Well I have those files on my linux server, and I often have to do a
changelevel with hlsw to reset the maxplayers to 8
Cold
On Wed, Dec 10, 2008 at 11:41 PM, Anthal <[EMAIL PROTECTED]> wrote:
> I can't find the thread, but that's because I'm too lazy. Yeah, I said
> it, I'll be honest.
>
> Anyw
Saw this the other night too.
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of msleeper
Sent: Wednesday, December 10, 2008 10:18 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] any idea what this is?
More like awesome. I need this
More like awesome. I need this config!
On Wed, 2008-12-10 at 22:05 -0600, Cc2iscooL wrote:
> Sounds like someone figured out how to use splitscreen on multiplayer
> servers.
>
> Oops.
>
> On Wed, Dec 10, 2008 at 8:51 PM, george crocker <[EMAIL PROTECTED]> wrote:
>
> > he showed up as ninth play
Sounds like someone figured out how to use splitscreen on multiplayer
servers.
Oops.
On Wed, Dec 10, 2008 at 8:51 PM, george crocker <[EMAIL PROTECTED]> wrote:
> he showed up as ninth player on server according to HLSW.
> showed 9/8 playing,he was listed as bot in HLSW too.
> wasnt sure what it
Shhhthe counter-strike kiddies are around every corner!
*puts on his spy mask*
I must have 30,000 FPS on the server in order to feel good about myself.
*backstabs counter-strike player*
Yay.
On Wed, Dec 10, 2008 at 8:37 PM, Richard Eid <[EMAIL PROTECTED]> wrote:
> And just to follow up on
he showed up as ninth player on server according to HLSW.
showed 9/8 playing,he was listed as bot in HLSW too.
wasnt sure what it was so i kicked him.
# 1145 5 "Kevin_HairyBALLSACK_Quinn" BOT 03:29 0 0 active 5000 0.0.0.0:0
21:37:52 kick "Kevin_HairyBALLSACK_Quinn"
21:37:52 L 12/10/2008 - 21:37:47
And just to follow up on these helpful comments...after running any of these
methods, you'll still only see a max of ~30.0fps from the server. Left 4
Dead is locked that way, so you won't be obtaining any higher value. My
Windows server hovers at about 28.4fps with very few drops below that. You
You'll need to run the multimedia timer in order to get the best performance
out of the server. Either...
1.) Run Windows Media Player in the background.
2.) Run Internet Explorer with a flash in the background.
3.) Run a tidy little service. http://www.brainless.us/downloads.aspx?cid=9
Also, mak
Have you tried boosting the FPS by running srcdsfpsboost.exe in the
background or windows media player?
On Wed, Dec 10, 2008 at 8:36 PM, <[EMAIL PROTECTED]> wrote:
> Hello all,
> I'm trying to host my first source server using a home machine (specs
> below) and I'm trying to figure out why it is
Hello all,
I'm trying to host my first source server using a home machine (specs
below) and I'm trying to figure out why it is not running as smooth as it
seems it should.
The server is a Left4Dead server
Specs
Athlon 64 X2 Dual-Core 3800+
1Gb of DDR2 800 Ram
Windows XP Corp
The problem is t
Seems to be working fine for us, the map dictates whats loaded and what files
are getting executed. If I load a verses map the slots increase and the
director is updated. Not sure what your looking to do with a map config that
isn't already being done automatically.
16:38:50 changelevel l4d_vs_
I can't find the thread, but that's because I'm too lazy. Yeah, I said
it, I'll be honest.
Anyways, as I stated before, you only do need infected.cfg and
infected_off.cfg
What's supposed to happen is that when the map is changed to a vs map,
infected.cfg is executed. When a map changes to a non
Oddly enough, just as soon as a versus campaign with 8 players finished on
my server, the map reset to l4d_vs_hospital01_apartment with a clientmax of
4. I couldn't change it by using map or changelevel commands. I had to
restart my server, but it looks OK for now. I'll keep my eyes peeled to se
It looks like L4D supports execution of map config files
in /maps/cfg/map_name.cfg, so I am going to put these values in map
configs and see if that does the trick. There are no other settings that
need to be set that you're aware of?
