Re: [hlds] Mandatory Team Fortress 2 Update Released

2012-04-29 Thread Emil Larsson
The exegerrated glow is very glitchy, so the chance of this being intentional is very very low. Besides Valve already said that they found the usage of stickies as traps being balanced. This exegerrated glow effect won't affect "stickylobbying" however, which was the main balance issue in the past

Re: [hlds] Mandatory Team Fortress 2 Update Released

2012-04-29 Thread Cc2iscooL
Just add more weapons. That'll fix it. Or hats. Also it makes not using the sticky launcher all that much more useful. On Sun, Apr 29, 2012 at 8:10 PM, hlds wrote: > I wouldn't be surprised if the new glow around stickies was intentional, > with the same purpose as adding the cart outline; to

Re: [hlds] Mandatory Team Fortress 2 Update Released

2012-04-29 Thread hlds
I wouldn't be surprised if the new glow around stickies was intentional, with the same purpose as adding the cart outline; to make TF2 more noob friendly. With all the new 6 year old F2P scrubbies we have who get lost for 4 minutes while trying to get out of the last cap point on pl_upward, r

Re: [hlds] Game hosting

2012-04-29 Thread Bruno Garcia
The guys is asking if he can incorporate a 'plugin' to the source dedicated server to reject steam tickets upon a connection of a client that does not own the game. This is not detected by VALVe as far as I know, however, I advice you to stick to the original server mate. On Sun, Apr 29, 2012 at

Re: [hlds] Mandatory Team Fortress 2 Update Released

2012-04-29 Thread Bruno Garcia
Even being a glitch, it's stupid and non-important. Consider that Valve has to code a hole system to check if a *sprite* is being rendered through a wall. It's stupid a waste of resources. I have this glitch using Hammer Editor ALL the time. A 3D model rendered through a sprite gets it glitched, a

Re: [hlds] Game hosting

2012-04-29 Thread Team BOOM!
Thanks Admin, I guess you're right. If he is asking about others doing it and if they get in trouble for it, I suppose that's a legit question. It's been going on for years however, so the answer is pretty obvious. I just feel like he's wondering if he can do it too and if he will get caught, hence

Re: [hlds] Game hosting

2012-04-29 Thread Mart-Jan Reeuwijk
as the true meaning is lost in translation, I don't think we can assume either way. > > From: Admin >To: 'Half-Life dedicated Win32 server mailing list' > >Sent: Monday, 30 April 2012, 0:34 >Subject: Re: [hlds] Game hosting > >I don't think you understood hi

Re: [hlds] Game hosting

2012-04-29 Thread Admin
I don't think you understood him Mike. He is asking (in my opinion) how he is supposed to exist on a legitimate level when others are running on an illegitimate level. You are making assumptions on very little knowladge.. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailt

Re: [hlds] Mandatory Team Fortress 2 Update Released

2012-04-29 Thread Emil Larsson
It's a glitch, it's especially noticable with crit stickies. They're way way brighter and larger than before (the "illumnating effect that is"). On Sun, Apr 29, 2012 at 10:29 PM, Bruno Garcia wrote: > That's not a lighting glitch. Those are sprites being rendered through the > wall. > > > On Sun,

[hlds] Day of Defeat: Source low textures + cl_ragdoll_physics_enable bug

2012-04-29 Thread spendenanmich
Bullet holes are red on wooden textures if using low textures. Also there is a bug if using cl_ragdoll_physics_enable 0. Dead bodies will spawn in random position then. ___ To unsubscribe, edit your list preferences, or view the list archives, please

Re: [hlds] Mandatory Team Fortress 2 Update Released

2012-04-29 Thread Bruno Garcia
That's not a lighting glitch. Those are sprites being rendered through the wall. On Sun, Apr 29, 2012 at 1:52 AM, Emil Larsson wrote: > > http://cloud.steampowered.com/ugc/576703042451979234/789D06183FC5D671A578CFB667E1EA4F78F9C157/ > > Seeing how glitchy the said illumination is, it's probably

Re: [hlds] Game hosting

2012-04-29 Thread Charles Mabbott
In any case, he is stating a legitimate issue, but I do not believe Valve would address it within the mailing-list, it might be best to take it directly to Valve to see if there is anything that can be done that has not already been done. > > ___ To unsu

Re: [hlds] Game hosting

2012-04-29 Thread G. Hutchinson
I personally know that currently the US government is utilizing stealth technology recovered from alien UFO's to monitor Russian Counter Strike usage of pirated copies of CS:S (clients are pirated, servers are open source). As we speak, our government, along with Gabe Newell are amassing troops

Re: [hlds] Game hosting

2012-04-29 Thread Maavrik
I think he could be trying to say that the hosting services in his country are selling pirated servers instead of actual servers, and that he may want to try to compete with the services by hosting actual servers. I dunno however, it's just a guess. On Sun, Apr 29, 2012 at 10:46 AM, Team BOOM! w

Re: [hlds] Game hosting

2012-04-29 Thread Team BOOM!
My Friends, We shouldn't even bother discussing this on the list. He's asking about using illegal software practices. He can go elsewhere to search for this information. This is an Official Valve server list. I can't believe you guys are even replying to him. All he wants to know is if he will get

Re: [hlds] Game hosting

2012-04-29 Thread ics
That's what i think he means too. It's kind of hard to compete with legit version over the cheap pirated servers, especially on CS/CSS scene. -ics 29.4.2012 20:27, Ravnox kirjoitti: Secv74, if you are using Google translate or some such service to translate from Russian to English, it is doing

Re: [hlds] Game hosting

2012-04-29 Thread Ravnox
Secv74, if you are using Google translate or some such service to translate from Russian to English, it is doing a terrible job and it is very hard to understand what it is exactly that you are trying to achieve. If I understand correctly, you want to offer legit dedicated Source gaming s

Re: [hlds] Game hosting

2012-04-29 Thread Secv74
Cc2iscooL gmail.com> writes: > > > Neither Valve nor this mailing list will give you any support on your pirated servers. Buy the game. > On Sun, Apr 29, 2012 at 7:19 AM, Secv74 yandex.ru> wrote:Hi > We want to open your game hosting. But we are interested in one > question. Valve monitors tha

Re: [hlds] Game hosting

2012-04-29 Thread Cc2iscooL
Neither Valve nor this mailing list will give you any support on your pirated servers. Buy the game. On Sun, Apr 29, 2012 at 7:19 AM, Secv74 wrote: > Hi > We want to open your game hosting. But we are interested in one > question. Valve monitors that provide for hosting pirated css server? > In

Re: [hlds] Game hosting

2012-04-29 Thread Jethro Seabridge
No, as far as I know Valve makes no concessions towards pirated game servers. On Sun, Apr 29, 2012 at 12:19 PM, Secv74 wrote: > Hi > We want to open your game hosting. But we are interested in one > question. Valve monitors that provide for hosting pirated css server? > In our region - Russia, a

[hlds] Game hosting

2012-04-29 Thread Secv74
Hi We want to open your game hosting. But we are interested in one question. Valve monitors that provide for hosting pirated css server? In our region - Russia, a lot of customers pirated the game. Therefore, we would like to know whether or not they are prohibited. Many official hosting server we