Re: [hlds] [hlds_linux] HLStastX usage

2008-06-23 Thread milchworld
I talked to Tobi and he fixed it: Another way to catch this problem is to stop the regex from being too greedy: This was the original line 1822 in hlstats.pl: if ($s_output =~ s/^.*L (\d\d)\/(\d\d)\/(\d{4}) - (\d\d):(\d\d):(\d\d):\s*//) This is the new fixed line 1822 in hlstats.pl if ($s_out

Re: [hlds] Source Engine Beta Available

2007-06-26 Thread milchworld
how comes an empty cs:s server (0/10 slots, no bots, de_dust2) takes 4-8 % cpu? Jason Ruymen schrieb: A new Source Engine beta is available on Steam. To receive this update, run hldsupdatetool with the command "-beta src0625". This beta update includes the following changes: - Fixed VAC icon

Re: [hlds] srctv issue?

2007-05-31 Thread milchworld
http://www.steampowered.com/v/index.php?area=stats&cc=DE valve has trouble ;) Affordablegameservers.com schrieb: anyone else notice servers (just started today) with source tv are having timeouts (responds for 10 seconds doesnt respond for 10) in hlsw and in the steam browser? When i disable sr

Re: [hlds] RE: [hlds_linux] Source Engine Dedicated server beta

2007-04-28 Thread milchworld
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] did something changed with mp_timelimit? if Mani (you know it?) extends the map = sets mp_timelimit higher the map does not run that longer but does changelevel to the same map. can't mp_timelimit be ch

Re: [hlds] Master server reporting beta

2007-03-30 Thread milchworld
Now the two bots left for two real players, but - HLSW shows 0 players, 2 bots - steam browser shows 2/10 players (correct) - steam browser shows "cpu players are present" (not correct) - on view server info both players are shown (correct) Leopard milchworld schrieb: If the serv

Re: [hlds] Master server reporting beta

2007-03-29 Thread milchworld
If the server has two bots in and i turn it from 1 to 0, - the bots are no more shown in HLSW (perhaps hlsws fault) - 0/10 players are shown in my favorites (but there are two bots) - the "cpu players are present" IS shown - right click for looking which players are on shows "Server is not respond

Re: [hlds] Tell srcds which server.cfg to load?

2007-02-14 Thread milchworld
./srcds_amd -game cstrike ... +exec server.cfg or +servercfgfile filename.cfg have a look here: http://developer.valvesoftware.com/wiki/Command_line Dan E schrieb: This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Is there a way to tell srcds.exe

Re: [hlds] sv_minrate issues

2007-01-22 Thread milchworld
yes it doesnt work. the "sv_minrate" -> 3500 is set by YOUR client. you can only see the value with "rcon sv_minrate". Whisper schrieb: -- [ Picked text/plain from multipart/alternative ] sv_minrate does not work Cheers & Thanks On 1/23/07, Neil Rajani <[EMAIL PROTECTED]> wrote: -- [ Picked

Re: [hlds] Source Engine Update Released

2007-01-17 Thread milchworld
it's sv_client_max_interp_ratio (&min) Dominick Orefice schrieb: -- [ Picked text/plain from multipart/alternative ] I'm getting an unknown command error when I type sv_min_cl_interp_ratio or sv_max_cl_interp_ratio in the server console (CSS). I tried updating again with the verify_all option,

Re: [hlds] Valve...can we get the connect command for redirect in SCRDS?

2006-12-17 Thread milchworld
please no! most admins abuse this to fill their server. when i join a dust2 server i DO NOT WANT to play italy! when i join a server where my friend is - i do not want to play on ANY other server... THANKS valve for giving us cl_restrict_server_cmds. Leo Roman Hatsiev schrieb: Seems like you

Re: [hlds] VALVe wants advertisements in CS 1.6

2006-12-08 Thread milchworld
the interview said there will be NO additional traffic or cpu-use for the servers! my conclusion => the ads will be CLIENTsided only. clients will download them like steam-updates and ads will even be activated on LAN and offline client-servers. no need to flame because you'll be unable to turn

Re: [hlds] Crashing DWP servers

2006-11-29 Thread milchworld
noone will buy a deagle in the next week -> price will decrease (-100% ?) but i guess the algorithm doesnt work correctly - even if THIS week nearly noone will spend 12K -> the price will increase... but really: valve isnt sleeping, they will see the problem and work on it... no need for us to c

Re: [hlds] server info

2006-08-23 Thread milchworld
1. ask at punkassfraggers.com 2. i'ld guess it's the MAP doing this... Leo Chorizo Omelet schrieb: Anyone ever figure this out? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of mahrsart a Sent: Friday, August 18, 2006 12:40 PM To: hlds@list.valvesoftwar

Re: [hlds] NS

2006-08-10 Thread milchworld
ns isnt dead. 536 Players on 258 Servers ! just join some servers and search for an admin who can send the files to you. Leo Dave Williams schrieb: did some quick checking on google as i have played ns in the past. seems for now the hl1 project is dead and the files will be hard to come by but

Re: [hlds] VAC in CSS.

2006-08-07 Thread milchworld
i GUESS together with the sdk update (there was a 2 seconds css update !?). hlstatsx analyses the log-files and lists all vac-banned. there are 18 today for my server. only 2-5 per day the last week! a new cheat detected? or so many people using a detected old cheat? Leopard Whisper schrieb:

Re: [hlds] srcds Crashing Woes

2006-07-10 Thread milchworld
you should install the newest gametypes.txt of mani ! this file often changes and is the main reason for being unstable: http://www.mani-admin-plugin.com/mani_admin_plugin/gametypes/gametypes.txt Frazer schrieb: You disabled hitbox detection in Mani? I will try that. I still suspect the whacky

Re: [hlds] Deat list?

2006-07-10 Thread milchworld
not "very good". yes good, noone spams and asks things steampowered forums are for. but perhaps we're just too tired/weary (?) to say srctv isnt good enough and srcds on linux has memory leak still. and and and... Leo Jason schrieb: No Traffic= very good! Jason Christof Vandewalle wrote: --

Re: [hlds] [SRCDS] Player models shaking on Windows based Counter-Strike: Source game servers

2006-05-23 Thread milchworld
on linux i've the problem that after some hours/days the weapons are shaking heavily. is this what you experienced or more than just weapons? (running NOT the beta engine! - and 24h restarts seem to minimize this problem) Stuart Stegall schrieb: Try running one server at 66 tickrate and see if

Re: [hlds] Favorite map lists?

2006-04-22 Thread milchworld
1. within 8 days my server had 35.000 kills. do u have plugins that make people not play on your server? or custom maps noone plays? 2. you should know a fun map (without freezetime?) creates much more kills per maptime (20 mins?) than other maps do. but the map isnt the most popular ! 3. do u hav

Re: [hlds] Counter-Strike: Source update released

2006-04-12 Thread milchworld
seems to be cl_minmodels 1 default now !? Alfred Reynolds schrieb: Remove any plugins you have and see if that fixes the problem. - Alfred Andreas Grimm wrote: Im server admin and got the same problem ... Update is up to date and on all servers (linux and windows) and the models are only G