On Friday, June 24th, 2022 at 9:01 AM, Weasel [F&M]
wrote:
> So if I can correctly from the discussion so far in this thread, setting
> net_disconnect_reason on server side, is basically just for the purpose of
> having the reason show up in the server side logs?
Yes, also to show in chat to o
set to 0 on a client,
it will always override the disconnect reason with "Client Disconnect" on the
client's end, which is unintended behavior (it's also what was happening
before this ConVar existed).
Video demonstration of this:
https://www.youtube.
Heads up, you left your debug prints in when a player is healed. It can
produce quite some spam in the server console.
On Thu, Apr 12, 2018 at 7:42 PM, Eric Smith wrote:
> We’re released a mandatory update for Team Fortress 2. The notes for the
> update are below. The new version number is 44628
Some other concerns I had about how Valve handled GSLT tokens in CS:GO:
1. Clients can only connect to servers with valid GSLT.
2. Item drops being limited to GSLT servers.
3. Arbitrary reporting system that bans servers for modifying economy
items. (Valve has taken steps to clear this up, however.
Video reference: https://www.youtube.com/watch?v=iKwWeRW9cxg but chances
are Valve already knows about this.
On Thu, Nov 13, 2014 at 10:39 AM, Ross Bemrose wrote:
> Note: I haven't seen this exploit in person.
>
> I've been hearing about an exploit that is allowing players to equip
> weapons int
today or yesterday having crashes?
>
> -ics
>
> Alex Kowald kirjoitti:
>
>> We've been getting these client crashes after the update as well. I think
>> they are related to the B.A.S.E. Jumper. I've looked at crash dumps and
>> C_TFBuffItem::Send
We've been getting these client crashes after the update as well. I think
they are related to the B.A.S.E. Jumper. I've looked at crash dumps
and C_TFBuffItem::SendWeaponAnim(int) is in the call stack when the server
crashed.
This points to the base jumper as the culprit. I looked at a friend's cr
I /think I've encountered this issue. The 'changeteam' command stops
working on the client but clever players can still use 'jointeam' to hop on
a team. You can reproduce this by trying to join a full team when you first
join the server (has to be your first attempt). After you have joined a
team o
My server causes clients to crash on the map loading screen for the maps
pl_upward and arena_watchtower after today's update. This is on stock
servers with no mods. It seems to affect both windows and linux. Anybody
else seeing this behavior with any maps?
__
A video with instructions on how to recreate the exploit:
https://www.youtube.com/watch?v=_cBMNfQAIOs
On Mon, Oct 7, 2013 at 12:26 PM, Ross Bemrose wrote:
> Apparently certain weapons will continue to attack if a player uses
> +attack right before dying/suiciding.
>
> This is being used by play
The ELF header of libtcmalloc_minimal.so.4 is branded Linux(3) instead
of SVR4(0) like the others. My server isn't affected so I can't test but I
forced it to 0 and uploaded here to try:
http://www.sendspace.com/file/6c6q3s If you prefer, you can use a utility
like brandelf and set it for yourself.
You are only accepting traces for windows servers correct? Some of the
people that have complained are running linux. I have the issue myself on
two independent servers. We get this new game studder after upgrading,
leaving everything else the same.
On Mon, May 13, 2013 at 12:11 PM, Fletcher Dunn
This update seemed to fix mass client timeouts I reported about.
Thanks a lot Valve. We need more updates like this!
On Fri, Feb 22, 2013 at 2:51 PM, SneakySnow wrote:
> Has anyone else been experiencing random FPS drops since this update?
>
> I've asked a few friends I play with, they've also be
Hey everyone, since last night's update I've been getting weird mass
client disconnects. To the client, the game appears to just disappear.
No crash dumps or freezing, it's just gone. To the server, most of
everyone is dropped: 'Dropped player from server (player timed out)'.
In console, the timeou
Not using quickplay is a pretty dismissive solution to this problem.
