Re: [hlds] Mandatory TF2 update coming Wednesday

2011-10-11 Thread Dominik Friedrichs
I once got hold of some small server flood tool, and since I lost that I wrote a crude Perl script that just sends these empty UDP packets to a given address. I can mail it if its any use to you. When sending about 50 packets per second (probably something close to the tick frequency) it will

Re: [hlds] Mandatory TF2 update coming Wednesday

2011-10-11 Thread Bubka3
How did you check it, I want to try it on our Windows servers? Thanks, - Bubka3 On 10/12/2011 12:35 AM, Dominik Friedrichs wrote: Last time I checked (2 or 3 months ago): Yes. Thus I'm still using a patch that covers this up. On 2011/10/12 02:10, Drogen Viech wrote: Does it still do that? 2

Re: [hlds] Mandatory TF2 update coming Wednesday

2011-10-11 Thread Dominik Friedrichs
Last time I checked (2 or 3 months ago): Yes. Thus I'm still using a patch that covers this up. On 2011/10/12 02:10, Drogen Viech wrote: Does it still do that? 2011/10/12: Why the engine replies to empty packets with a full update? Is there any reason for this? http://wiki.alliedmods.net/SRCD

Re: [hlds] Mandatory TF2 update coming Wednesday

2011-10-11 Thread hlds
A TF2 server dies if it receives ~100 empty packets per second (Linux, i don't know if this is true for Windows). - Original Message - From: Kyle Sanderson Sent: 10/12/11 05:00 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Mandatory TF2 update coming Wednesday

Re: [hlds] Mandatory TF2 update coming Wednesday

2011-10-11 Thread Bubka3
I think it will change CPU performance, not sure if it will improve or get crappy. Thanks, - Bubka3 On 10/11/2011 10:20 PM, Bruno Garcia wrote: Is this update planned to improve performance on game servers ? (for example, having 10 to 20 servers hosted in the same CPU) Or won't change the pe

Re: [hlds] Mandatory TF2 update coming Wednesday

2011-10-11 Thread Bruno Garcia
Is this update planned to improve performance on game servers ? (for example, having 10 to 20 servers hosted in the same CPU) Or won't change the performance CPU related... On Tue, Oct 11, 2011 at 9:10 PM, Drogen Viech wrote: > Does it still do that? > > 2011/10/12 : > > Why the engine replies t

Re: [hlds] Mandatory TF2 update coming Wednesday

2011-10-11 Thread Kyle Sanderson
Apparently not, I don't know for sure though. On Tue, Oct 11, 2011 at 5:10 PM, Drogen Viech wrote: > Does it still do that? > > 2011/10/12 : > > Why the engine replies to empty packets with a full update? Is there any > > reason for this? > > > > http://wiki.alliedmods.net/SRCDS_Hardening#Force_

Re: [hlds] Mandatory TF2 update coming Wednesday (Tony Paloma)

2011-10-11 Thread Mart-Jan Reeuwijk
t, dont bring them to idea's, next thing we know we get the "Heavvaiin" (Heavy Hawaii)  update( (c) @ me ). with actual flower bands for around your neck and straw skirts etc and Heavy forbid, a bra of coconut halves, new map "cp_beachparty" etc. I'd hate to see the heavy going to Hawa

Re: [hlds] Mandatory TF2 update coming Wednesday

2011-10-11 Thread Drogen Viech
Does it still do that? 2011/10/12 : > Why the engine replies to empty packets with a full update? Is there any > reason for this? > > http://wiki.alliedmods.net/SRCDS_Hardening#Force_fullupdate > > > > - Original Message - > > From: Tony Paloma > > Sent: 10/11/11 09:50 PM > > To: Half-Lif

Re: [hlds] Mandatory TF2 update coming Wednesday

2011-10-11 Thread hlds
Why the engine replies to empty packets with a full update? Is there any reason for this? http://wiki.alliedmods.net/SRCDS_Hardening#Force_fullupdate - Original Message - From: Tony Paloma Sent: 10/11/11 09:50 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Manda

Re: [hlds] Mandatory TF2 update coming Wednesday

2011-10-11 Thread Saul Rennison
He's not on there, that's why I've asked him over email :p On Tuesday, 11 October 2011, Dominik Friedrichs wrote: > On 2011/10/11 23:05, Saul Rennison wrote: >> >> Valve employees. Casually discussing engine bugs through the hlds >> mailing list. >> >> Henry, out of interest, how long have you be

Re: [hlds] Mandatory TF2 update coming Wednesday

2011-10-11 Thread Dominik Friedrichs
On 2011/10/11 23:05, Saul Rennison wrote: Valve employees. Casually discussing engine bugs through the hlds mailing list. Henry, out of interest, how long have you been at engine programmer at Valve? I haven't seen your name before :o There's a list somewhere on the Valve website with informat

Re: [hlds] Mandatory TF2 update coming Wednesday (Tony Paloma)

2011-10-11 Thread Jesse Porter
Doesn't read as insulting to me. Maybe a little condescending if you squint at it, but you'd have to rub your eyes hard first. I'm seeing someone thank Tony in a familiar and casual way for a heads up notice several days in advance (this used to be a rarity). On Tue, Oct 11, 2011 at 3:04 PM, Ant

Re: [hlds] Mandatory TF2 update coming Wednesday (Tony Paloma)

