Re: [hlds_linux] Any Ideas On Release Of Upgraded 64-Bit Binary?

2005-09-15 Thread Gary
I'm not speaking for valve, but I'm guessing when they started the original design they wanted to stick with 32bit architecture. At 01:30 AM 9/16/2005, forb wrote: I write, nothing nearly as complex yet but I'm working on porting my own stuff to 64bit. The real question is why release 32bit wit

[hlds_linux] Re: hlds_linux digest, Vol 1 #4616 - 12 msgs

2005-09-15 Thread Dan Sorenson
At 10:08 PM 9/15/2005 -0700, Alfred wrote: >It will be released when its ready. Translation: We've better things to work on, like fixing the bugs in other games, getting DoD:S ready to ship, and testing all the changes that going from a 32-bit OS to a 64-bit OS requires. Gee, your 64-bit

Re: [hlds_linux] Any Ideas On Release Of Upgraded 64-Bit Binary?

2005-09-15 Thread forb
I write, nothing nearly as complex yet but I'm working on porting my own stuff to 64bit. The real question is why release 32bit without 64bit? You split the community by doing that, though there may not be nearly as many 64bit players/servers as 32bit, why release 32bit vac2 w/o 64bit? Gary wr

RE: [hlds_linux] Any Ideas On Release Of Upgraded 64-Bit Binary?

2005-09-15 Thread Gary
When you want to go 64bit native code, you have to change alot of things around (timecode etc) plus they want to do windows 64 server code. Before you decide to flame valve, at least understand the complexity of transforming x86 to x64. At 03:46 PM 9/15/2005, Jeff Martin wrote: Gotta love these

Re: [hlds_linux] 9/15 Client Update = Screwed Pooch?

2005-09-15 Thread Mahmoud Foda
-- [ Picked text/plain from multipart/alternative ] Ohhh snap. GJ VALVE NICE FAST FIX!!! EA could learn something here!! On 9/15/05, Mike Knight <[EMAIL PROTECTED]> wrote: > > I can confirm this. Not for DoD, but for CS 1.6. Oddly enough, some of > our clients are still able to connect. > >

Re: [hlds_linux] 9/15 Client Update = Screwed Pooch?

2005-09-15 Thread Mike Knight
I can confirm this. Not for DoD, but for CS 1.6. Oddly enough, some of our clients are still able to connect. The problem is not specific to 32 or 64 bit servers and steam client logouts don't seem to fix it. The errors in the console are the generic "No Steam Logon" ones. Husayn ibn al-Samar

Re: [hlds_linux] 9/15 Client Update = Screwed Pooch?

2005-09-15 Thread Kingsley Foreman
that should now be fixed... :) - Original Message - From: "Husayn ibn al-Samarqandi" <[EMAIL PROTECTED]> To: Sent: Friday, September 16, 2005 10:50 AM Subject: [hlds_linux] 9/15 Client Update = Screwed Pooch? Folks: After the client update today no one can connect to the DoD server

[hlds_linux] 9/15 Client Update = Screwed Pooch?

2005-09-15 Thread Husayn ibn al-Samarqandi
Folks: After the client update today no one can connect to the DoD server I run. I checked to see if by chance there was a server update. Nope. Is anyone else having this problem? "Insane" Husayn ___ To unsubscribe, edit your list preferences, or view

RE: [hlds_linux] Any Ideas On Release Of Upgraded 64-Bit Binary?

2005-09-15 Thread Jeff Martin
Yes, that's what I was saying, I was being sarcastic! It is defiantly not the correct answer. That's like say you go to the shop to get your car fixed, you pay good money for it, then they tell you, it'll be done whenever. Could be tomorrow could be next year, in other words we could really care le

RE: [hlds_linux] Any Ideas On Release Of Upgraded 64-Bit Binary?

2005-09-15 Thread Jeff Martin
Sure, I understand this, my issue with it is that I run a GSP, and VAC2 won't work unless you are running in 32 bit mode, which makes all my customers complain they aren't running VAC2 etc etc if I run them in 64-bit mode. I could care less as I feel that VAC is pretty much worthless in general, bu

RE: [hlds_linux] Any Ideas On Release Of Upgraded 64-Bit Binary?

2005-09-15 Thread ray
No, actually, what the fuck kind of condescending answer is that? X64 has been around for quite a while now and people have been asking for the same amount of time. If you don't have a clue then say you don't goddamned know don't sit in your office shooting your mouth off about "when it's ready." M

Re: [hlds_linux] Any Ideas On Release Of Upgraded 64-Bit Binary?

2005-09-15 Thread Mahmoud Foda
-- [ Picked text/plain from multipart/alternative ] There might be a legit reason for not updating. Besides the fact that if its not broke, dont fix it. Its also that fact that when you update or fix something, you usally break something else. This is very well known with valve and early steam lol.

RE: [hlds_linux] Any Ideas On Release Of Upgraded 64-Bit Binary?

2005-09-15 Thread Jeff Martin
Gotta love these type of responses, I understand things take time, but this thing is showing last update of: Protocol version 47 Exe version 1.1.2.5/Stdio (cstrike) Exe build: 15:00:17 Jul 21 2004 (2827) I guess it takes a year to update it...LOL... funny stuff. -Original Message- From:

RE: [hlds_linux] Any Ideas On Release Of Upgraded 64-Bit Binary?

