es the server as well.
Anyone else has that experience?
//DiS|Fox
Homepage:
http://www.sweDiS.se/
Server:
http://dis1.hopto.org:27015
>From: "Alfred Reynolds"
>Reply-To: hlds@list.valvesoftware.com
>To:
>Subject: RE: [hlds] server crashes w/ new update
>Date: Thu, 1
d.
Any new update coming soon?
From: "Agent 001Fox" <[EMAIL PROTECTED]>
Reply-To: hlds@list.valvesoftware.com
To: hlds@list.valvesoftware.com
Subject: RE: [hlds] server crashes w/ new update
Date: Mon, 23 May 2005 10:28:50 +0200
My serveradmin for Source claims that office cr
3 servers up since Friday, Office is played regularly, no
crashes, everything runs fine.
Cheers,
Newbie
- Original Message Follows -
From: "Agent 001Fox" <[EMAIL PROTECTED]>
To: hlds@list.valvesoftware.com
Subject: RE: [hlds] server crashes w/ new update
Date: Mon, 23 M
essage
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Message -
From: "[DinoBot]Sidmind" <[EMAIL PROTECTED]>
To:
Sent: Thursday, May 19, 2005 11:00 PM
Subject: Re: [hlds] server crashes w/ new update
I checked the logs on servedoc, and both my source
servers ran fine tonight after the update!
I have had reports in our forums a
d a way to trigger it
however).
- Alfred
Original Message
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of artiecs Sent:
Friday, May 20, 2005 10:41 AM To: hlds@list.valvesoftware.com
Subject: Re: [hlds] server crashes w/ new update
> Alfred, would it be possible for you guys
RE: server crashes w/ new update (Alfred Reynolds)
4. Re: Re: What does RCON STATS CPU Really mean? (Whisper)
--__--__--
Message: 1
From: "artiecs" <[EMAIL PROTECTED]>
To:
Subject: Re: [hlds] server crashes w/ new update
Date: Fri, 20 May 2005 13:41:19 -0400
Reply-To: hlds@list.valve
however).
- Alfred
Original Message
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of artiecs Sent:
Friday, May 20, 2005 10:41 AM To: hlds@list.valvesoftware.com
Subject: Re: [hlds] server crashes w/ new update
> Alfred, would it be possible for you guys to provide to
- Original Message -
From: "Alfred Reynolds" <[EMAIL PROTECTED]>
To:
Sent: Friday, May 20, 2005 4:15 AM
Subject: RE: [hlds] server crashes w/ new update
They were warned multiple times to not use the hacks they were, so it is
upon their own heads.
- Alfred
Original
Of [EMAIL PROTECTED]
Sent: Friday, May 20, 2005 12:50 AM
To: hlds@list.valvesoftware.com
Subject: RE: [hlds] server crashes w/ new update
Alfred,
Just wondering - what was so bad about this "hack"? I
understand that it's not used anymore by Valve but you
surely know that virtually a
eh all software developers do this tooo many people to contact most the time
look at microsoft they screw people over on a daily basis
- Original Message -
From: "PiTaGoRaS" <[EMAIL PROTECTED]>
To:
Sent: Friday, May 20, 2005 3:09 AM
Subject: RE: [hlds] server crashes w/ n
at least. They might be great from API poing of view but
they are not comfortable to use... Is there a chance that
Valve leaves us with old style menus?
Thanks and regards,
Newbie
- Original Message Follows -
From: "Alfred Reynolds" <[EMAIL PROTECTED]>
To:
Subject: RE: [hld
Friday, May 20, 2005 4:10 AM
To: hlds@list.valvesoftware.com
Subject: RE: [hlds] server crashes w/ new update
I will never understand why Valve make this this kind of "fixes" that broke
something else without any warning. Is it so dificult to contact with the
Mani/AMX plugin devs, for
MAIL PROTECTED]
> > [mailto:[EMAIL PROTECTED] On Behalf Of K2 Sent:
> > Friday, May 20, 2005 12:43 AM To: hlds@list.valvesoftware.com
> > Subject: RE: [hlds] server crashes w/ new update
> >
> > > Thx Alfred for staying on top of this and offering a roll-back.