2011-10-11 Thread Bradley
You see, when I was young we didn't have hats. We had custom skins, and you had to work hard to get them! Nowadays you kids with your hats and your miscs and your hula hoops and your pogo sticks... From: Richie Jones Sent: Tuesday, October 11, 2011 10:09 PM To: Half-Life dedicated Win32 server

Re: [hlds] Mandatory TF2 update coming Wednesday (Tony Paloma)

2011-10-11 Thread Richie Jones
We shouldn't support fighting. On Tue, Oct 11, 2011 at 5:04 PM, Ant wrote: > No matter how I try reading that comment its insulting and condescending. > Hows that working out for you? > > -Original Message- > From: hlds-boun...@list.valvesoftware.com > [mailto:hlds-boun...@list.valvesoft

Re: [hlds] Mandatory TF2 update coming Wednesday

2011-10-11 Thread Saul Rennison
Valve employees. Casually discussing engine bugs through the hlds mailing list. Henry, out of interest, how long have you been at engine programmer at Valve? I haven't seen your name before :o Kind regards, *Saul Rennison* On 11 October 2011 22:03, Henry Goffin wrote: > That is a bug; the in

Re: [hlds] Mandatory TF2 update coming Wednesday (Tony Paloma)

2011-10-11 Thread Ant
No matter how I try reading that comment its insulting and condescending. Hows that working out for you? -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of G. Hutchinson Sent: Wednesday, 12 October 2011 6:49 AM To: hlds@li

Re: [hlds] Mandatory TF2 update coming Wednesday

2011-10-11 Thread Henry Goffin
That is a bug; the initial sleep is undershooting due to an integer rounding error. Will be addressed in another update. -henry -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of John Sent: Tuesday, October 11, 2011 11:

Re: [hlds] Mandatory TF2 update coming Wednesday (Tony Paloma)

2011-10-11 Thread Saul Rennison
He was lying. It was release last week. Muhhahahahaha Kind regards, *Saul Rennison* On 11 October 2011 22:00, Richie Jones wrote: > Don't listen to him. > > > On Tuesday, October 11, 2011, G. Hutchinson > wrote: > > It's just strange having a Valve employee telling us information such as > an

Re: [hlds] Mandatory TF2 update coming Wednesday (Tony Paloma)

2011-10-11 Thread Kyle Sanderson
Thanks for the garbage. Kyle. On Tue, Oct 11, 2011 at 1:49 PM, G. Hutchinson wrote: > It's just strange having a Valve employee telling us information such as an > update coming out sufficiently in advanced and responding in a timely > manner. You stop it Tony, you stop it right now. You're maki

Re: [hlds] Mandatory TF2 update coming Wednesday (Tony Paloma)

2011-10-11 Thread Richie Jones
Don't listen to him. On Tuesday, October 11, 2011, G. Hutchinson wrote: > It's just strange having a Valve employee telling us information such as an update coming out sufficiently in advanced and responding in a timely manner. You stop it Tony, you stop it right now. You're making me feel weird.

Re: [hlds] Mandatory TF2 update coming Wednesday (Tony Paloma)

2011-10-11 Thread G. Hutchinson
It's just strange having a Valve employee telling us information such as an update coming out sufficiently in advanced and responding in a timely manner. You stop it Tony, you stop it right now. You're making me feel weird. Bubka3 for president 2012 Hutch ___

Re: [hlds] Mandatory TF2 update coming Wednesday

2011-10-11 Thread Tony Paloma
Every frame, the engine will sleep until it's time for the next tick. However, the Sleep system call may be imprecise and wake the process up slightly later than intended. Setting host_timer_spin_ms will reduce the value passed into Sleep by that many milliseconds, but will cause the process to

Re: [hlds] Mandatory TF2 update coming Wednesday

2011-10-11 Thread John
.. and I didn't realize that I posted to the Windows list here. What I said applies to Linux; the server may behave differently on Windows. -John On 10/11/2011 11:20 AM, John wrote: On 10/11/2011 2:25 AM, AnAkIn . wrote: Can anyone from Valve comment about host_timer_spin_ms? This seem to ma

Re: [hlds] Mandatory TF2 update coming Wednesday

2011-10-11 Thread John
On 10/11/2011 2:25 AM, AnAkIn . wrote: Can anyone from Valve comment about host_timer_spin_ms? This seem to make the FPS more consistent when enabled, it always stay at 66. When it's disabled, it's mostly between 60-70. It's described in the server as "Use CPU busy-loop for improved timer pr

Re: [hlds] Mandatory TF2 update coming Wednesday

2011-10-11 Thread Dominik Friedrichs
Am I right to assume that this will be mandatory for other games as well, in other words, an engine update? On 2011/10/11 03:32, Tony Paloma wrote: We’re going to have a mandatory TF2 update coming Wednesday afternoon/evening. This is just a heads-up that it’s coming so that you can be prepared

Re: [hlds] Mandatory TF2 update coming Wednesday

2011-10-11 Thread Jake Haldeman
The worst is when it happens during my lunch break, while I'm playing games! From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Brian Simon Sent: Monday, October 10, 2011 10:37 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds

Re: [hlds] Mandatory TF2 update coming Wednesday

2011-10-11 Thread AnAkIn .
Can anyone from Valve comment about host_timer_spin_ms? This seem to make the FPS more consistent when enabled, it always stay at 66. When it's disabled, it's mostly between 60-70. 2011/10/11 Brian Simon > Yes, I am very relieved that this Major Update is not one of Valve's > infamous Friday Up