[hlds] Day of Defeat: Source update coming soon

2006-06-28 Thread Jason Ruymen
An update to Day of Defeat: Source will be released within the next hour or so. Linux servers will be updated automatically. Windows servers will need to run the hldsupdatetool to get this update. Here are the changes for this update: - Added new Detonation game mode - Added two new Detonation

Re: [hlds] Day of Defeat: Source update coming soon

2006-06-28 Thread James McKenna
Sounds great! Thanks guys! - Original Message - From: Jason Ruymen [EMAIL PROTECTED] To: hlds_linux@list.valvesoftware.com; hlds@list.valvesoftware.com Sent: Wednesday, June 28, 2006 5:47 PM Subject: [hlds] Day of Defeat: Source update coming soon An update to Day of Defeat: Source

Re: [hlds] Day of Defeat: Source update coming soon

2006-06-28 Thread Tim Johnson
@list.valvesoftware.com Sent: Wednesday, June 28, 2006 5:47 PM Subject: [hlds] Day of Defeat: Source update coming soon An update to Day of Defeat: Source will be released within the next hour or so. Linux servers will be updated automatically. Windows servers will need to run the hldsupdatetool to get

Re: [hlds] Day of Defeat: Source update coming soon

2006-06-28 Thread Kingsley Foreman
I got to playtest these maps they were great, I wrote a dodgy little review here. Kingsley - Original Message - From: James McKenna [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Thursday, June 29, 2006 10:36 AM Subject: Re: [hlds] Day of Defeat: Source update coming soon

Re: [hlds] Day of Defeat: Source update coming soon

2006-06-28 Thread Kingsley Foreman
soon I got to playtest these maps they were great, I wrote a dodgy little review here. Kingsley - Original Message - From: James McKenna [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Thursday, June 29, 2006 10:36 AM Subject: Re: [hlds] Day of Defeat: Source update coming soon

Re: [hlds] Day of Defeat: Source update coming soon

2006-06-28 Thread Joshua Handelsman-Woolf (DogGunn)
these maps they were great, I wrote a dodgy little review here. Kingsley - Original Message - From: James McKenna [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Thursday, June 29, 2006 10:36 AM Subject: Re: [hlds] Day of Defeat: Source update coming soon Sounds great

Re: [hlds] Day of Defeat: Source update coming soon

2006-06-28 Thread Darrel
Out of honest curiosity, why did HL2DM not ever get a spectator mode? - Added film grain and color correction cinematic effects while in spectator ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

Re: [hlds] Day of Defeat: Source update coming soon

2006-06-28 Thread James McKenna
Why in the dod update thread? - Original Message - From: Darrel [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Wednesday, June 28, 2006 6:30 PM Subject: Re: [hlds] Day of Defeat: Source update coming soon Out of honest curiosity, why did HL2DM not ever get a spectator mode

RE: [hlds] Day of Defeat: Source update coming soon

2006-06-28 Thread Alfred Reynolds
There are only so many hours in the day. Darrel wrote: Out of honest curiosity, why did HL2DM not ever get a spectator mode? - Added film grain and color correction cinematic effects while in spectator ___ To unsubscribe, edit your list

Re: [hlds] Day of Defeat: Source update coming soon

2006-06-28 Thread Kingsley Foreman
like 28 :) Kingsley - Original Message - From: Alfred Reynolds [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Thursday, June 29, 2006 11:07 AM Subject: RE: [hlds] Day of Defeat: Source update coming soon There are only so many hours in the day. Darrel wrote: Out of honest

Re: [hlds] Day of Defeat: Source update coming soon

2006-06-28 Thread Joshua Handelsman-Woolf (DogGunn)
29, 2006 11:07 AM Subject: RE: [hlds] Day of Defeat: Source update coming soon There are only so many hours in the day. Darrel wrote: Out of honest curiosity, why did HL2DM not ever get a spectator mode? - Added film grain and color correction cinematic effects while

Re: [hlds] Day of Defeat: Source update coming soon

2006-06-28 Thread Darrel
Thanks Alfred... :-) - Original Message - From: Alfred Reynolds [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Wednesday, June 28, 2006 6:37 PM Subject: RE: [hlds] Day of Defeat: Source update coming soon There are only so many hours in the day

Re: [hlds] Day of Defeat: Source update coming soon

2006-06-28 Thread James McKenna
We live dangerously. - Original Message - From: Joshua Handelsman-Woolf (DogGunn) [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Wednesday, June 28, 2006 6:48 PM Subject: Re: [hlds] Day of Defeat: Source update coming soon -- [ Picked text/plain from multipart/alternative

Re: [hlds] Day of Defeat: Source update coming soon

2006-06-28 Thread Joshua Handelsman-Woolf (DogGunn)
] To: hlds@list.valvesoftware.com Sent: Wednesday, June 28, 2006 6:48 PM Subject: Re: [hlds] Day of Defeat: Source update coming soon -- [ Picked text/plain from multipart/alternative ] There are 28 hours in Washington. What? On 6/29/06, Kingsley Foreman [EMAIL PROTECTED] wrote

Re: [hlds] Day of Defeat: Source update coming soon

2006-06-28 Thread Joshua Handelsman-Woolf (DogGunn)
McKenna [EMAIL PROTECTED] wrote: We live dangerously. - Original Message - From: Joshua Handelsman-Woolf (DogGunn) [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Wednesday, June 28, 2006 6:48 PM Subject: Re: [hlds] Day of Defeat: Source update coming soon