation maps: Jagd and Colmar - Added

Re: [hlds] Day of Defeat: Source update coming soon

2006-06-28 Thread Joshua Handelsman-Woolf (DogGunn)
-- [ Picked text/plain from multipart/alternative ] It's here, thanks for the good update! Keep up the good work! XD On 6/29/06, Joshua Handelsman-Woolf (DogGunn) [EMAIL PROTECTED] wrote: Especially if your out on the battlefield tyring to defuse the bomb on Colmar! XD On 6/29/06, James

Re: [hlds] Day of Defeat: Source update released

2006-06-28 Thread Joshua Handelsman-Woolf (DogGunn)
-- [ Picked text/plain from multipart/alternative ] Mad update - keep up the GREAT work guys! XD On 6/29/06, Jason Ruymen [EMAIL PROTECTED] wrote: The update to Day of Defeat: Source has been released. Linux servers will be updated automatically. Windows servers will need to run the

Re: [hlds] Day of Defeat: Source update released

2006-06-28 Thread James McKenna
This is what I posted in the day of defeat source forum, though now I suspect it's a srcds issue as another friend of mine is currently having the same issue. We can connect to other servers just fine. Awesome. I just restarted steam, watched it update. I ran the hldsupdatetool on my server,

Re: [hlds] Day of Defeat: Source update released

2006-06-28 Thread Ryan Wilson
-- [ Picked text/plain from multipart/alternative ] People can connect to our servers fine..however Mani (1.1.0.zi) is totally broken (running any admin commands returns an unrecognized message). -- ___ To unsubscribe, edit your list preferences, or

Re: [hlds] Day of Defeat: Source update released

2006-06-28 Thread James McKenna
Well, no one can connect to my server :( - Original Message - From: Ryan Wilson [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Wednesday, June 28, 2006 9:07 PM Subject: Re: [hlds] Day of Defeat: Source update released -- [ Picked text/plain from multipart/alternative ] People