2005-09-15 Thread Alfred Reynolds
It will be released when its ready. - Alfred Original Message From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Jeff Martin Sent: Thursday, September 15, 2005 12:27 PM To: hlds_linux@list.valvesoftware.com Subject: [hlds_linux] Any Ideas On Release Of Upgraded 64-Bit Binary?

Re: [hlds_linux] new hlds update?

2005-09-15 Thread Mahmoud Foda
-- [ Picked text/plain from multipart/alternative ] Have you tried a clean install of HLDS? If you have then i dunno. Have you tried running the server without metamod? Just default? If it doesn't crash then try getting a uncompiled version of metamod and compile it yourself. Its not that hard. It

[hlds_linux] Any Ideas On Release Of Upgraded 64-Bit Binary?

2005-09-15 Thread Jeff Martin
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] It's been quite a while now since we've had a new release of the 64-bit Binary.. I can't even run my servers in VAC2 mode unless I force it to run in 320bit mode. Any ideas on when its going to get upda

Re: [hlds_linux] Lan and net server problem

2005-09-15 Thread carter
has anyone else stopped getting list emails since the 10th ? Of course, I wouldnt see your replies since I seem to have "fallen off" the list Geovani Rodrigues Moreira wrote: they have a valid key valid account can join in others servers, but can't join to the local isp server, and server is

Re: [hlds_linux] new hlds update?

2005-09-15 Thread kama
I have upgraded metamod today. But it still crashes. Any more ideas what can cause these crashes? /Bjorn On Thu, 15 Sep 2005, kama wrote: > > Random crashes... > > Previous installs never crashed. Only the latest. I tried the -beta > linuxbeta switch. But it still crashes. I have 8 servers run

Re: [hlds_linux] pre-load of DoD:Source server?!

2005-09-15 Thread Mahmoud Foda
-- [ Picked text/plain from multipart/alternative ] ps au does it for me. But i was running some linux performance programs. They log averages. During heavy load and light loads of the day. But during heavy loads it shows my machine running a 26 slot dod server, a 2nd 26 slot dod server, 16 slot CS

RE: [hlds_linux] pre-load of DoD:Source server?!

2005-09-15 Thread Simon Lange
Hi "Axer" > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of > aXeR (AmmoBOX) > Sent: Thursday, September 15, 2005 5:25 PM > To: hlds_linux@list.valvesoftware.com > Subject: Re: [hlds_linux] pre-load of DoD:Source server?! > > By average load I assume y

Re: [hlds_linux] pre-load of DoD:Source server?!

2005-09-15 Thread aXeR \(AmmoBOX\)
By average load I assume you are referring to the 5minute average (the 1st number out of the 3 along the top line of 'top' If so, that does not represent CPU load, it represents how many processes are waiting for cycle time iirc. Regards, - Original Message - From: "Simon Lange" <[EMAIL

RE: [hlds_linux] pre-load of DoD:Source server?!

2005-09-15 Thread Marcel
Hi, Will the CPU Usage be more, less or same as CS:S? - Marcel | -Original Message- | From: [EMAIL PROTECTED] [mailto:hlds_linux- | [EMAIL PROTECTED] On Behalf Of Alfred Reynolds | Sent: Thursday, September 15, 2005 9:44 AM | To: hlds_linux@list.valvesoftware.com | Subject: RE: [hlds_lin

RE: [hlds_linux] pre-load of DoD:Source server?!

2005-09-15 Thread Simon Lange
Hi Mahmoud > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of > Mahmoud Foda > Sent: Thursday, September 15, 2005 5:00 PM > To: hlds_linux@list.valvesoftware.com > Subject: Re: [hlds_linux] pre-load of DoD:Source server?! > > -- > [ Picked text/plain fr

Re: [hlds_linux] pre-load of DoD:Source server?!

2005-09-15 Thread Mahmoud Foda
-- [ Picked text/plain from multipart/alternative ] ohhh riight. Can't wait to get it and play around. But i bet it wont be that much different then the release of CS:S. That was a bad night. For client or server. So many weak servers running 64 man pubs. I mean they were Pentium 3's with 64 slots.

RE: [hlds_linux] pre-load of DoD:Source server?!

2005-09-15 Thread Alfred Reynolds
The server will be made available a couple days before the client release, details will be posted to this list then. - Alfred Original Message From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of [EMAIL PROTECTED] Sent: Thursday, September 15, 2005 12:40 AM To: hlds_linux@list.v

[hlds_linux] pre-load of DoD:Source server?!

2005-09-15 Thread sirtom__
http://www.steampowered.com/index.php?area=news&id=443 Pre-loading of DoD:Source began last night, is it possible to load the ded. server too? Some days before official release? ___ To unsubscribe, edit your list preferences, or view the list archives

Re: [hlds_linux] new hlds update?

2005-09-15 Thread kama
Random crashes... Previous installs never crashed. Only the latest. I tried the -beta linuxbeta switch. But it still crashes. I have 8 servers running, so in average its 4-5 crashes per server per day. I do restart the servers 06:00 every day. /Bjorn On Wed, 14 Sep 2005, Gary wrote: > What do