On Friday, June 24th, 2022 at 6:05 AM, Joshua Ashton <jos...@froggi.es> wrote: > The client does nothing with net_disconnect_reason. > It's an entirely server-sided convar.
It looks like the ConVar is used in engine code which affects how both the client and server process all disconnect messages. When set to 0 on a client, it will always override the disconnect reason with "Client Disconnect" on the client's end, which is unintended behavior (it's also what was happening before this ConVar existed). Video demonstration of this: https://www.youtube.com/watch?v=BiacrieODC8 Alex K. _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/