any people playing but look
at the average players per server -- this may be a good way to cull some of
them, but honestly, as a player, I see this as a cheat -- if you want to
come to my server and play, you play by my rules or you get the hell off my
machine.
Cheers,
Bud Ingram
- Origin
It would be nice if you had the option, at the server level, to restrict
access to the server if the client has this set to anything other than 0.
Cheers,
Bud Ingram
- Original Message -
From: "Affordablegameservers.com" <[EMAIL PROTECTED]>
To:
Sent: Thursday, Novemb
years.
Cheers,
Bud Ingram
- Original Message -
From: "bubu" <[EMAIL PROTECTED]>
To:
Sent: Thursday, November 16, 2006 5:00 AM
Subject: [hlds] cminterface.cpp (538) : Assertion Failed: NULL !=
m_hConnection
--
--
[ Picked text/plain from multipart/alternative ]
bonjour j
Is something happening with VAC? I'm crashing when SRCDS gets to the
confirmation that VAC is in secure mode (C++ termination, yadda, yadda). I
have the server up and running just fine by adding the -insecure command we
had to use a while back.
HELP!
Bud I
bind it to something, right? You
could just as easily miss that key as any other (trust me on this one).
Cheers,
Bud Ingram
- Original Message -
From: "Brian M Frain (eternal)" <[EMAIL PROTECTED]>
To:
Sent: Monday, May 15, 2006 12:03 PM
Subject: Re: [hlds] Fast Weapo
From: "kyle" <[EMAIL PROTECTED]>
To:
Sent: Monday, April 24, 2006 6:38 PM
Subject: Re: [hlds] SRCDS will not run
--
[ Picked text/plain from multipart/alternative ]
I have more fun then should be legal, this year ill be playing at least
6
events on the AGspanos golf tour and then in between
[EMAIL PROTECTED] - PLONK
- Original Message -
From: "kyle" <[EMAIL PROTECTED]>
To:
Sent: Monday, April 24, 2006 6:22 PM
Subject: RE: [hlds] SRCDS will not run
--
[ Picked text/plain from multipart/alternative ]
Your reply confirms what i have already said, your a moron.
So big deal,
The last time I had this issue, I had to reinstall, completely. The /times/
before that, I had to remove all bots.
Good luck!
Bud Ingram
- Original Message -
From: <[EMAIL PROTECTED]>
To:
Sent: Monday, April 10, 2006 4:54 AM
Subject: Re: [hlds] Re: Source Server Crashing
in,
please utilize Google.
Cheers,
Bud Ingram
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ssued earlier today?
Cheers,
Bud Ingram
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Wolvie,
Apparently you mistook Alfred's response "never supported" for "AT THIS
TIME". The difference is that it never supported what you're asking for.
Cheers,
Bud Ingram
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of luck on your endeavors.
Regards,
Bud Ingram
- Original Message -
From: "archie" <[EMAIL PROTECTED]>
To:
Sent: Tuesday, October 25, 2005 2:03 AM
Subject: Re: [hlds] Server Crash
Exactly what does -verify_all options
like the program is
that if you get the annoying error boxes that require interaction,
ServerChecker automatically deals with those boxes where other program I've
used (MEAN Loader and FireDeamon) weren't able to.
Regards,
Bud Ingram
- Original Message -
From: "Justin&quo
cling maps properly
without crashing since Friday.
Best of luck!
Regards,
Bud Ingram
- Original Message -
From: "archie" <[EMAIL PROTECTED]>
To:
Sent: Monday, October 24, 2005 12:27 PM
Subject: [hlds] Server Crash
> Need a little help guys...
> Ever since the la
mind
that regardless of my intent, people may misconstrue, and assign their own
perceived motive to, my posts.
Regards,
Bud Ingram
- Original Message -
From: "Brian M Frain (eternal)" <[EMAIL PROTECTED]>
To:
Sent: Friday, October 21, 2005 2:11 PM
Subject: Re: [hl
always, and look forward to your reply.
Sincerely,
Bud Ingram
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Well, I was hoping that something might have been slipped in to prevent bots
form crashing my server with the update last night, but no joy.
Regards,
Bud Ingram
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of crashes?
Thank you,
Bud Ingram
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So is there still no agreement that Windows Server based CSSource machines
with Bots are experiencing an inordiante number of crashes compared to 1)
other operatiing systems or 2) other Source games?