Servers that lock people into watching the motd and cause player
crashes shouldn't be eligible for quickplay imo. Shouldn't be that
hard to code up a generator that reads the master list and parses out
a blacklist file for those s
Just because *clients *do things that *servers* don't like doesn't mean the
functionality should be removed from the game. It works both ways McKay.
Disconnect and blacklist aside (most players do this), pinion forces users
to watch unstable flash content in the MOTD knowingly. There's no chance
f
That's ridiculous. Players should be able to close the motd without the
server forcing it back on. The game wasn't designed to force adverts on the
player. Alias has been useful to prevent servers from running malicious
commands and should stay that way.
On Tue, Feb 5, 2013 at 2:43 PM, wrote:
>
That gives me an idea: make a plugin that gives you extra damage and
powers vs. players you have blocked. Then see how toxic and alienated
your community can become.
-Alex Ogier
On Fri, Mar 16, 2012 at 1:04 AM, Emil Larsson wrote:
> Then again, "sv_steamblockingcheck 1" might
Thank you that responded
No, the server on Linux (Debian)
How to update Steam client on Linux?
In the past, just start the server and I created a folder Steam. Now the folder
is not created and a UDP port that the server no (269**).
Can I then blocked that and it prevents the server to connect to
hi
The problem is that one server acts as a local, with which it can be connected?
1st server - This server is working properly
version : 1.1.8.2/19 4749 secure
udp/ip : 80.00.000.00:27186 (public ip: 80.00.000.00)
account : not logged in (No account specified)
map : cp_dustbowl at: 0 x, 0 y, 0 z
You will probably lose traffic to each post. The mailing list is always
right there in your mailbox for you to read if you have a couple of minutes.
With forums, you'll have people that ordinarily would be reading most emails
to the list just because they are there, that are now only going to the
f
Both, just grab the latest snapshot of either.
On Fri, Dec 17, 2010 at 10:39 PM, Jonah Hirsch wrote:
> 1.8 or 1.9?
> ---
> Jonah Hirsch
>
>
>
> On Fri, Dec 17, 2010 at 8:32 PM, wrote:
>
> > Latest MM snapshot seems to be working.
> > -Original Message-
> > From: Tom G
I have been on this mailing list since 9/14/2007 and since then have
received about 6100 emails from this mailing list. Effectively
comprising half of my inbox from that time. So yes, lots of spam.
However when it involves trolling Msleeper it is always wanted.
On 2/17/2010 6:56 PM, Scott wrote
Sorry to see you go, however I was hoping this was an email sent by
msleeper
On 2/16/2010 12:35 PM, Ook wrote:
> I know this will make some of you as happy as can be
>
> This list has unfortunately ceased to serve the valuable service that it
> once did. All the whine whine last night abo
Msleeper never fails in his trolling ventures. Unfortunately the snow
did not hold him back this Christmas* season. I feel he is attempting to
imitate the Grinch if not the Grinch himself. Now if this were to be
true, we must find some way of increasing the size of his heart. Now I
am unsure of
I don't think you understand the sarcasm in this 'thread'
Richard Green wrote:
> Ohh dear! A little Xmas spirit and still someone complains, now I understand
> what Valve are up against.
>
>
> ___
> To unsubscribe, edit your list preferences, or view the
That offends me, it is definitely not Friday yet.
Rusty Bower wrote:
> Happy Friday?
>
> I don't think that can offend anyone
>
> Sent from my iPhone
>
> On Dec 24, 2009, at 15:28, Saul Rennison
> wrote:
>
>
>> Damn straight ;) Merry Xmas all!
>>
>> Thanks,
>> - Saul.
>>
>>
>> 2009/12/24 Cra
Exactly good sir, If someone says happy Hanukkah to me, I see no reason
to be offended despite me being Christian.
Craig H wrote:
> Merry Christmas. Death to political correctness.
>
> On Thu, Dec 24, 2009 at 2:02 PM, Don Williams wrote:
>
>
>> Correct terminology is happy holidays from whend
I am extremely offended by your use of Christmas instead of happy
holidays. I find it offensive that you would generalize everyone as
being Christian. [/sarcasm]
Have a good one too! :)
I'm actually surprised and glad about how people aren't as politically
incorrect this year.
