This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
also im speaking of source servers :) forgot that info.
--
___
To unsubscribe, edit your list preferences, or view the list archives, please
visit:
ht
This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
Did sv_downloadurl ever get fixed?? As we used to have it on our server, it
would disconect clients if the webserver didnt have a file instead of bringing
them back to dl of accual game server.
Wond
Good job.
I figured it must've had something to do with it.
Now you need to become a brave soul like me and install 6.0 and run
it with ULE :)
/ges
At 05:00 PM 9/12/2005, Steven Hartland wrote:
Largely thanks for Alfred I've managed to track down this issue
where the server reports the follow
What is you motherboard chipset.
I have seen some reports for the clock running twice as fast on amd64
machines with certain chipsets.
Try booting with noacpi.
On Mon, 2005-09-12 at 21:28 +, Fr0x Fr0x wrote:
> Hello,
>
> I am running HLDS (with no addon) on an AMD64 3000+ processor.
> The OS
Hello,
I am running HLDS (with no addon) on an AMD64 3000+ processor.
The OS is Debian Sarge 3.1, here is the uname -a output:
- Linux localhost 2.6.12.5 #1 Tue Aug 16 15:04:49 CEST 2005 x86_64 GNU/Linux
I am experiencing some problems in game.
Sometimes, the weapon swichting becomes twice as fas
Largely thanks for Alfred I've managed to track down this issue
where the server reports the following on startup on FreeBSD
Assertion Failed: 0 == iRet
The solution is to set kern.ipc.maxsockbuf = 524288.
This can be done either on the command line with:
sysctl kern.ipc.maxsockbuf=524288
or in
Geovani Rodrigues Moreira wrote:
they have a valid key
valid account
can join in others servers, but can't join to the local isp server,
and server is a valid ip address, no lan ip address,
this is the problem,
to the others they don't get steam ticket error
only to the local isp server.
-
--
[ Picked text/plain from multipart/alternative ]
What game will indeed help. But for our DOD server we are using shrikbot.
Not great but enough to popluate a server.
I hear strumbot is good but its no longer updated because the guy who makes
it is on the Red Cross missing persons list from the
What game?
-James
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Thomas N.
Stefanidis
Sent: Monday, September 12, 2005 12:08 PM
To: hlds_linux@list.valvesoftware.com
Subject: [hlds_linux] Adding bots
Hello.
I'm thinking of adding bots on some servers.
Hello.
I'm thinking of adding bots on some servers.
Anyone have anything to suggest?
Thank you.
Thomas
___
To unsubscribe, edit your list preferences, or view the list archives, please
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux
10 matches
Mail list logo