A required update for Killing Floor has been released. All servers must
update to remain compatible with the public build. This update includes the
huge free "Level Up" content pack as well as many bug fixes. We are running
a free weekend from now until Sunday, and could use extra servers if anyone
Thanks for the info John.
On Thu, 2009-10-22 at 16:43 -0400, John Gibson wrote:
> A required update for Killing Floor has been released. All servers must
> update to remain compatible with the public build. This update includes the
> huge free "Level Up" content pack as well as many bug fixes. We
Yeah, thanks for the info.
Also: congrats are in order I guess. I put my new servers up this
week, only 5 instances. All five have been full constantly since
being up though. I just added three more on the VM and all of them
filled up instantly. Now if only I had something better in game to
ad
There are some third party admin tools and other things for the Unreal
engine and presumably Killing Floor. I really haven't messed with KF
much beyond simply setting it up and changing a few things.
To John/Tripwire: One thing I REALLY like about L4D (from a server op
standpoint) is the little in
:hlds-boun...@list.valvesoftware.com] On Behalf Of Steven Sumichrast
Sent: Thursday, October 22, 2009 10:10 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Required Killing Floor Update/Content Pack Released
Yeah, thanks for the info.
Also: congrats are in order I guess. I
> Sent: Thursday, October 22, 2009 10:10 PM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] Required Killing Floor Update/Content Pack Released
>
> Yeah, thanks for the info.
>
> Also: congrats are in order I guess. I put my new servers up this
>
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