I had to run it 3 times to get all the files
Sent from my iPhone
On Oct 14, 2009, at 5:09 PM, Shawn Somers shawn.som...@gmail.com
wrote:
Chris wrote:
Just me, or is hldsupdatetool completely b0rked on windows?
Just you. Takes a while to run right now though.
Shawn
I updated my server about 10 minutes after the update was released and I
just updated it again 10 minutes ago and it updated the following files.
0.02% c:\servers\tf2/orangebox\tf\maps\graphs\cp_dustbowl.ain
0.04% c:\servers\tf2/orangebox\tf\maps\graphs\cp_gravelpit.ain
48.69%
I am getting crashes and lockups on our server as well. I have gone to the
latest snapshot of 1.2.X SM and still no luck. I have gotten rid of all the
extra plugins and still keeps happening. It does not matter what map we are
on and it can happen at any point in the maps. We only use stock
Well I got my server updated and now I can't start it at all anymore. Won't
even do a basic start without all the additional information. Anyone else
having this problem?
-Dave
On Tue, Jun 23, 2009 at 3:23 PM, Jason Ruymen
jas...@valvesoftware.comwrote:
A required update for Team Fortress 2
Huh? This is happening on more then 1 server. It is happening on my
server as well.
Sent from my iPhone
On May 25, 2009, at 3:12 PM, Phillip Vector t...@mostdeadlygame.com
wrote:
It could be a Valve honeypot server to find out who would cheat the
system without actually cheating.
On
Looks like no recoil, no spread and aimbot to me. His crosshair jumps to
where people would be. But yes, wobblebot is a good name. He is definitely
using hacks.
--
From: Matt Lyons mly...@internode.com.au
Sent: Tuesday, May 05, 2009 11:01 PM
Agreed!!!
--
From: Ben B brutalgoerge...@gmail.com
Sent: Friday, May 01, 2009 5:58 PM
To: Half-Life dedicated Win32 server mailing list
hlds@list.valvesoftware.com
Subject: Re: [hlds] Team Fortress 2 Update Released
Checking bootstrapper version
Same here as well.
--
From: steve grout steve.gr...@gmail.com
Sent: Thursday, April 30, 2009 6:05 PM
To: Half-Life dedicated Win32 server mailing list
hlds@list.valvesoftware.com
Subject: Re: [hlds] TF2 Client Crashing on Startup
i take it valve
Natural Selection at its finest.
From: [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Date: Fri, 12 Sep
2008 14:47:34 -0500 Subject: Re: [hlds] hlds Digest, Vol 7, Issue 21 But
we like picking out random email address we find across the internet, and
then email them our
So can you go from a normal amp to an arena map and then back again or you can
only go arena or normal? How does this work?
-VM
_
See what people are saying about Windows Live. Check out featured posts.
comment out any lines that won't apply toyour server (and that
probably means all 3 of them.) David Ulbrich wrote:
So can you go from a normal amp to an arena map and then
back again or you can only go arena or normal? How does this work?
-VM
You can't burn your team anyways so what does it matter?
Date: Tue, 19 Aug 2008 16:33:09 +0200 From: [EMAIL PROTECTED] To:
hlds@list.valvesoftware.com Subject: Re: [hlds] Suggestion for new FF Mode
2008/8/19 YankeeDeuce [EMAIL PROTECTED]: What is the point of having
FF on if you make it
Well since that is only 3 hours away are you going to put the 6th thing on the
Heavy Update website so we can have some preview of it to keep us drooling.
-VM
Date: Tue, 19 Aug 2008 11:31:22 -0700 From: [EMAIL PROTECTED] To:
hlds@list.valvesoftware.com; [EMAIL PROTECTED] Subject: Re:
I love the maps that Vilepickle makes like CP_CASTLE. Another new one that he
made that is great is DOM_CANALZONE_B3 which is an old school quakewars Team
Fortress map.
As for the update, I can't wait for it to come out as that is my main class.
-Video Master
From: [EMAIL PROTECTED] To:
So I am not sure if this is something that I can do on the server end of has to
be done on the client end, but does anyone know how to turn down the Sound FX
and keep the in game volume turned up? I have had a couple people ask me about
this on our server and I want to know as well.
Thanks,
between 'Sound FX' volume and 'in-game' volume is? This question does not
make a lot of sense to me. On Tue, Aug 12, 2008 at 11:14 AM, David
Ulbrich [EMAIL PROTECTED]wrote: So I am not sure if this is something
that I can do on the server end of has to be done on the client end
I am having the same issue. Server will not even come back up now.
From: [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Date: Tue, 8 Jul
2008 18:50:30 -0400 Subject: Re: [hlds] Team Fortress 2 Update Released
Nice update... It won't even start now. -Original Message- From:
This worked for me as well
From: [EMAIL PROTECTED] To: [EMAIL PROTECTED]; hlds@list.valvesoftware.com
Date: Wed, 9 Jul 2008 01:00:33 +0200 Subject: Re: [hlds] Team Fortress 2
Update Released delete the /orangebox/tf/scripts folder, update again,
then it works -Original Message-
The reason that this sucks that the demos not working is that for CAL you need
to record demos and keep them for the whole season. Now with them not working
and if someone call you out on something you your team calls the other out, you
will not be able to watch the demos to see if they were
This better not be a April Fools joke!
Date: Tue, 1 Apr 2008 13:04:44 -0700 From: [EMAIL PROTECTED] To:
hlds@list.valvesoftware.com; [EMAIL PROTECTED] Subject: [hlds] Upcoming Team
Fortress 2/Dedicated Server We're planning on a required Team Fortress 2
update later today. No specific
--
[ Picked text/plain from multipart/alternative ]
Both of our servers keep crashing and we have tried to reproduce it and can't.
Not sure why it just happens at random, but it has happened on every map so far
and we do not use custom maps at all.
From: [EMAIL PROTECTED] To:
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