> nope, 2k does not support hyperthreading
Yes it does, but you would require a version licensed for more processors than would
make sense
comparing cost to performance.
> as for whoever said xp for win servers, i would like u to send me some of
> that fine jamacian weed you're smoking, cuz im ou
> ok again im gonna say go with 2000 because newer windows these days lake
> actual cpu and memory to run as where 2000 is so old but still good it
> really needs nothing hence server has more to use
In detail, the differences between the two, is how they act in an active directory
environment.
> UDP 1200
> UDP 27000 to 27015 inclusive
> TCP 27030 to 27039 inclusive
The port to forward is 27015 if thats your server port.
The other ports are to be opened if you block outbound traffic or use any port filters
in your
firewall/router.
With that configuration you should be up and running. I
> A lot of it is what people are used to. When I go to LAN's
> and then come back and play online. I can hit anything
> for toffee for a few days as I adjust back.
In cooperation with a cyber cafe, I made an experiment to see if it was pure placebo
effect or there
actually was in some degree a dif
> How many of you would trust (or even install) an anti-cheat tool written by
> someone that writes the very cheats the tool is supposed to detect?
I would not, not a tool! As a request to the engine itself. I would guess people would
complain
about it being similar to wallhack, however, it requir
> Good god, it's about time someone brought this up. PiTaGoRaS is
> absolutely right.
Any client side screenshots must be taken by the engine and be read directly from the
memory, thus
not telling noone or anything that a screenshot is in progress.
But enough of this!
A cheat can ALWAYS adapt, s
> Does anyone know how many hl servers a 64 bit system can handle or is there a
> base line spec on cpu usage per server?
Nope, because there is no base line spec of the power in a 64 bit system, this depends
once again on
other components and the speed of the cpu.
> lets all try and be nice and
> Hacks don't show up on screenshots. End of story.
>
> Punkbuster is worthless, in the fact that you can download a program that
> tricks pbuster into thinking its running.
It would only be usefull if built into the engine itself, as adminmod is not directly
running on the
the client machine and
> The program has good intentions, noone can argue that, but I do forsee VAC
> flagging this as a cheat pretty darn soon, and I ain't too sure about the
> EULA agreement being broken when using this program. The site reckons it
> would be considered a false ban if VAC decided to ban you, but again,
> Thanks for all the feedback till now but no solution yet to this problem.
> The reason I need this is that I want to give access to the logs to some of
> my admins but dont want them to get my rcon password (my admins use only amx
> for admin rights). If at all possible I'd like to sugest that a
> Don't listen to them.
>
> Just add the command -verify_all after the rest of your parameters. It will
> check the contents of everything in the hlserver folder, and update any
> files that are outdated.
I know this will re-verify all files for the game/mod you're updating, making sure all
of the
> I'm not sure I understand your question. All I was saying is it's going
> to be a little spendy to run this setup from home. It sounds as if he
> got pretty lucky where he was at and got a very reliable service. He's
> going to want to get an sDSL line and just see how it works. Maybe the
> p
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