I thought there was an echo on the server log warning if the server is delisted?
On Sun, May 16, 2010 at 11:29 PM, Spencer 'voogru' MacDonald
voo...@voogru.com wrote:
No, a better way is to give a special tag to your server, then look for that
tag.
A delist should only happen if you are doing
The system requirements for OrangeBox are MUCH higher then the old
CSS. All the script kiddies and their P2 boxes are going to start
yelling and screaming that they can't play their game...
On Tue, May 11, 2010 at 2:42 PM, Dominic Marciano
lambda1_...@hotmail.com wrote:
Dear god no..
(i
Am I the only person who thinks this is a BAD idea?
Every person and their mother is going to start complaining about changes...
~ M4tt
On Tue, May 11, 2010 at 2:29 PM, Roman Hatsiev otst...@gmail.com wrote:
Any way to see the list of many source engine updates?
On Tue, May 11, 2010 at 11:11
Orange Box versions of Mani/SM?
On Tue, May 11, 2010 at 3:33 PM, Keeper hl2li...@afksoftware.com wrote:
Yup, just fired it up with Mani both SourceMM version and VSP. All is
working there :)
-Original Message-
From: Dog [mailto:gecla...@gmail.com]
Sent: Tuesday, May 11, 2010 4:06
Robert,
you have to use the Orange Box version as documented above.
On Tue, May 11, 2010 at 6:07 PM, Robert Whelan mrrjwhe...@yahoo.com wrote:
I tried loading MMS/SM
MMS 1.8.1 loaded fine
SM 1.3.2 crashed (not to surprising)
From: 1nsane
I just don't understand who thought updating was a good idea. CSS
players don't want fixes or changes. They want the same old thing. I
don't even play CSS and I knew it was a BAD idea.
On Tue, May 11, 2010 at 10:54 PM, Willy Cordeiro willy123...@gmail.com wrote:
God the amount of bitching in
...@gmail.com wrote:
Must be the new moderator valve brought in.
On 4 May 2010 02:23, Matthew Gottlieb
matthew.j.gottl...@gmail.com
wrote:
And you are?
On Mon, May 3, 2010 at 7:51 PM, Msilbys12
msilby...@righttorule.com
And you are?
On Mon, May 3, 2010 at 7:51 PM, Msilbys12 msilby...@righttorule.com wrote:
Please keep the email to problems or bugs found.
Thx
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visit:
I know that some dorm housing in Chicago sometimes shows up as Canada
depending the the GeoIP system used.
On Tue, Apr 13, 2010 at 11:10 PM, DontWannaName! ad...@topnotchclan.com wrote:
Can you by chance post here when you are finished so we know when to restart
our servers, perhaps a TF2/OB
CSS will never and should never be moved over to OB. Enough of us
remember the bitching when DODS moved over. The changes that OB makes
will greatly upset CSS players who WANT the same old thing.
On Sun, Apr 11, 2010 at 7:58 PM, DontWannaName! ad...@topnotchclan.com wrote:
Counter strike is
I posted this up on SRCDS.com as well:
http://forums.srcds.com/viewtopic/13843
Thanks for the heads up.
~ Matt
On Tue, Mar 2, 2010 at 1:39 PM, Lane Eckley l...@hypernia.com wrote:
Hi Guys,
I wanted to shoot out an email to everyone in regards to an exploit we have
come across today for
Ya, it's back up now... it was for the past 10 min, however.
On Tue, Mar 2, 2010 at 2:34 PM, Cc2iscooL cc2isc...@gmail.com wrote:
It's just you. http://www.steampowered.com is up.
Via downforeveryoneorjustme.com.
Works OK here.
On Tue, Mar 2, 2010 at 2:30 PM, Matthew Gottlieb
The problem with Mani, as I've been told, is the security issues.
~Matt
On Mon, Feb 22, 2010 at 12:50 PM, Kyle Sanderson kyle.l...@gmail.com wrote:
My only issue with SourceMod is the fact that the menu's don't exactly fit
to the number of options (There can be tons of white space which makes
1) Mani is a BAD IDEA.