1nsane wrote:
>
e's on different hardware, different mods, i'd image it's
>> very difficult to test everything.
>>
>> Alex wrote:
>>
>>> That makes me wonder what they mean when they say "test"
>>>
>>> François wrote:
>>>
&g
That makes me wonder what they mean when they say "test"
François wrote:
> Here too.
>
> 2009/12/23 Michael Krasnow :
>
>> as soon as we got this update the server and everyone on it crashed -.-
>>
>>
>
> ___
> To unsubscribe, edit your list pref
Yet no client crash fixing, im disappointed.
Jason Ruymen wrote:
> A required update for Team Fortress 2 is now available. Please run
> hldsupdatetool to receive the update. The specific changes include:
>
> - Added an "equipped" tag to currently equipped items in the Backpack and
> Crafting s
I don't believe it. The updates are far too buggy.
Saul Rennison wrote:
> You test? Wow.
>
>
> Thanks,
> - Saul.
>
>
> 2009/12/22 Scott
>
>
>> yay cant wait
>>
>>
>> On Tue, Dec 22, 2009 at 5:57 PM, Jason Ruymen >
>>> wrote:
>>>
>>> A required update for Team Fortress 2 is on the w
e=12
Jeff Sugar wrote:
> :< I'm glad I'm not the only one who has that
>
> On Fri, Dec 18, 2009 at 9:07 PM, Alex wrote:
>
>
>> This is the most broken update yet. I continue to crash every single map
>> change and sometimes randomly ingame. So many others
This is the most broken update yet. I continue to crash every single map
change and sometimes randomly ingame. So many others with this all
running win7 x64 too. Nice valve, nice.
Flubber wrote:
> Just love the achievement.
> Got 5 get eyelander
> Got 11 get nothing
> Got 14 get Crappy Sticky La
Makes complete sense. At least the Russian spammers are truthful about
their intent.
msleeper wrote:
> Yeah it says:
>
> YO DAWG I HERD U LIKE SPAM SO WE REPLIED TO A SPAM POST WITH A SPAM POST
> SO YOUR INBOX CAN BE FULL OF BULLSHIT
>
>
> On Fri, 2009-11-20 at 18
anyone speak russian here?
Roman S wrote:
> ??? indeed.
> ___
> To unsubscribe, edit your list preferences, or view the list archives, please
> visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>
>
>
>
> __ Information from ESET Smar
They got what was coming to them. Good for him :)
1nsane wrote:
> Under certain conditions It is possible to download files from the server.
> Server.cfg being a good one.
>
> Also the reverse is true.
>
> On Mon, Nov 16, 2009 at 5:37 PM, JäKë T wrote:
>
>
>> It's just cracking rcon password,
Hey,
>From what I can see, it should be +ip and you need sv_lan "1" in server.cfg
These should fix it.
Regards,
Alex
--
From: "Sami Hiltunen"
Sent: Tuesday, September 15, 2009 6:04 AM
To:
Subject: [hlds] Can't conne
Exactly what I was saying. +1 for you
Kyle Sanderson wrote:
> Oh hey look my buddy Fred knows I love playing as a medic with him so he
> invited me to his elitist Medic Healing Steam Group. However little did Bob
> know that two people in the group were hacking so now we have a dilemma on
> our ha
useless team member and I'll happily
> slap/slay/blind/drug/whatever that Medic all day long. But that's really
> not the point here.
>
>
> On Thu, 2009-09-03 at 17:27 -0500, Alex wrote:
>
>> Thats not griefing any more than having someone in your server who
te:
> http://steamcommunity.com/groups/HealersAgainstHalos
> Medic griefing group.
>
>
> On Tue, 2009-09-01 at 17:19 +0100, Philip Bembridge wrote:
>
>> I would happy to mirror it on my home server for a little bit if you would
>> like.But someone would have to e
How can they have both clan servers and hacking sites and still be
legit? What the hell, I have played on their servers before. Looks like
I will be steering clear.
