An update to Day of Defeat: Source will be released within the next hour
or so. Linux servers will be updated automatically. Windows servers
will need to run the hldsupdatetool to get this update.
Here are the changes for this update:
- Added new Detonation game mode
- Added two new Detonation
Sounds great! Thanks guys!
- Original Message -
From: Jason Ruymen [EMAIL PROTECTED]
To: hlds_linux@list.valvesoftware.com; hlds@list.valvesoftware.com
Sent: Wednesday, June 28, 2006 5:47 PM
Subject: [hlds] Day of Defeat: Source update coming soon
An update to Day of Defeat: Source
@list.valvesoftware.com
Sent: Wednesday, June 28, 2006 5:47 PM
Subject: [hlds] Day of Defeat: Source update coming soon
An update to Day of Defeat: Source will be released within the next hour
or so. Linux servers will be updated automatically. Windows servers
will need to run the hldsupdatetool to get
I got to playtest these maps they were great,
I wrote a dodgy little review here.
Kingsley
- Original Message -
From: James McKenna [EMAIL PROTECTED]
To: hlds@list.valvesoftware.com
Sent: Thursday, June 29, 2006 10:36 AM
Subject: Re: [hlds] Day of Defeat: Source update coming soon
soon
I got to playtest these maps they were great,
I wrote a dodgy little review here.
Kingsley
- Original Message -
From: James McKenna [EMAIL PROTECTED]
To: hlds@list.valvesoftware.com
Sent: Thursday, June 29, 2006 10:36 AM
Subject: Re: [hlds] Day of Defeat: Source update coming soon
these maps they were great,
I wrote a dodgy little review here.
Kingsley
- Original Message -
From: James McKenna [EMAIL PROTECTED]
To: hlds@list.valvesoftware.com
Sent: Thursday, June 29, 2006 10:36 AM
Subject: Re: [hlds] Day of Defeat: Source update coming soon
Sounds great
Out of honest curiosity, why did HL2DM not ever get a spectator mode?
- Added film grain and color correction cinematic effects while in
spectator
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visit:
Why in the dod update thread?
- Original Message -
From: Darrel [EMAIL PROTECTED]
To: hlds@list.valvesoftware.com
Sent: Wednesday, June 28, 2006 6:30 PM
Subject: Re: [hlds] Day of Defeat: Source update coming soon
Out of honest curiosity, why did HL2DM not ever get a spectator mode
There are only so many hours in the day.
Darrel wrote:
Out of honest curiosity, why did HL2DM not ever get a spectator mode?
- Added film grain and color correction cinematic effects while in
spectator
___
To unsubscribe, edit your list
like 28 :)
Kingsley
- Original Message -
From: Alfred Reynolds [EMAIL PROTECTED]
To: hlds@list.valvesoftware.com
Sent: Thursday, June 29, 2006 11:07 AM
Subject: RE: [hlds] Day of Defeat: Source update coming soon
There are only so many hours in the day.
Darrel wrote:
Out of honest
29, 2006 11:07 AM
Subject: RE: [hlds] Day of Defeat: Source update coming soon
There are only so many hours in the day.
Darrel wrote:
Out of honest curiosity, why did HL2DM not ever get a spectator mode?
- Added film grain and color correction cinematic effects while
Thanks Alfred... :-)
- Original Message -
From: Alfred Reynolds [EMAIL PROTECTED]
To: hlds@list.valvesoftware.com
Sent: Wednesday, June 28, 2006 6:37 PM
Subject: RE: [hlds] Day of Defeat: Source update coming soon
There are only so many hours in the day
We live dangerously.
- Original Message -
From: Joshua Handelsman-Woolf (DogGunn) [EMAIL PROTECTED]
To: hlds@list.valvesoftware.com
Sent: Wednesday, June 28, 2006 6:48 PM
Subject: Re: [hlds] Day of Defeat: Source update coming soon
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To: hlds@list.valvesoftware.com
Sent: Wednesday, June 28, 2006 6:48 PM
Subject: Re: [hlds] Day of Defeat: Source update coming soon
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There are 28 hours in Washington. What?
On 6/29/06, Kingsley Foreman [EMAIL PROTECTED] wrote
McKenna [EMAIL PROTECTED] wrote:
We live dangerously.
- Original Message -
From: Joshua Handelsman-Woolf (DogGunn) [EMAIL PROTECTED]
To: hlds@list.valvesoftware.com
Sent: Wednesday, June 28, 2006 6:48 PM
Subject: Re: [hlds] Day of Defeat: Source update coming soon
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