2) VPS is a VERY BAD IDEA. Srcds doesn't run well on virtual servers,
from what I've read.
~ Matt
srcds.com
On Sun, Feb 21, 2010 at 8:15 PM, DontWannaName! ad...@topnotchclan.com wrote:
You can download it from SteamFriends
Ook,
That's a lot of whining about whining, if you ask me.
~ Matt
On Tue, Feb 16, 2010 at 12:35 PM, Ook ooksser...@zootal.com wrote:
I know this will make some of you as happy as can be
This list has unfortunately ceased to serve the valuable service that it
once did. All the whine
It's -ip not +ip.
Have you forwarded your ports? You can only set the IP to an IP the
computer actually has (in this case only your Local IP).
On Mon, Feb 8, 2010 at 6:12 PM, Saul Rennison saul.renni...@gmail.com wrote:
You can't bind NAT machines to public IPs. You need to forward Steam
and
PM, Matthew Gottlieb
matthew.j.gottl...@gmail.com wrote:
It's -ip not +ip.
Have you forwarded your ports? You can only set the IP to an IP the
computer actually has (in this case only your Local IP).
On Mon, Feb 8, 2010 at 6:12 PM, Saul Rennison saul.renni...@gmail.com
wrote:
You can't
, Matthew Gottlieb
matthew.j.gottl...@gmail.com wrote:
That's not true. The master server recognizes the external IP, even
if the server is bound to a local IP. As long as nothing is blocking
the heart beat, the server should show up.
~ Matt
srcds.com
On Mon, Feb 8, 2010 at 7:02 PM, Jerod
It's -port 27016
-hostpost doesn't work anymore afaik.
On Tue, Feb 9, 2010 at 12:46 AM, Alexander Baade alx.ba...@gmail.com wrote:
I also have my servers set up behind a router and had a fun time getting
them up and visible. Here is what works for me, hope it helps.
Add the following line to
Updates are always required.
Get over it.
On Wed, Jan 6, 2010 at 3:11 PM, Andrew Leach (luaduck) m...@luaduck.co.uk
wrote:
I would like to measure my dissatisfaction that TF2 updates are now
required (instead of optional) with a boycott of this game
On 06/01/2010 20:59, Jason Ruymen wrote:
http://www.steampowered.com/download/hldsupdatetool.bin
Requirements depend on how many servers and slots you need.
Also check out http://www.srcds.com/forums/
On Tue, Jan 5, 2010 at 9:00 AM, dlugasxx Gazeta.pl dluga...@gazeta.pl wrote:
Hi all,
where can I download linux software to
Maybe a plugin?
If you are running a windows server, you can use peerblock and add the
range to a block list...
http://www.peerblock.com/
On Tue, Jan 5, 2010 at 3:48 PM, Jake Eisenman ad...@oneskylitnight.org wrote:
Is this possible by adding like 12.34.*.* to banned_ip.cfg? Or is there
some
http://www.youtube.com/watch?v=VqRedKf1goY
On Thu, Dec 24, 2009 at 11:41 PM, Alex chewy_s...@hotmail.com wrote:
Msleeper never fails in his trolling ventures. Unfortunately the snow
did not hold him back this Christmas* season. I feel he is attempting to
imitate the Grinch if not the Grinch
Defense Alliance 2 has been on the hldsupdatetool list for quite a
while now. Is Defense Alliance 2 a free mod or will we be expected to
pay for the new content?
On Fri, Dec 11, 2009 at 10:10 AM, f0rkz h...@f0rkznet.net wrote:
John,
Will launching Defence (with a 'C'?) Alliance 2 be the same
Thanks for the fast and detailed responses John!
Are the DA2 and KF servers separate or can a DA2 server install also
boot as a KF server?
On Fri, Dec 11, 2009 at 1:47 PM, John Gibson
j...@tripwireinteractive.com wrote:
Rick,
You can either install DA2 on top of an existing KF install, or
commandline to launch the server.