Violent Crimes wrote:
> Hacking Community. They develop hacks for multiple games.
>
>
> http://steamcommunity.com/groups/187ci
>
>
Oh god, not these lulz again.
Phillip Vector wrote:
> Yeah. It's not like they are honeypot servers afterall.
>
> On Thu, Aug 27, 2009 at 3:17 PM, msleeper wrote:
>
>> I don't think any of those server tracking sites are reliable,
>> especially not if you're comparing them to the actual server
Maybe just rent a BOX where you can have full control over every aspect
of the server. We do that, and we can run as many servers as we like.
Nightbox wrote:
> Im not whining about update, im whining about update procedure.
>
> As player i like those updates as much as you. As Server administrato
Finally a MOTD crash fix! Thanks, I and many on the forums have been
waiting for this.
Jason Ruymen wrote:
> Optional updates for Team Fortress 2, Left 4 Dead and their engine binaries
> are now available. Please run hldsupdatetool to receive the update. The
> specific changes include:
>
> Le
ug 9, 2009 at 1:38 AM, Alex wrote:
>
>
>> Assuming you mean tripwire.com, it works fine.
>>
>> Hutch wrote:
>>
>>> is their site down for you folks as well?
>>> hutch
>>>
>>>
>>>
>>> ___
Assuming you mean tripwire.com, it works fine.
Hutch wrote:
> is their site down for you folks as well?
> hutch
>
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives, please
> visit:
> http://list.valvesoftware.com/mailman/
Hey,
Is it possible to run Multiple Source TV's to the 1 Game Server? Looking at
running Source TV's from different locations, with different delays (for
Shout Casting events etc)
___
To unsubscribe, edit your list preferences, or view the list archi
LOL
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Cc2iscooL
Sent: Monday, 25 May 2009 7:06 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] dDos attacs
HLDS mailing list - Matching up couples
Exactly... GJ valve..
Regarding the milestones, they may be hidden to prevent achievement
unlocker tool from using it.
Flubber wrote:
> That's just another great update, no problem for downloading it was even
> pretty fast, but no master connection so noone can test any new weapons, so
> borring
Just uses the cpu/ram/hdd :)
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Yaakov Smith
Sent: Tuesday, 12 May 2009 3:37 PM
To: 'Half-Life dedicated Win32 server mailing list'
Subject: [hlds] Any benefits with a graphi
Thanks a ton! Ill see if we can get it up ASAP
StevoTVR wrote:
> Here is the plugin: http://forums.alliedmods.net/showthread.php?t=92072
>
> If you have anything to add, post it in that thread. Hope this helps!
>
> Alex wrote:
>
>> Nice find, although my clan is clear
ful.
>
>
>
> [FLASH] MjrNuT
> Arise from Flames and Ash, Behold Immortality
>
> www.flamesandash.com
>
>
>
>> ------
>>
>> Message: 5
>> Date: Fri, 08 May 2009 23:08:22 -0500
>> From: Alex
>> Subject: Re:
I guess i should also mention it should allow ending of recordings at
XX:XX O'clock or when the player count goes below X
StevoTVR wrote:
> Give me a few days and I can make a SM plugin to do that if you want. If
> anyone has any other features to add, just post them here.
>
y other features to add, just post them here.
>
> Alex wrote:
>
>> Possibly, not sure how willing my clan would be to do something like
>> that. I mean how much would a commission like this cost? With donations
>> we barely get by sometimes for our game servers so tha
ust an idea!
>
> If you want to discuss it further in private, you can email me or contact me
> on GameSurge's IRC at #hlserveradmins
>
> -Atreus
>
>
>
> On 5/8/09, Alex wrote:
>
>>> I've been wanting to record the gameplay in my clans server
Thats odd, my clans server uses 100% of the one core its on. Not sure
our exact specs though. Oh, and were only 24 slots.
