Re: [hlds] Half-Life 1 Engine Update released

2009-03-22 Thread pizzahut
Following might not be a bug, but it breaks old plugins (they have to be rewritten and recompiled to work correctly): The banid and removeid commands don't take quotation marks since the October update, this is still the case in the beta. Example 1 (banid): listid UserID filter list: empty

Re: [hlds] Half-Life 1 Engine Update released

2009-03-22 Thread pizzahut
Also special Steam IDs like STEAM_ID_PENDING or VALVE_ID_PENDING cannot be removed: listid UserID filter list: 46 entries [...] 13 VALVE_ID_PENDING : permanent [...] removeid VALVE_ID_PENDING removeid: couldn't find VALVE_ID_PENDING:: removeid VALVE_ID_PENDING removeid: couldn't find

Re: [hlds] Half-Life 1 Engine Update released

2009-03-22 Thread Spencer 'voogru' MacDonald
This is bad, a lot of plug-ins use quotes for the steamid since the engine treats the : as a command separator along with the ; -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of pizzahut Sent: Sunday, March 22, 2009 1:22

Re: [hlds] Half-Life 1 Engine Update released

2009-03-22 Thread Максим Шпаков
Thanks for update. My clients have a lot more of svc_bad/Error: server failed to transmit file AYSY and Reliable channel overflow. drops with this update. I haven't changed anything on server except beta update. It even happens with pure AMX Mod X 1.8.1 and metamod-p 1.19p32 Can this issue be

[hlds] Decal Crash since update, Client side. Related?

2009-03-22 Thread Philip Bembridge
Hello all, I am not running the dual core option, but I just got this client side hl2 just exited in a flash with this error: http://s5.tinypic.com/zmkvwp.jpgEngine error: Bad decal list Server remained responding but it might be related. It generated a minidump if anyone can do anything with

[hlds] l4d sv_alltalk convar

2009-03-22 Thread Robert Whelan
After chatting with a few people I think there maybe a bug with sv_alltalk. I run several l4d servers and a few had asked me if I could turn off alltalk as it makes versus harder as everyone can obviously hear each other. The problem is I didn't enable alltalk, it appears to defalt to

Re: [hlds] Half-Life 1 Engine Update released

2009-03-22 Thread Максим Шпаков
Some more info about svc_bad... === Requesting tempdecal.wad from server ***BAFUR*** connected Error: server failed to transmit file 'customization' ***BAFUR*** is joining the Counter-Terrorist force Error: server failed to transmit file 'AYSY' Last 32 messages parsed. 64433 0040

Re: [hlds] l4d sv_alltalk convar

2009-03-22 Thread gulfy32
I've noticed as well if you set sv_alltalk 0 then it changes the tags to alltalk. On Sun, Mar 22, 2009 at 3:44 PM, Robert Whelan mrrjwhe...@yahoo.com wrote: After chatting with a few people I think there maybe a bug with sv_alltalk. I run several l4d servers and a few had asked me if I could