Cheers,
John Gibson
President
Tripwire Interactive LLC
www.tripwireinteractive.com
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Matthew Gottlieb
Sent: Friday, December 11
If you own KF, in steam it will be listed up Not Installed. You can
install from there.
On Fri, Dec 11, 2009 at 5:26 PM, John Gibson
j...@tripwireinteractive.com wrote:
The previously mentioned update for Killing Floor and mod releases/updated
for KF and RO have been released. All Killing
You are clearly new around here.
On Thu, Dec 10, 2009 at 3:22 PM, brzozikesl1 brzozike...@o2.pl wrote:
i want to ask how long we need to wait for update? :)
sory for that spam but i must to ask:)
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To unsubscribe, edit your list preferences,
You need to use no IP line or your internal IP.
On Thu, Dec 10, 2009 at 2:20 PM, Jerod Bennett je...@bennett.gg wrote:
Doing that causes the server initialization to fail, as it can't bind to the
external ip because it doesn't exist on the server.
On Dec 10, 2009, at 12:16 PM, Andrew Leach
wtf?
On Thu, Dec 10, 2009 at 8:27 PM, Jason Ruymen jas...@valvesoftware.com wrote:
A required update for Team Fortress 2 is now available. Please run
hldsupdatetool to receive update. The WAR is on!
Jason
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I just ban all IP addresses.
0.0.0.0 DENY
On Wed, Dec 9, 2009 at 11:32 AM, -xL-Trinidad
trini...@extreme-losers.org wrote:
yea, Id like to have a big list of steam ids to import to my sourcebans.
- Original Message -
From: w4rezz
To: Half-Life dedicated Win32 server mailing list
If you are running steam off a portable drive, it is most likely
fat32. Also, people running multiple operating systems still
generally will have at least one fat32 partition for compatibility
reasons.
On Sat, Dec 5, 2009 at 1:04 AM, Mike Fleener mi...@macawusa.com wrote:
I am a real world
I know in L4D1, connecting it to a steam group worked well.
I truthfully got pissed off at the L4D server system after I spent a
few hours trying to get 3 LAN servers up. With a fresh install and a
basic boot line with a next-to-empty server.cfg the servers would
crash on a map change. (Both
Make a steam group called Joebob's L4D Servers and invite everyone.
On Fri, Nov 20, 2009 at 3:25 PM, shoskins73 shoskin...@gmail.com wrote:
I'm assuming that only works if I'm the Lobby Leader? What happens if I'm
in someone elses Lobby and they start the game, will it take me to my server
I would also guess that l4d2_full will also work for installing... not
for running.
On Mon, Nov 16, 2009 at 10:51 AM, f0rkz h...@f0rkznet.net wrote:
Thanks for the tidbit of incorrect knowledge. I can't think of any
times where Valve changed a naming schema that was completely off the
rocker.
, Nov 16, 2009 at 10:54 AM, syate...@cfl.rr.com wrote:
Do we think they might release the server files early?
Sent via BlackBerry from T-Mobile
-Original Message-
From: Matthew Gottlieb matthew.j.gottl...@gmail.com
Date: Mon, 16 Nov 2009 11:51:17
To: Half-Life dedicated Win32 server
yup
On Mon, Nov 16, 2009 at 7:06 PM, Jonah Hirsch crazydog...@gmail.com wrote:
Just a bit more proof:
3.90% l4d2/left4dead2\left4dead2\maps\c1m1_hotel.bsp
Jonah Hirsch
---
Sent from Flagstaff, AZ, United States
On Mon, Nov 16, 2009 at 6:05 PM, Jonah Hirsch
Gamers are whiney little girls. One of the many reasons why it's hard
to take them seriously.
If we gamers did HALF the crap we said we would do, we would be a
force to be reckoned with. But no one really cares at the end of the
day.
On Mon, Nov 16, 2009 at 8:31 PM, Eric Pan
L4D2 out on the dot.
On Mon, Nov 16, 2009 at 10:29 PM, Craig H robolea...@gmail.com wrote:
Nice, I'm eager to get this set up and running.