Bud Ingram
- Original Message -
From: "Derek kottke" <[EMAIL PROTECTE
Replying for nothing more than to create a "bump" effect and gain David's
message some exposure... I am very interested to see results to this
inquiry.
Regards,
Bud Ingram
- Original Message -
From: "David Harrison" <[EMAIL PROTECTED]>
To:
Sent: Thu
I removed the Bots to know if it
can/will/would crash with the same number of actual players on the system...
But belvie that the Bots are putting greater strain than clients because of
the AI.
Regards,
Bud Ingram
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I was crashing with CS_ASSAULT (VALVe released version).
Regards,
Bud Ingram
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Mr. Reynolds,
Has Valve been able to confirm that bots are creating memory errors on
Windows Machines?
Thank you,
Bud Ingram
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sKel and Oz,
Again thanks for your suggestions, I've implemented and still no joy. I am
still seeing crashes due to a C++ error.
I am convinced that there is a problem with the update that is causing some
kind of memory leak -- maybe usage of the .NET memory handler ;-)
Regards,
Bud I
Clan) to
this list. I'll try pulling out the tick rate and the FPS as described, as
well as moving the -console to the front, but I am very skeptical that these
changes will actaully affect the errors I am seeing.
Regards,
Bud Ingram
___
To u
apparently being created when SRCDS.EXE dies.
Also, turning off my high-precision timer (srcdsfpsboost.exe), I go down to
between 10 and 20 FPS (does this matter still?) and I do not see crashes
every 5 minutes, it acutally stayed up 10 minutes this time...
Regards,
Whisper,
Could it be settings in the command line or the SERVER.CFG file? I'll get
mine when I can remote in.
Bud
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I did the re-installation.
Regards,
Bud Ingram
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Thank God people are finally starting to talk abou this! I have been going
NUTS trying to get some help on this issue.
I am running Windows Server 2000 and have done a fresh install of Steam, but
to no avail, still crashing with Bots. I would like to have Bots
available...
Regards,
Bud
Hello All,
I'm still crashing -- last night I completely removed all of my HL2
informaiton on the server, and reloaded EVERYTHING. I have no mods running,
so... I wonder if anyone else is out there running on Server 2000 (not 2k3),
and have you had any problems with C++ errors?
Thanks!
Bud
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The XML that shows an update is dated Friday...
Bud
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> I use beetlesmod latest beta ( C1 ) I run 4 bots and fakefull pluginas
> well and I have had no crashes. You may want to look at what map it
> crashes on. It could be a problem custom map.
>
> -----Original Message-
> From: Bud Ingram [mailto:[EMAIL PROTECTED]
> Sen
is?
Thank you,
Bud Ingram
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You could always test it yourself by disconnecting your "Intarweb"
connection, turn on the server, set SV_LAN 1 and see what happens when you
try to connect with your client PC.
Regards,
Bud Ingram
- Original Message -
From: <[EMAIL PROTECTED]>
To:
Sent: Friday, July
Why can't the author do it from New Zealand...? I work with several Kiwi's,
regardless of what you may thing, they still speak English in EnZed.
Bud
- Original Message -
From: "Saint K." <[EMAIL PROTECTED]>
To:
Sent: Wednesday, July 13, 2005 8:55 AM
Subject: [hlds] New query, tool needs
Perhaps setting up a dedicated server behind a cable modem and violating
your TOS with Cox?
Other than that, I can't say I've experienced the same problems.
Regards,
Bud Ingram
PGS Game Server 68.103.127.245
- Original Message -
From: <[EMAIL PROTECTED]>
To:
Sent:
You guy's aren't being very sensitive, the issue is that we have finally
converted over to standard, pre-'50's medicine and dietary guidance Korean
height with 2000's standard American building code.
Cheers,
Bud Ingram
- Original Message -
From: "St
ing bottom posting!
Sarcasm off...
Regards,
Bud Ingram
- Original Message -
From: "Alexander Kobbevik" <[EMAIL PROTECTED]>
To:
Sent: Wednesday, May 25, 2005 2:53 AM
Subject: RE: [hlds] HOLY CRAP WTF?!
If the list actually looked like a real list, maybe people would start
do
bottom -- WAKE UP, EMAIL IS SENT ON A VERY REGULAR BASIS, BOTTOM POSTING WAS
GOOD FOR WHEN YOUR CONNECTIONS WERE SLOW AND YOU COULD SELECT THE MOST
RECENT EMAIL AS THE ONE TO DOWNLOAD AND READ.