Ben B wrote:
> I've noticed a few people insisting that a full 32 slot tf2 server will only
> use at most 5% of a cpu core. How is this possible I use linux servers,
>
I've been wanting to record the gameplay in my clans server so we
finally got sourcetv up and running using a hidden slot. The problem is
they want it on all the time for administration purposes so im wondering
if it is possible to toggle sourcetv recording based on player count or
when the ser
I would agree with you Aaron. Ive thought many times about removing
myself from the list as daily when i get home i see about 40 unread
messages. 75% of which are pointless.
Aaron Rapp wrote:
> Valve...It would be very nice for you to get involved here. Remove these
> people from the list and im
Could you email it to me msleeper, as I'm currently in #hlserveradmins and
you're not there due to the time difference.
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of msleeper
Sent: Tuesday, 28 April 2009 6:33 AM
To: H
just came through then :)
- Original Message -
From: "gulfy32"
To: "Half-Life dedicated Win32 server mailing list"
Sent: Wednesday, April 22, 2009 7:49 AM
Subject: [hlds] No email about L4D update?
> No email about L4D update?
> ___
> To un
That about sums up how i feel about the clan im in. I want to try and
keep it professional yet i get these people who do everything in a
joking manner.
Arg! wrote:
> Its hard to find good people to moderate game servers. Especially ones who
> agree with your 'vision', for want of a better word,
; wrote:
>>>
>>> We made a plugin if a team wins X rounds in a row it will auto scramble,
>>> don't think its been posted in the sm forums, Ill try to get the author
>>>
>> to.
>>
>>> Alex wrote:
>>>
Is there a cvar or something that I can use to scramble the teams after
so many rounds or so many teamswitches? I cannot find any sourcemod
plugins for this.
Thanks
__ Information from ESET Smart Security, version of virus signature
database 4012 (20090416) __
The message was
Chris wrote:
> So i was thinking and wondering the possibilities of haivng a "quick
> connect" button inside TF2 based on quickest ping times with minimal
> flags. This would help populate good servers that are hosted with
> minimal players. Of course the potential player has the option of doing
Does this mean that after the 'beta' the patch will be live? Or is this a
case of 'update now or miss out' ?
Alex
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds
Sent: Friday, 20 M
there should be something about server configuration
it is posible to have a very good server even vanilla and to have 0 players
2009/3/13 Ronny Schedel
>
> You don't get a penalty for removing players, the penalty is for each
> connection.
>
> A score filter would honor 32 player servers again
try to change map
2009/3/13 Arg!
> i havent noticed any on mine, but i have noticed that the first round after
> a server restart (TF2) that sprays work.
>
> On 3/13/09, Chris wrote:
> >
> > I had been using sv_pure 2 to block sprays and all custom content, but
> > noticed sprays are now workin
i hope thats ok
also: hello cack, remember me ?
2009/3/6 Robert Whelan
> I've seen a few comment on this error, I'm still seeing it after the
> update.
>
> win2k3-64x
>
> steamservice.cpp (275) : Assertion Failed: Failed to start in-process Steam
> Service
>
>
> Is your vanilla server a windows
central ?
2009/3/2 Jeremy Palmer
> Would Texas be considered East or West?
>
> On Sat, Feb 28, 2009 at 9:43 PM, turb0z wrote:
>
> > Make sure you're setting your sv_region value properly.
> >
> > eastcoast - sv_region 0
> > westcoast - sv_region 1
> > south america - sv_region 2
> > europe - sv
all the websites are raported and they are marked as phishing sites (in
google/firefox)
2009/2/27 Daniel Duarte
> Got another one :/
> http://steamcommunnitty.rg3.net/
>
>
>
> On Wed, Feb 25, 2009 at 7:58 PM, Daniel Reinhardt
> wrote:
>
> > Eh no, theyd just download the images.
