Re: [hlds] Team Fortress 2 Update Released

2008-07-30 Thread Wiktor Deresz
Try this in console bind home record fix; stop Now when you see something bugged (Red needlegun in Blu Medic hands, misplaced items, invisible players, cart indicator missing) just press home and I'll be fixed. On Wed, Jul 30, 2008 at 7:50 AM, bl4nkeh [EMAIL PROTECTED] wrote: I've seen quite a

Re: [hlds] Team Fortress 2 Update Released

2008-07-30 Thread Kveri
I agree, I have just been burned. Kveri SakeFox wrote / napĂ­sal(a): the pyro can still burn through the gates... its a little harder then before but still posible Eric van Beesten wrote: Yep, old buggy.. its because of a lag issue that get some things out of place. I have it most

Re: [hlds] Team Fortress 2 Update Released

2008-07-30 Thread Coldorak
I'm not sure to understand: record is the command to record a demo, right? Cold' On Wed, Jul 30, 2008 at 11:36 AM, Wiktor Deresz [EMAIL PROTECTED] wrote: Try this in console bind home record fix; stop Now when you see something bugged (Red needlegun in Blu Medic hands, misplaced items,

Re: [hlds] Team Fortress 2 Update Released

2008-07-30 Thread Jonah Hirsch
When you alt tab in TF2, you get all sorts of rendering errors, wrong colours, invisible enemies. This is a hotfix to apply every time you come across those problems, simply dump this in your autoexec.cfg and press F9 to fix the problems for that session. The fix takes a maximum of 2 seconds,

Re: [hlds] Team Fortress 2 Update Released

2008-07-30 Thread Patrick Shelley
I havent tried that bind, but if it works valve should include it as a standard command On 7/30/08, Jonah Hirsch [EMAIL PROTECTED] wrote: When you alt tab in TF2, you get all sorts of rendering errors, wrong colours, invisible enemies. This is a hotfix to apply every time you come across

Re: [hlds] Team Fortress 2 Update Released

2008-07-30 Thread Jonah Hirsch
It's worked for me multiple times. Fixes doors facing the wrong way, invisible people, but not HDR textures screwing up. You still have to turn off HDR to fix that. Patrick Shelley wrote: I havent tried that bind, but if it works valve should include it as a standard command On 7/30/08,