Yikes, I feel much better but am sure that I've offended someone, appologies
in advance.
Regards,
ating merely to change you from CSS Version X to Y.
As an owner of the product and an admin, please continue to update as deemed
appropriate.
Regards,
Bud Ingram
- Original Message -
From: "Christopher Choo" <[EMAIL PROTECTED]>
To:
Sent: Friday, May 20, 2005 3:48 PM
S
-ever!
Regards,
Bud Ingram
- Original Message -
From: "Micha Vermeer" <[EMAIL PROTECTED]>
To:
Sent: Friday, May 13, 2005 5:25 AM
Subject: RE: [hlds] Counter-Strike: Source Update
> I think its better this way, its rather annoying from a players
perspective
> to join
by having some
"people" playing. To be quite honest, when I'm not playing on my server,
and am looking for another server to play on, I do not even consider playing
on a server witout other people on it.
Anything that can be done on this would be GREATLY appreciated!
Sincere
seful suggestion
to resolve the problem.
Regards,
Bud Ingram
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turned ... off").
Clayton, thank you for providing your findings, much more intuitive than
suggesting that we remain "ignorant" to a situation and just let it go away.
Cheers,
Bud Ingram
- Original Message -
From: "Ben" <[EMAIL PROTECTED]>
To:
Sent: Wedn
the situation through use of a Bot on his own server (listen)?
Please feel free to express your wisdom on the situation so that we aren't
"ignorant".
Respectfully,
Bud Ingram
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changelevel de_mapname
Cheers
- Original Message -
From: "Rafael Lopez" <[EMAIL PROTECTED]>
To:
Sent: Tuesday, May 10, 2005 6:52 AM
Subject: [hlds] Changing map
> Hi how do you change the map through the console without disconnecting
> everyone with the "Server shutting down" message?
>
TOP POST
Wait -- are you talking SRCDS or HLDS? If SRCDS, has ResGen been updated to
accomodate the new .RES format for SCRDS?
Regards,
Bud Ingram
- Original Message -
From: "Deadman Standing" <[EMAIL PROTECTED]>
To:
Sent: Monday, May 02, 2005 3:40 AM
Su
Glad you figured it out gr...
Does anyone know how to get Bots to Auto Join on reboot of the server? The
initial map that comes up on my server has no bots until I manually type
Bot_add, then my quota (5) fills immediately afterward.
Thanks,
Bud Ingram
- Original Message -
From: &qu
Woohoo, one I can answer:
If you were updating counter-strike source, you would enter:
hldsupdatetool.exe -command update -game "Counter-Strike Source" -dir
D:\hlserverfolder\cstrike -username [EMAIL PROTECTED] -password
youruniqueandlikelyshortpassword
Regards,
Bud Ingram
Oh and remove the - in front of your email address, and don't put one in
front of your password either (unless its part of your password...?).
Regards,
Bud Ingram
- Original Message -
From: "Bud Ingram" <[EMAIL PROTECTED]>
To:
Sent: Tuesday, April 12, 2005 11:21
y) so they show up under your favorites in the
menu?
Thank you in advance.
Regards,
Bud Ingram
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suggest this as an enhancement to the customer service offered by VALVe
(you) as a way to reduce the number of complaint/criticisms of the
uninformed/misled.
Sincerely,
Bud Ingram
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on the server
console of 942 -- although it bounces a lot more now, I have seen it go no
lower than 583.
Regards,
Bud Ingram
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rs due to , all because
American's believe in absolute non-discrimination.
Regards,
Bud Ingram
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and being
locked out of it. Remeber, "Only in America."
Regards,
Bud Ingram
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- Original Message -
From: <[EMAIL PROTECTED]>
To:
Sent: Wednesday, March 30, 2005 6:23 AM
Subject: RE: [hlds] Suggestion for VAC2.
> I don't think its likely that VALVe would get sued for millions for a
> mistakenly banned account.
You forget the mentality of those Americans that see
offered to refund the
retailers, and cover the legal bills from the resultant lawsuits filed by
those who are banned and cannot play their games at all.
Regards,
Bud Ingram
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ence should be obvious especially if you
> start dragging HLDS gui windows around on your display.
Thank for the reply, Deadman, but I was wonder what VALVe's take was on it;
if there are any "easter-eggs" if one chooses one over the other, for
example.
Regards,
Bud Ingram
__
27;s perspective is a bit different.