&g
part of the problem with the new binary?
>>
>> - K2
>>
>> -Original Message-
>> From: [EMAIL PROTECTED]
>> [mailto:[EMAIL PROTECTED] On Behalf Of Alfred
>> Reynolds Sent: Thursday, May 19, 2005 7:35 PM To:
>>[EMAIL PROTECTED] Subject: RE: [hlds]
dback, they should use that.
- Alfred
Original Message
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of K2 Sent:
Friday, May 20, 2005 12:43 AM To: hlds@list.valvesoftware.com
Subject: RE: [hlds] server crashes w/ new update
> Thx Alfred for staying on top of this and of
, they should use that.
- Alfred
Original Message
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of K2 Sent:
Friday, May 20, 2005 12:43 AM To: hlds@list.valvesoftware.com
Subject: RE: [hlds] server crashes w/ new update
> Thx Alfred for staying on top of this and offering a r
ay, May 19, 2005 7:35 PM
To: hlds@list.valvesoftware.com
Subject: RE: [hlds] server crashes w/ new update
I am going to do an update soon that will roll the binary back (but keep
the new de_inferno, it had a couple valuable fixes perf wise). The
de_inferno update made the whole update mandatory.
--
[ Picked text/plain from multipart/alternative ]
yes i have been getting crashes as map changes to de_inferno
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t; <[EMAIL PROTECTED]>
To:
Sent: Thursday, May 19, 2005 11:47 PM
Subject: RE: [hlds] server crashes w/ new update
I have had a couple reports of this happening on de_port. Does anyone
get it on any other Valve maps? (not third party ones).
- Alfred
Original Message
From: [EMAIL
someone running a server with no plugins or addons says he was getting
the same crashes, so that's not it.
On 5/19/05, [DinoBot]Sidmind <[EMAIL PROTECTED]> wrote:
> I checked the logs on servedoc, and both my source
> servers ran fine tonight after the update!
> I have had reports in our forums ab
yeah I run beetle mod on mine and im having problems
- Original Message -
From: "[DinoBot]Sidmind" <[EMAIL PROTECTED]>
To:
Sent: Friday, May 20, 2005 1:00 AM
Subject: Re: [hlds] server crashes w/ new update
I checked the logs on servedoc, and both my source
servers ran fi
I checked the logs on servedoc, and both my source
servers ran fine tonight after the update!
I have had reports in our forums about Manimod not
working though.(I am running version i.) I
think(updated mani monday)
I Hope it's not Mani mod causing the crash, has anyone
with out it had problems?
Awesome on that one as well Alfred... keep the news coming...
Jim
- Original Message -
From: "Clayton Macleod" <[EMAIL PROTECTED]>
To:
Sent: Thursday, May 19, 2005 10:37 PM
Subject: Re: [hlds] server crashes w/ new update
awesome, thanks for the heads up
On 5/19/05,
PROTECTED]>
To:
Sent: Friday, May 20, 2005 12:12 AM
Subject: Re: [hlds] server crashes w/ new update
roll back? never gonna happen cap'n.
VALVe needs to get over the total control attitude and set up a beta
update program.
this is just too unprofessional for any serious software company in
t
Thursday, May 19, 2005 10:12 PM
Subject: Re: [hlds] server crashes w/ new update
roll back? never gonna happen cap'n.
VALVe needs to get over the total control attitude and set up a beta
update program.
this is just too unprofessional for any serious software company in
today's market.
Jim wr
On 20/05/2005 5:34 p.m., Alfred Reynolds wrote:
I am going to do an update soon that will roll the binary back (but keep
the new de_inferno, it had a couple valuable fixes perf wise). The
de_inferno update made the whole update mandatory.
- Alfred
Jolly good! :)
-Simon
_
awesome, thanks for the heads up
On 5/19/05, Alfred Reynolds <[EMAIL PROTECTED]> wrote:
> I am going to do an update soon that will roll the binary back (but keep
> the new de_inferno, it had a couple valuable fixes perf wise). The
> de_inferno update made the whole update mandatory.
