Re: [hlds] Clients getting Netchannel: failed reading message net_SetConVar from

2012-08-17 Thread Leon Hunter
I also had a complaint about this earlier today. -Leon From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Sampson Rogers Sent: Friday, 17 August 2012 3:15 PM To: Half-Life dedicated Win32 server mailing list Subject: [hlds] Clients getting Ne

Re: [hlds] Mvm Bug

2012-08-16 Thread Leon Hunter
It's not a bug, it's an undocumented feature. Here in after known as "Everyone's a Winner!" It doesn't matter what wave you're on, rounds continue when you lose (at least) periodically. Furthermore when it restores to checkpoint, more often than not the map bomb pit doesn't restore at all

Re: [hlds] Clients Crashing On Map Change

2012-08-13 Thread Leon Hunter
it so players could easily transition. =| On 8/13/2012 1:17 AM, Leon Hunter wrote: > After fiddling around with TF2 Settings for some time, I can announce > with near certainty that the cause of the mass client crash-out during > map changes is the result of issues with sv_pure 1. >

Re: [hlds] Clients Crashing On Map Change

2012-08-13 Thread Leon Hunter
I think we are talking about the same issue, it just has gotten much much bigger after the update. On 8/12/2012 1:04 PM, Leon Hunter wrote: > Cameron, you're sadly mistaken. Whilst I understand and know of the common > problem that you're describing, Violent and I are describ

Re: [hlds] Clients Crashing On Map Change

2012-08-12 Thread Leon Hunter
Cameron, you're sadly mistaken. Whilst I understand and know of the common problem that you're describing, Violent and I are describing a completely different and more severe issue. Most recently we have had cases on a very reguler basis where over a third of the clients on a server will crashout

Re: [hlds] Clients Crashing On Map Change

2012-08-12 Thread Leon Hunter
Nice to see we're not the only ones having this issue. Since around the time of the Pyro update we have experianced a significant problem with clients crashing out on map change (hl2.exe, you know the one) for reasons unknown. Our attempts to isolate a cause have failed but it seems to occur irres

Re: [hlds] TriggerBot/Prediction hack(Crit hack/No spread) detection plugin

2012-08-09 Thread Leon Hunter
AnAkIn, When posting change logs for 'fix' modifications, its always best to include a download link so new users on the mailing list can download it. (And in this case, I have the old link but you have indicated it was renamed, so I don't know if it's the old version or not) -Leon

Re: [hlds] Incompatibility SRCDS with Windows Server 2008 and above.

2012-08-07 Thread Leon Hunter
Short answer: No. -Leon From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Jiffs Maverick Sent: Tuesday, 7 August 2012 7:03 PM To: hlds@list.valvesoftware.com Subject: [hlds] Incompatibility SRCDS with Windows Server 2008 and above. Hello

Re: [hlds] New quickplay is in the real Team Fortress, not TF beta

2012-07-23 Thread Leon Hunter
I think there is a distinct lack of common sense floating around at the moment, as for I'm pretty sure faking player counts in a way that makes people join (effectively) empty servers on the assumption they are populated wouldn't be something Valve would take kindly to. It degrades the effectivenes

Re: [hlds] SourceTV now ignores the tv_name variable?

2012-07-21 Thread Leon Hunter
This is a well-known caveat, nothing new and nothing to do with the update. When the replay bot first joins, replay is Replay All subsequent joins/maps, it comes back as replay Source: https://dl.dropbox.com/u/9948007/replayduck.png (Nicholas Hastings, Oct 12, 2011) -Original Message- F

Re: [hlds] TF2 Quickplay Issue

2012-07-15 Thread Leon Hunter
/www.gametracker.com/search/tf2/ (has most, if not all servers) -Blogpost on teamfortress.com about scoring servers http://www.teamfortress.com/post.php?id=2338 On Sun, Jul 15, 2012 at 3:59 PM, Leon Hunter wrote: Forgive me for sounding naive, but how do you know your server is highly ranked?

Re: [hlds] TF2 Quickplay Issue

2012-07-14 Thread Leon Hunter
Forgive me for sounding naive, but how do you know your server is highly ranked? Last I checked you could only check server standing and the rank trend (up or down). I also understand that the ranks are "scores" and scores are comparative not absolute, so you'd personally need to know the posit

Re: [hlds] Phantom Clients in Game Servers Since Last TF2 Update

2012-07-05 Thread Leon Hunter
Heh, Funny I wasn't the only one who noticed that. Cheers, Leon From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of byteframe Sent: Friday, 6 July 2012 11:16 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Phantom Cli

Re: [hlds] Mandatory Team Fortress 2 Update Released

2012-07-05 Thread Leon Hunter
heers, Leon Hunter From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Ryan Martin Sent: Friday, 6 July 2012 10:26 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Mandatory Team Fortress 2 Update Released I love t

Re: [hlds] Phantom Clients in Game Servers Since Last TF2 Update

2012-07-05 Thread Leon Hunter
I run 30 TF2 Servers, haven't seen anything of the sort related to the update. Cheers, Leon -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Team BOOM! Sent: Friday, 6 July 2012 8:33 AM To: 'Half-Life dedicated Win3

Re: [hlds] SRCDS memory leak?

2012-06-19 Thread Leon Hunter
And to clarify, that's 400Mb per instance. Just realised how retarded that sounded. Cheers, Leon Hunter -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Leon Hunter Sent: Tuesday, 19 June 2012 9:09 PM To: '

Re: [hlds] SRCDS memory leak?

2012-06-19 Thread Leon Hunter
tarded) about what you're doing to cause that kind of usage and it isn't SRCDS in itself. Cheers, Leon Hunter -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of AeroliteGaming.com Sent: Tuesday, 19 June 2012 8:43