On Mon, Nov 16, 2009 at 8:17 PM, Matthew Gottlieb
matthew.j.gottl...@gmail.com wrote:
Gamers are whiney little girls. One of the many reasons why it's
:17 PM, Matthew Gottlieb
matthew.j.gottl...@gmail.com wrote:
Gamers are whiney little girls. One of the many reasons why it's
hard
to take them seriously.
If we gamers did HALF the crap we said we would do, we would be a
force to be reckoned with. But no one really
Clearing the blobs doesn't work.
On Mon, Nov 16, 2009 at 11:27 PM, Ook ooksser...@zootal.com wrote:
Me neither. When the game is officially released, you'll be abel to play it
immediately. Un huh...that was supposed to be 27 minutes ago...
- Original Message -
From: Matthew Gottlieb
+time
On Mon, Nov 16, 2009 at 11:06 PM, gulfy32 gulf...@gmail.com wrote:
Updating 'left 4 dead 2 common' from version 1 to version 3
Updating 'left 4 dead 2 linux dedicated server' from version 0 to version
2
On Mon, Nov 16, 2009 at 11:01 PM, Matthew Gottlieb
matthew.j.gottl...@gmail.com
For INSTALLING, both commands work.
http://forums.srcds.com/viewtopic/12473
On Wed, Nov 11, 2009 at 2:18 PM, msleeper mslee...@ismsleeperwrong.com wrote:
No, it's left4dead. I don't know where this l4d_full rumor got
started. I think Valve used that for a week back when we were preloading
the
My link was better :(
On Wed, Nov 11, 2009 at 4:33 PM, Robert Whelan mrrjwhe...@yahoo.com wrote:
Update: Install or update HLDS game parameters:
Counter-Strike Source
ageofchivalry
diprip
dods
dystopia
episode1
esmod
, 2009 at 8:22 PM, Matthew Gottlieb
matthew.j.gottl...@gmail.com wrote:
I'm confused... does steam now work with Linux?
On Mon, Nov 2, 2009 at 7:09 PM, Jason Ruymen
jas...@valvesoftware.com
wrote:
A required update for Team Fortress 2 is now available. Please run
I'm confused... does steam now work with Linux?
On Mon, Nov 2, 2009 at 7:09 PM, Jason Ruymen jas...@valvesoftware.com wrote:
A required update for Team Fortress 2 is now available. Please run
hldsupdatetool to receive it. The specific issues include:
- Fixed client-side perf problem after
...@list.valvesoftware.com [mailto:hlds-
boun...@list.valvesoftware.com] On Behalf Of Matthew Gottlieb
Sent: 03 November 2009 01:22
To: Half-Life dedicated Win32 server mailing list
Cc: hlds_annou...@list.valvesoftware.com; Half-Life dedicated Linux
server mailing list
Subject: Re: [hlds] Team Fortress 2 Update
Then again the word of Gabe is hardly the actual time.
On Tue, Oct 27, 2009 at 5:33 PM, msleeper mslee...@ismsleeperwrong.com wrote:
No official word on the time for released. That 11pm PST is just hearsay
from the timestamp on a Steam event. Hardly the word of Gabe.
On Tue, 2009-10-27 at
October 28 @ 1am... aka midnight.
http://steamcommunity.com/games/L4D2/events/55327883716288366
So that means the game will likely come out tomorrow night or next week...
On Tue, Oct 27, 2009 at 5:40 PM, Matthew Gottlieb
matthew.j.gottl...@gmail.com wrote:
Then again the word of Gabe is hardly
With the L4D2 Demo coming out tonight I thought we super cool admin
people can wait together for the madness that is a Valve Release.
For you that don't know of SRCDS.com, we are an forum of server
admins, both new and old, who help each other out. We have also
released several tool and files to
, Oct 27, 2009 at 6:08 PM, DontWannaName! ad...@topnotchclan.comwrote:
Perhaps in your timezone but here 11pm is nothing new for valve.