>
> - Alfred
Garner
Sent: Thursday, May 19, 2005 10:26 PM To: hlds@list.valvesoftware.com
Subject: Re: [hlds] server crashes w/ new update
> On 20/05/2005 3:47 p.m., Alfred Reynolds wrote:
> > I have had a couple reports of this happening on de_port. Does
> > anyone get it on any other Valve m
ginal Message -
From: "Simon Garner" <[EMAIL PROTECTED]>
To:
Sent: Friday, May 20, 2005 12:26 AM
Subject: Re: [hlds] server crashes w/ new update
On 20/05/2005 3:47 p.m., Alfred Reynolds wrote:
I have had a couple reports of this happening on de_port. Does anyone
get it on any other V
On 20/05/2005 3:47 p.m., Alfred Reynolds wrote:
I have had a couple reports of this happening on de_port. Does anyone
get it on any other Valve maps? (not third party ones).
- Alfred
Seems to be happening on all maps.
Save us Alfred, teh servers are dyiinng!
On a related note, why was this a requir
0, 2005 12:12 AM
Subject: Re: [hlds] server crashes w/ new update
roll back? never gonna happen cap'n.
VALVe needs to get over the total control attitude and set up a beta
update program.
this is just too unprofessional for any serious software company in
today's market.
Jim wrote:
Second that
wouldn't be the first time they've rolled back changes, what are you
talking about? heh
On 5/19/05, Steve Tilson <[EMAIL PROTECTED]> wrote:
> roll back? never gonna happen cap'n.
>
> VALVe needs to get over the total control attitude and set up a beta
> update program.
> this is just too unprofess
ny
crashes...
- Original Message -
From: "Clayton Macleod" <[EMAIL PROTECTED]>
To:
Sent: Thursday, May 19, 2005 9:45 PM
Subject: Re: [hlds] server crashes w/ new update
roll back please!
--
Clayton Macleod
___
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client crashes happen the instant that either I kill someone or
someone kills me. Happening a LOT. argh.
On 5/19/05, Jim <[EMAIL PROTECTED]> wrote:
> Second that one... on the changes... I would rather roll back... too many
> crashes...
--
Clayton Macleod
Second that one... on the changes... I would rather roll back... too many
crashes...
- Original Message -
From: "Clayton Macleod" <[EMAIL PROTECTED]>
To:
Sent: Thursday, May 19, 2005 9:45 PM
Subject: Re: [hlds] server crashes w/ new update
roll back please!
--
ay, May 19, 2005 9:34 PM
Subject: Re: [hlds] server crashes w/ new update
mani plugin works for first menu but no sub menu shows.
I guess a lot changed with this update eh?
Oh well... guess i'll put in a "Server will frequently crash due to
recent update" in the MOTD.
And just let t
cs_compound just crashed the server with that sound message too.
--
Clayton Macleod
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roll back please!
--
Clayton Macleod
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just crashed on de_prodigy :o
It sucesfully went through 5 other maps before crashing
cs_italy, de_dust, de_aztec, cs_office, de_dust2
- Original Message -
From: "Jim" <[EMAIL PROTECTED]>
To:
Sent: Friday, May 20, 2005 12:24 AM
Subject: Re: [hlds] server crashes w/ new upd
my client's crashed three times in the past 5 minutes too, twice on
italy and once on compound, haven't repeated a server crash yet
though.
--
Clayton Macleod
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e: [hlds] server crashes w/ new update
> Alfred,
>
> I have seen it on cs_compound and de_Inferno adding to the list.
>
> Jim
> - Original Message -
> From: "Alfred Reynolds" <[EMAIL PROTECTED]>
> To:
> Sent: Thursday, May 19, 2005 8:47 PM
> Subjec
Alfred,
I have seen it on cs_compound and de_Inferno adding to the list.