> >
> >
let's be some objective:
1. if you don't like this plugin, this means that you farm achievements
2. i farmed achievements, thats right
3. i'm competitive player, i don't care about achievements, i care about new
weapons
4. it's valve fault, BLAME VALVE, they had to put all new weapons in
mp_tourna
http://etf2l.org/forum/general/topic-2193/?recent=26893
very nice
2009/2/27 Patrick Shelley
> Oh well, lets hope you get more than 4 in 6 months!
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://l
where is msleeper fan club ? i would like to join
2009/2/27 CLAN RCR
> msleeper, you are entirely missing the principal people are using to judge
> your logic/decision to base your bans off of.
>
> Until you decide to at least consider the fact that you might possibly be
> off base, weather or n
good job msleeper
good idea. keep working on it
2009/2/25 Darren Gordon
> Ok good, that means I can say
>
> You're the worst server admin ever.
>
>
> And not have to follow up.
>
>
> On Feb 25, 2009, at 1:45 PM, msleeper wrote:
>
> > I'm doing this because somebody needs to take a stand. People
etf2l cup ? :))
there is a plugin for ddos attack, i think
2009/2/23 Matt 'mole' Ashton
> Currently have a game going on, a cup final. Someone is spamming the server
> out and making it unplayable :/ Does anyone:
>
> A). Have the command to prevent a server being displayed on the server list
>
i did not
2009/2/22 Alec Sanger
>
> I'd just like to verify that nobody has experienced any negative side
> effects since installing Neph's plugin to stop the map timeouts.
>
> http://nephyrin.net/tools/NephDSU/NephDSU_v1.1-r1.zip
>
> Thanks,
> Alec Sanger
> www.stompfest.com
>
> ___
server update ?
2009/2/21 DogGunn
> Anyone else having issues with GMod? I thought the Steam servers were
> fixed.
>
> Everytime I attempt to join a server, I get kicked back instantly into
> the main menu, with the error "Invalid Steam Key Size" appearing in
> console.
>
> _
why ?
2009/2/19 bl4nk
> With the controversy going on where the SteamIDs were being changed
> around a lot, voogru brought up the point about converting your SteamIDs
> to 64bit integers. With some help from him, I've made a SourceMod
> extension which will allow you to do this with ease. It cur
> 2009/2/11 Scott
> >
> > > no this cant be happening.
> > >
> > > 2009/2/11 DontWannaName!
> > >
> > > Ya Burton has always been tonjohn. He must have forgoten to use his
> > >> official email to post on here or something.
> >
He must have forgoten to use his
> >> official email to post on here or something.
> >>
> >>
> >>
> >>
> >>
> >> From: Alex
> >> To: Half-Life dedicated Win32 server mailing list <
> >> hlds@list.valve
de laBurton Johnsey răspunde laHalf-Life dedicated
Win32 server mailing list
is he real ? = from Burton ...
2009/2/9 Evan Kaufman
> Ditto, since that's really THE most useful thing about this list.
>
> On Mon, Feb 9, 2009 at 3:19 PM, Mike Stiehm wrote:
>
> > I would also like to know this
> >
sish, it was posted on etf2l forum that tick in tf2 is same always for 66
so 100= 66
no difference
2009/2/6 Cc2iscooL
> Just reply to the last sender.
>
>
> On 2/5/09, Sish Gupta wrote:
> > sorry i have no idea how to make my replys threaded, this is my first
> time
> > on a mailing list.
> >
I saw a competition config, a option called mp_teamplay.
I've googled a bit, and i see that is something with friendly fire, but i
did not find something clear.
Can someone explain me ?
Thanks
___
To unsubscribe, edit your list preferences, or view the
i've just googled :))
2009/2/5 JHW (DogGunn)
> Timeout.
>
> On Thu, Feb 5, 2009 at 10:36 PM, Alex wrote:
>
> > i've found a cracked server: 72.249.142.55:27015
> >
> > how can we stop them ? or to ban them ?
> >
> > 2009/2/5 JHW (DogGunn)
s, and the same reason too.