On Tue, Oct 27, 2009 at 3:43 PM, Matthew Gottlieb
matthew.j.gottl...@gmail.com wrote:
October 28 @ 1am... aka midnight.
http://steamcommunity.com/games
overdue, it
changed to 1am central the 28th.
On Tue, Oct 27, 2009 at 6:08 PM, DontWannaName!
ad...@topnotchclan.comwrote:
Perhaps in your timezone but here 11pm is nothing new for valve.
On Tue, Oct 27, 2009 at 3:43 PM, Matthew Gottlieb
matthew.j.gottl...@gmail.com wrote
...@topnotchclan.comwrote:
Perhaps in your timezone but here 11pm is nothing new for valve.
On Tue, Oct 27, 2009 at 3:43 PM, Matthew Gottlieb
matthew.j.gottl...@gmail.com wrote:
October 28 @ 1am... aka midnight.
http://steamcommunity.com/games/L4D2/events/55327883716288366
So that means
Ya, I'm told it's left4dead2 to boot.
left4dead2_demo for install/update.
On Tue, Oct 27, 2009 at 8:06 PM, StevoTVR stevo...@sbcglobal.net wrote:
left4dead2
Jonah Hirsch wrote:
Hmmm.
Invalid game type 'left4dead2_demo' sepecified.
That's from trying to run ./srcds_run -game
Has anyone tested SM?
If it's based off of L4D, there is a possibility that mods will work...
On Tue, Oct 27, 2009 at 11:45 PM, Stephen Yates syate...@cfl.rr.com wrote:
Well, I got it up and running and can see it in hlsw but my TCADMIN setup is
wonky as I can't reset it from there. I had to
-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Matthew Gottlieb
Sent: Friday, October 23, 2009 9:34 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] L4D2 Demo
I know... I said that, lol.
On Fri, Oct 23, 2009 at 9:24
I'm told that the demo is preloading now. I have yet to preorder l4d2
so I can't confirm.
On Fri, Oct 23, 2009 at 8:34 PM, msleeper mslee...@ismsleeperwrong.com wrote:
Just because Gamestop is handing out the demo, that doesn't mean squat.
Look at Borderlands - they handed out that game and
I'm not seeing any changes on the hldsupdatetool list
On Fri, Oct 23, 2009 at 9:12 PM, msleeper mslee...@ismsleeperwrong.com wrote:
Confirmed, restart steam if the demo isn't in your game list. Hey what
do you know.
On Fri, 2009-10-23 at 21:08 -0500, Matthew Gottlieb wrote:
I'm told
I know... I said that, lol.
On Fri, Oct 23, 2009 at 9:24 PM, Jeff Sugar jeffsu...@gmail.com wrote:
Hes talking about cilentside preloads.
On Fri, Oct 23, 2009 at 7:18 PM, Matthew Gottlieb
matthew.j.gottl...@gmail.com wrote:
I'm not seeing any changes on the hldsupdatetool list
On Fri
Hell, you can get used P4 desktops for as cheap as $50...
On Sat, Sep 19, 2009 at 7:07 AM, Derek Denholm xfactorserv...@live.ca wrote:
Honestly, it is very cheap now to buy an old used dual core / 2gb of memory
for ~$120 and then send it off to a data center and will save you alot of
http://www.tf2items.com/profiles/76561197960435530
Enjoy
On Tue, Sep 8, 2009 at 9:20 AM, Michael Krasnowmnk...@mnkras.com wrote:
I like the way you think! is there someway to increase the player limit to
over 34 to like 50 just for spectator
On Tue, Sep 8, 2009 at 9:55 AM, tgnwells
If you hate Valve so much, you can ban all the Valve Steam IDs. Or
even better, uninstall the game and delete your server.
I seriously have no idea why people are so pissed off about this.
It's their game, let them have their fun. Are you telling me you've
NEVER abused your powers on your
THANKS! I've posted a link to your site within the srcds.com forums
since several of our members have been hit with this attack.