On Wed, 2008-12-10 at 16:29 -0500, Anthal wrote:
> You should h
I just did it through HLSW and I can see the max players is 8, but the
server is empty though so I'm not sure if that has any effect. I have
this trouble when I do it through rcon though while I am in-game, trying
to invite friends into a private server.
I have posted my server.cfg before if you t
Same here, I just change the map and the game modes changes accordingly.
2008/12/10 Richard Eid <[EMAIL PROTECTED]>
> Because it's not on the Linux list, I'll assume this is Windows, but I use
> changelevel through the console as well as through HLSW when I want to
> switch and I never have to do
Because it's not on the Linux list, I'll assume this is Windows, but I use
changelevel through the console as well as through HLSW when I want to
switch and I never have to do anything further than that. Switching from
co-op to versus always changes my clientmax to 8. Switching back makes
clientm
yes please someone answer this. i have been wondering the same thing
myself. maybe put a vote function to switch to switch to vs or campaign?
msleeper wrote:
> What commands, cvars, etc. do I need to run to fully changelevel from
> Coop maps to Versus maps? Whenever I do a simple changelevel, the
You should have 2 cfg files inside ~/l4d/left4dead/cfg/ (sub your
install dir):
infected.cfg
infected_off.cfg
In infected.cfg:
director_no_human_zombies 0
In infected_off.cfg
director_no_human_zombies 1
The default files have a few other commands (mine were missing, too),
but I believe those a
My logs look fine. What OS are you running?
Example:
L 12/10/2008 - 06:55:07:
"Caragen<7><38+50>" used pills
on
"Caragen<7><38+50><72+0>" killed
"infected<311><><-15>" with "rifle"
2008/12/10 Paul Bowsher <[EMAIL PROTECTED]>
> I'm seeing some odd behaviour in my l4d log files. Lines involving pe
What commands, cvars, etc. do I need to run to fully changelevel from
Coop maps to Versus maps? Whenever I do a simple changelevel, the map
changes but the game is stuck at 4 players; it seems like the Lobby sets
variables on the server before or after changing level to allow the
extra 4 people to
No problems with nVidia 8700M GT.
> Nope. I've even tested it with a vanilla build (no other software
> installed but the OS and drivers, steam & tf2). Same result. I'd say it's
> around 50/50 (the chance for it to hang on the MOTD). Sometimes you can
> catch it by clicking continue before the
Nope. I've even tested it with a vanilla build (no other software installed but
the OS and drivers, steam & tf2). Same result. I'd say it's around 50/50 (the
chance for it to hang on the MOTD). Sometimes you can catch it by clicking
continue before the page renders, but more often than not, if i
Any other download managers?
Regards
Yatin
On 10 Dec 2008, at 18:55, Karl Weckstrom <[EMAIL PROTECTED]> wrote:
> Nope, no IDM.
>
> -Original Message-
> From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
> ] On Behalf Of Yatin Vadhia
> Sent: Wednesday, December 10, 2008 1:35 PM
> To: Hal
Nope, no IDM.
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Yatin Vadhia
Sent: Wednesday, December 10, 2008 1:35 PM
To: Half-Life dedicated Win32 server mailing list
Cc: hlds@list.valvesoftware.com
Subject: Re: [hlds] MOTD hang for Mobile GPUs
Do you ha
Do you have IDM installed?
If so in options uncheck the box saying something or other about IE
based modules.
Regards
Yatin
On 10 Dec 2008, at 18:20, Karl Weckstrom <[EMAIL PROTECTED]> wrote:
> Anyone ever notice a problem with certain Mobile-based GPU's hanging
> on the MOTD screen if it'
Anyone ever notice a problem with certain Mobile-based GPU's hanging on the
MOTD screen if it's a custom html page? (The basic symptom is that you can't
click Continue to get into the game).
I have a bunch of people who are on notebooks and they all have this problem.
They're all nvidia GPU's
I'm seeing some odd behaviour in my l4d log files. Lines involving people
using pills get truncated, and then the \n to end the line doesn't get
printed so we get two lines merged together. Example:
L 12/09/2008 - 23:39:29:
"Ŕobtronic<7756><50+50>" used pills on
"Ŕobtronic<7756><50+50><83+0>" kill
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