Jim
- Original Message -
From: "Alfred Reynolds" <[EMAIL PROTECTED]>
To:
Sent: Thursday, May 19, 2005 8:47 PM
Subject: RE: [hlds] server crashes w/ new update
I have had a couple reports of this happ
it was, because auto-update kicked in.
On 5/19/05, Steve Tilson <[EMAIL PROTECTED]> wrote:
> I delayed updating and all my servers emptied out.
> Must be a mandatory update.
> Hope it works after the update.
--
Clayton Macleod
___
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: "Ruiner" <[EMAIL PROTECTED]>
To:
Sent: Thursday, May 19, 2005 8:41 PM
Subject: Re: [hlds] server crashes w/ new update
148 minutes uptime, 24 players server.. no crash yet. Does it crash on a
particular map for you? Any 3rd party mods?
- Original Message -
From: "K2&qu
I delayed updating and all my servers emptied out.
Must be a mandatory update.
Hope it works after the update.
dackz wrote:
Experiencing exactly what you've just described as well.
Clayton Macleod wrote:
I don't know about frequent, but I just noticed mine had gone crazy,
eating 99%+ CPU and was sp
well, someone else just reported the same crash with NO plugins, so...
On 5/19/05, K2 <[EMAIL PROTECTED]> wrote:
> I use Mani admin plugin... I started searching their forums right after I
> sent out this email. Turns out the menus for the plugin no longer work, and
> some ppl have reported crashe
8:41 PM To: hlds@list.valvesoftware.com
Subject: Re: [hlds] server crashes w/ new update
148 minutes uptime, 24 players server.. no crash yet. Does it crash
on a particular map for you? Any 3rd party mods?
- Original Message -
From: "K2" <[EMAIL PROTECTED]>
To:
Sent: Thursda
Experiencing exactly what you've just described as well.
Clayton Macleod wrote:
I don't know about frequent, but I just noticed mine had gone crazy,
eating 99%+ CPU and was spamming console with this message, as I just
mentioned in the other thread:
Could not AllocSound() for InsertSound() (DLL)
Fr
three of my servers crashed on
de_inferno. What exactly was updated with that map?
- K2
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Ruiner
Sent: Thursday, May 19, 2005 5:41 PM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] server crashes w/ new update
BINGO!!! exactly my problem its pissing the shit out of me too I wish I knew
what sound and such
- Original Message -
From: "Clayton Macleod" <[EMAIL PROTECTED]>
To:
Sent: Thursday, May 19, 2005 10:41 PM
Subject: Re: [hlds] server crashes w/ new update
I don't know
@list.valvesoftware.com
Subject: Re: [hlds] server crashes w/ new update
> 148 minutes uptime, 24 players server.. no crash yet. Does it crash
> on a particular map for you? Any 3rd party mods?
>
> - Original Message -
> From: "K2" <[EMAIL PROTECTED]>
> To:
> Sent: Thur
148 minutes uptime, 24 players server.. no crash yet. Does it crash on a
particular map for you? Any 3rd party mods?
- Original Message -
From: "K2" <[EMAIL PROTECTED]>
To:
Sent: Thursday, May 19, 2005 11:32 PM
Subject: [hlds] server crashes w/ new update
> I th
I don't know about frequent, but I just noticed mine had gone crazy,
eating 99%+ CPU and was spamming console with this message, as I just
mentioned in the other thread:
Could not AllocSound() for InsertSound() (DLL)
Free Sound List is full!
On 5/19/05, K2 <[EMAIL PROTECTED]> wrote:
> I think we
mine crash at random times but yeah...
- Original Message -
From: "K2" <[EMAIL PROTECTED]>
To:
Sent: Thursday, May 19, 2005 10:32 PM
Subject: [hlds] server crashes w/ new update
I think we might have a serious problem with the newest update. I run three
22 player p
I think we might have a serious problem with the newest update. I run three
22 player public cs: source servers... all three have crashed now when they
get to capacity. The monitor/startup script I use (serverdoc) cant even
restart them when they crash, even tho it supports the new challenge/query
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