> >
> > On Thu, Feb 5, 2009 at 6:08 AM, JHW (DogGunn)
> wrote:
> >
> > > How do you get cracked servers out of fakeclients? Pretty sure Lotus
> clan
> > > hasn't run cracked servers...
> > >
> > > On Thu, F
oh, ok sorry
2009/2/5 Justin
> Had, not has.
>
> On Wed, Feb 4, 2009 at 8:36 PM, Alex wrote:
>
> > to be honest
> >
> > the only way to make TF2 cracked is that cracked players have a server
> >
> > no cracked servers - no cracked players
> >
to be honest
the only way to make TF2 cracked is that cracked players have a server
no cracked servers - no cracked players
so, if lotus has a cracked server, they suck
2009/2/5 1nsane <1nsane...@gmail.com>
> Don't tell us what to do. But seeing how you are doing it anyway, I have a
> suggesti
need to restart it to pickup latest update.
> >
> > On Wed, Feb 4, 2009 at 2:10 PM, Alex
> wrote:
> > > tbh, i don't see that option in steam :|
> > >
> > > 2009/2/4 Roman Hatsiev
> > >
> > >> Here is what I saw in the recent
tbh, i don't see that option in steam :|
2009/2/4 Roman Hatsiev
> Here is what I saw in the recent Steam client update:
>
> * Added ability to specify content download region (in Settings->downloads)
>
> Any chance to see this as a parameter to hldsupdatetool?
>
> Regards,
>
> Roman
>
>
we know
2009/2/4 Cc2iscooL
> Custom crosshairs put in a crosshair when the sniper rifle isn't zoomed.
>
> D:
>
> On Tue, Feb 3, 2009 at 3:03 PM, msleeper wrote:
>
> > Yeah. I misread this part:
> >
> > - Bonus range based on damage done changed from 0%-15% to 0%-10%
> > - Damage range required
good job richard
you pwned him
2009/2/3 Patrick Shelley
> LOL Richard! He sounds very contrite now doesnt he.
>
> On 2/3/09, Richard Eid wrote:
> >
> > Some of these problems have been addressed with last night's patch.
> >
> > I wonder if this was part of the patch: ;)
> >
> > http://foru
nice, i thought it was scout, when i saw it so long
2009/2/3 Flubber
> I'm afraid with those change that TF2 is going the cs path, fun and cool
> game to 1337 game. That's make me a sad panda.
> At least this time all ours ervers launch directly.
>
> 2009/2/3 CLAN RCR
>
> > The Backburner shoul
; > > > > Personally I setup a honeypot server running one of the achievement
> > box
> > > > > maps that lets people connect for about 5 minutes, then I have a
> > > > > SourceMod plugin auto ban them. Fun times to be had by all.
> > > >
Hehehe, they actually fixed it, in the latest TF2 update,
- Added UTIL_IsCommandIssuedByServerAdmin() checks to several "physics_"
CON_COMMAND scripts to prevent clients issuing the commands.
That's one of the fixes for TF2 + OrangeBox.
Let's see how long it will take them to update it some more
Try to put a class limit, so there won't be a farming server !
Also Valve: You said that you will ban people which are farming, am i right
?
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i renamed the metamod.vdf to metamo.vdf
did not worked
i renamed it again and now is working lol
2009/1/29 Olly
> There is a disabled folder inside /addons/sourcemod/plugins Move each
> plugin
> into that folder one by one
>
> 2009/1/29 Alex
>
> > yes, im using sourc
shell (as root) 'ulimit
> unlimited'
> without quotes.
>
> Then next time it crashes, it will give you a core.xx file that is much
> bigger than the rest. You should somehow find a way to get that file to
> someone at valve.
>
> 2009/1/29 Alex
>
> > Co
Console initialized.
Game.dll loaded for "Team Fortress"
./srcds_run: line 352: 11005 Segmentation fault $HL_CMD
Add "-debug" to the ./srcds_run command line to generate a debug.log to help
with solving this problem
Thu Jan 29 12:32:16 EET 2009: Server restart in 10 seconds
Today i've updated
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