On Sun, Sep 6, 2009 at 1:46 PM, Kenny Logginskenny.logg...@clanao.com wrote:
Woo hoo works like a charm :) sent you some $$ via paypal and a huge thank
you!!
I have no problems with the Halos.
However, they should have given the cheaters irremovable horns or
arrows pointing down for a week. That would be even better ;)
On Wed, Sep 2, 2009 at 10:04 PM, msleepermslee...@ismsleeperwrong.com wrote:
You know, like the angels wear?
You Are Seriously Pulling The Capitalize Every Word In Your Thank You?
I forget that 95% of steam users are ~12 years old... What ever
happen to MATURE gaming? Games have a big M on them for a reason,
right?
On Wed, Aug 26, 2009 at 9:15 AM, AJ Kingpcmaster...@hotmail.com wrote:
Stop Crying
I can't join any servers (as mentioned) because of particles\water_dx80.pcf
On Mon, Aug 17, 2009 at 9:55 PM, Violent
Crimesviolentcri...@convictgaming.com wrote:
I updated my server works fine now for me.
Anthal wrote:
Clients got particles/water_dx80.pcf
Servers did not.
Anyone running
-boun...@list.valvesoftware.com] On Behalf Of Matthew Gottlieb
Sent: Tuesday, 18 August 2009 1:09 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Team Fortress 2/Day of Defeat: Source Update Relesed
I can't join any servers (as mentioned) because of particles\water_dx80
BM has it so you can set configs that run during set times.
You can use that to change the mapcycle. I think the command is:
mapcycle mycycle.txt
On Thu, Jul 2, 2009 at 4:14 PM, Karl Weckstromk...@weckstrom.com wrote:
Is it possible to vary a server's map rotation by time-of-day? I've tried a
They have gotten better...
The old sites were really easy to url-hack...
On Thu, Jul 2, 2009 at 4:26 PM, CLAN RCRclan...@gmail.com wrote:
Step 1. In Firefox go to 'Help' then select 'Report Web Forgery'
Step 2. Put the URL http://chrisaster.net in the box
Step 3. Submit form.
Step 4.
Yahoo and Bing.
Come on people. Why think for yourself when you can use google.
Now to see where I can find some old-school big floppy disks on google
for some data back up...
*boots up browser and googles Big Floppies*
AAAH MMAA EEE!
On Fri, Jun
I would say reaching out to the AA3 team would be the best bet for
this. It's also posible that they will release their own DS tool
rather then using Valve's tool.
On Fri, Jun 19, 2009 at 12:34 PM, P1cwh0r3p...@p1cwh0r3.com wrote:
I've asked on the AA3 forums about this but with all the
I checked this morning and I don't remember seeing it.
When did that become available under tools?
On Wed, Jun 17, 2009 at 7:09 PM, Steven Hartlandkill...@multiplay.co.uk wrote:
Seems the dedicated server isn't listed as an option
under the hlds tool as yet. It available under tools
on the
Autoexec is only ran when the server is launched though, right?
On Sun, Jun 14, 2009 at 11:01 PM, Michael Krasnowmnk...@gmail.com wrote:
if the hostname was changed then it should revert back if not try putting it
also in the autoexec.cfg
On Sun, Jun 14, 2009 at 11:50 PM, turb0z
exec server.cfg in the start up line might take care of it too...
On Mon, Jun 15, 2009 at 11:33 AM, Brent Vealnaslund.fan...@gmail.com wrote:
I don't know 100%, but I would assume that autoexec only loads when the
server is started
On Mon, Jun 15, 2009 at 9:26 AM, Matthew Gottlieb
What is your server.cfg?
Does it exec the other cfg file? Because that would make the name
change every time :-P
On Mon, Jun 15, 2009 at 3:21 PM, Keeperhl2li...@afksoftware.com wrote:
Does this happen on standard map configs? Could there be something in the
CEVO config that is halting
That's what the competitive leagues use for the larger matches.
I remember watching the TFC Championships in one of two 200-slot HLTV
servers. Believe it or not, all the slots were actually filled...
quite an awesome game to watch (and play).