Thank you,
Bud Ingram
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- Original Message -
From: "Spencer 'voogru' MacDonald" <[EMAIL PROTECTED]>
To:
Sent: Wednesday, March 23, 2005 3:37 AM
Subject: RE: [hlds] myg0t skull bug
> They don't need cheats to use this bug.
>
> - voogru.
>
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL P
- Original Message -
From: "Spencer 'voogru' MacDonald" <[EMAIL PROTECTED]>
To:
Sent: Wednesday, March 23, 2005 3:37 AM
Subject: RE: [hlds] myg0t skull bug
> They don't need cheats to use this bug.
>
> - voogru.
This most certainly does not require sv_cheats to be on ... if you view ho
:00AM CST).
Regards,
Bud Ingram
- Original Message -
From: "Alfred Reynolds" <[EMAIL PROTECTED]>
To: ; ;
<[EMAIL PROTECTED]>
Sent: Wednesday, March 09, 2005 7:06 PM
Subject: [hlds_announce] Counter-Strike: Source update released
> We have released an update to Co
wnloads/
directory all together?
Thank you,
Bud Ingram
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e "list" that has these missing
fragments if it is indeed from spray tags (this is the only thing a client
would upload, right) as you are suggesting?
Thank you,
Bud Ingram
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ke the system to not check local
at all if I have the HTTP download turned on and have the correct info in the
.RES files.
Regards,
Bud Ingram
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have been several threads on the SteamPowered forums
regarding the latter issue and not much regarding the former.
Is there any additional documentation that would benefit an
investigation/resolution from VALVe that could be provided by the community?
Sincerely,
Has anyone heard anything more on the FPS drop that is experienced by *some*
(I don't know if its everyone) users and the bump in FPS seen when executing
a DirectX app?
Regards,
Bud Ingram
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.DAT files not existing (I have HTTP downloading turned on), etc.
These issues have only come about SINCE bots.
Has anyone else seen this?
Is there a way to prevent the error box from popping up and to simply shut
SRCDS.EXE down instead?
Thank you,
Bud Ingram
PGS Game Server: 68.103.127.245
- Original Message -
From: "BlackYoda" <[EMAIL PROTECTED]>
To:
Sent: Friday, February 18, 2005 1:12 PM
Subject: Re: [hlds] Server Problem, Memory on Win2k3 Server
> So do you have to leave it running clock.avi? is this the same for win2k
> servers?
>
You know, I have Win2K Server runnin
ay, December 21, 2004 1:23 PM
Subject: Re: [hlds] .AIN files?
> Bud Ingram wrote:
>
> > Thank you, it says that they are a compressed file... What purpose do
they
> > have for actual game play and is there a way to prevent the server from
> > having to generate them or are
Thank you, it says that they are a compressed file... What purpose do they
have for actual game play and is there a way to prevent the server from
having to generate them or are they intergral to gameplay? Is there a way to
prevent them from being downloaded?
Thank you
- Original Message --
Sorry if this has already been asked, I did a search with Google to no
success, found a couple of questions on the SteamPowered forums without
answers so I'm asking here.
1) What exactly are the .AIN files for (\maps\graphs\*)? And are they
required for game play?
2) I'm assuming they are *NOT*
Check SourceMod.com, there are at least three projects working there... I
am personally using SAP which appears to fulfill part of my needs.
- Original Message -
From: "Marco Hombach" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Tuesday, December 07, 2004 3:35 AM
Subject: RE: [hlds]
Mr. Reynolds,
RE: CS:Source WinSRCDS - is there any official information available that
would explain how to properly setup files for HTTP fast download?
There are numerous concerns (reading on SteamPowered and visiting with other
admins) that WinSRCDS Servers have an issue serving the resources
Lets be clear on this. We're talking about fast downloading on
Counter-Strike: Source, not 1.6, right? If so, the comment about Resgen is
inaccurate.
Regards,
Bud
- Original Message -
From: "BoneDaddy13" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Friday, December 03, 2004 12:32 AM
BeNt,
If that works for CSS, please let us know. From what I see on the
SteamPowered forums, it doesn't.
Regards,
Bud
- Original Message -
From: "BeNt" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Thursday, December 02, 2004 1:18 PM
Subject: Re: [hlds] CSS Fast Downloads
> Thanks
This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
I was looking at my server last night and noticed that there are download
directories. I also notice that the RESLIST directory shows LST files which
contain what appear to be the same data the old .
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