On Tue, Jun 9, 2009 at 1:33 AM,
BeetlesMod has several triggers you can use to do that.
Post in their forums :)
On Mon, Jun 8, 2009 at 5:51 PM, Robert Paulrobertp...@gmail.com wrote:
Hi,
I'm looking for a way to auto-password my server when, say, it's got 20 or
more people in it. Bonus points if I can get it to occur only
BM can also reserve slots
On Mon, Jun 8, 2009 at 6:01 PM, Jonah Hirschcrazydog...@gmail.com wrote:
How about just using reserved slots with Sourcemod?
On 6/8/09, Robert Paul robertp...@gmail.com wrote:
Hi,
I'm looking for a way to auto-password my server when, say, it's got 20 or
more
Maybe Jason got vengeful for someone else taking his job...
On Mon, Jun 8, 2009 at 7:36 PM, Michael Krasnowmnk...@gmail.com wrote:
ditto and i think this may be the notice of the update instead of the lack
of notice
On Mon, Jun 8, 2009 at 8:33 PM, turb0z tur...@undergamer.com wrote:
I can
YOUR NOT MY FRIEND, GUY!
On Sat, Jun 6, 2009 at 5:56 AM, Yatin Vadhiaya...@yatin.co.uk wrote:
We will try our best to make you satisfied
Oh really?
Will Rogers http://www.brainyquote.com/quotes/authors/w/will_rogers.html
- I never expected to see the day when girls would get sunburned in
HLstatsX:CE or old-school LART's Mod (which is no longer updated) are
probably the best choices. Sorry, Lart needed a shout out ;)
On Thu, Jun 4, 2009 at 11:28 PM, Cc2iscooLcc2isc...@gmail.com wrote:
It'll hit a plateau and increase marginally eventually. Once you hit the 28
days you'll see it
Is this a random crash or a DOS?
How many players where on the server at the time of the crash?
On Wed, May 27, 2009 at 8:25 AM, Cc2iscooL cc2isc...@gmail.com wrote:
My servers keep hard locking (no crash, no dialog, just 100% CPU usage)
since this last update. Here's the messages I'm getting.
I posted on srcds.com
I'm guessing it comes out by early morning May 22nd... 2010
On Thu, May 21, 2009 at 5:57 PM, Alec Sanger eclyp...@hotmail.com wrote:
hell, i'll throw in $6!
Thank you,
Alec Sanger
P: 248.941.3813
F: 313.286.8945
From: ad...@firestormpcs.net
To:
WAIT! Not only do you want the update out on time, you want it to work!?
Give Valve a break :-P
On Thu, May 21, 2009 at 6:17 PM, Prof. Safto Rangen
orangens...@teamfortressclassic.de wrote:
5€ in the pot!
2009/5/22 Alec Sanger eclyp...@hotmail.com
hell, i'll throw in $6!
Thank you,
SAVE THE CLOCK TOWER!
SAVE THE CLOCK TOWER!
*Drives off in DeLorian *
On Thu, May 21, 2009 at 6:26 PM, admin ad...@firestormpcs.net wrote:
nice one hutch
On May 21, 2009, at 7:17 PM, Prof. Safto Rangen wrote:
5€ in the pot!
2009/5/22 Alec Sanger eclyp...@hotmail.com
hell, i'll throw in
is the answer!
On Thu, May 21, 2009 at 7:31 PM, Matthew Gottlieb
matthew.j.gottl...@gmail.com wrote:
SAVE THE CLOCK TOWER!
SAVE THE CLOCK TOWER!
*Drives off in DeLorian *
On Thu, May 21, 2009 at 6:26 PM, admin ad...@firestormpcs.net
wrote:
nice one hutch
On May 21, 2009, at 7:17 PM
I recognize you Mr Nut :-P
I know that I've been on TFC and NS servers back in the day which
would ban all scripts (they has some way of catching it). It's
important to remember, you are your server's admin. You can enforce
any rules that you want.
I would be interested as to what others
:(
- Original Message -
From: Matthew Gottlieb matthew.j.gottl...@gmail.com
To: Half-Life dedicated Win32 server mailing list
hlds@list.valvesoftware.com
Sent: Tuesday, May 12, 2009 9:06 PM
Subject: Re: [hlds] Any benefits with a graphics card?
That would
I agree. Lets get multi-core support rolling before we even think
about GPU support. After all, who the hell has a GPU in their server?
Unless you're one of the cool kids who have 4 280s in SLI on their server...
On Tue, May 12, 2009 at 11:48 AM, 1nsane 1nsane...@gmail.com wrote:
Valve is so
150 player mayhem. Fun game, but stupid server requirment.
-mauirixxx
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Matthew
Gottlieb
Sent: Tuesday, May 12, 2009 7:29 AM
To: Half-Life dedicated Win32 server
to offload anything to the gpu unless you have a hundred or more
concurrent operations that you need to run. You don't do it for fast math,
you do it because you need massive parallelism.
- Original Message -
From: Matthew Gottlieb matthew.j.gottl...@gmail.com
To: Half-Life dedicated
SRCDS.com and SRCDS.org are both great starting points.
SRCDS.com is a website and forums.
SRCDS.org is a wiki but it seems to currently be down...
On Wed, May 6, 2009 at 11:00 AM, Dr Stinglock ad...@hellrazor.net.au wrote:
Put your servers on that wall of text, it looks really stable.
What
IDK WTF U ROTE.
ROFLMAO PWN3D1oneoneoneoneone
On Sat, Apr 25, 2009 at 6:50 AM, Patrick Shelley sidest...@gmail.com wrote:
I think its evident that this list works just fine when msleeper doesnt
chime in with the crap that he does.
One minute he's championing the idea of this list as
Crome = Safari = Apple
Check your sources.
On Fri, Apr 24, 2009 at 12:38 AM, DontWannaName! ad...@topnotchclan.com wrote:
Firefox web forgery = Googles web forgery... Chrome = Google
___
To unsubscribe, edit your list preferences, or view the list
Firefox has it blocked already: Reported Web Forgery!
This web site at steamcommunitty-groups.awardspace.info has been
reported as a web forgery and has been blocked based on your security
preferences.
On Thu, Apr 23, 2009 at 8:21 PM, msleeper mslee...@cyberwurx.com wrote:
It will only steal it
Listen servers seem to be working, so windows servers shouldn't have
problems. Check your mods and configs?
On Tue, Apr 21, 2009 at 8:11 PM, Brian Farrell
brian.h...@velocity-servers.net wrote:
Valve, any ETA on a fix?
--
Brian Farrell
Velocity Servers Inc.
bfarr...@velocity-servers.net
, Matthew Gottlieb
matthew.j.gottl...@gmail.com wrote:
Listen servers seem to be working, so windows servers shouldn't have
problems. Check your mods and configs?
On Tue, Apr 21, 2009 at 8:11 PM, Brian Farrell
brian.h...@velocity-servers.net wrote:
Valve, any ETA on a fix?
--
Brian Farrell
Update again.
This has been fixed.
Some guys over at srcds.com confirmed this.
On Tue, Apr 21, 2009 at 8:23 PM, MAGUS magus...@gmail.com wrote:
hello,
often, my client (users) are disconnected from server and show this errors
(in steam window):
*Reliable channel overflowed* (and nothing
L4D, but it's fixed.
On Tue, Apr 21, 2009 at 8:36 PM, Zach Tate z...@tomballtech.com wrote:
What game is this in?
Zach Tate
-Original Message-
From: MAGUS [mailto:magus...@gmail.com]
Sent: Tuesday, April 21, 2009 8:24 PM
To: Half-Life dedicated Win32 server mailing list
Subject:
They use it for openings in PL maps as defense. A few scouts can stun
enough of the enemy team to push in and wipe them out before they pull
off a starting push. This give the offense more time to prepare and
push in.
Limiting scouts to 2 can fix this (for the most part).
On Tue, Apr 21, 2009
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