RE: [hlds_linux] Two bugs in srcds (shutdown process)

2006-03-15 Thread Alfred Reynolds
The first error is a destruction order problem, it doesn't effect server operation in any way (so ignore it :) The second isn't a leak, it is just pointing out the game events key values aren't explicitly deleted on exit (which is fine, you are exiting :) Craig Moore wrote: > I experienced this bu

Re: [hlds_linux] Two bugs in srcds (shutdown process)

2006-03-15 Thread Craig Moore
I experienced this bug today, good thing I used the search function before I sent the e-mail. On 3/10/06, W0kk3L <[EMAIL PROTECTED]> wrote: > Two errors while shutting down a CS:S server: > > L 03/10/2006 - 22:41:28: server_message: "quit" > threadtools.cpp (237) : Assertion Failed: Thread synchro

Re: [hlds_linux] VAC2 implementation for 64-bit binaries, status?

2006-03-15 Thread abshnasko
-- [ Picked text/plain from multipart/alternative ] Who wants to get a project going on Sourceforge... use the source SDK and write our own server. Possible? -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: ht

Re: [hlds_linux] VAC2 implementation for 64-bit binaries, status?

2006-03-15 Thread Tom
Like the good old times. When Valve was forced to ban this one guy off the list. What was his name again? Darn I forgot. If I recall correctly he jumped onto this one guys back, Hounddawg or something along those lines. :o) Tom - Original Message - From: "Kingsley Foreman" <[EMAIL PROTECT

Re: [hlds_linux] VAC2 implementation for 64-bit binaries, status?

2006-03-15 Thread Saint K.
Haleluja! - Original Message - From: "RaynServ" <[EMAIL PROTECTED]> To: Sent: Wednesday, March 15, 2006 8:17 PM Subject: Re: [hlds_linux] VAC2 implementation for 64-bit binaries, status? -- [ Picked text/plain from multipart/alternative ] Another pompus asshole remark from Valve. Why w

Re: [hlds_linux] VAC2 implementation for 64-bit binaries, status?

2006-03-15 Thread W0kk3L
Agreed, Alfred and all other serveradmins who take their hobby/job serious, keep up the good work. Bug appear in every progam. So why not in this program. We have the possibility to bugtest. If you don't bugtest, then don't complain if the stable versions contain bugs. Now, lets keep this mailin

Re: [hlds_linux] VAC2 implementation for 64-bit binaries, status?

2006-03-15 Thread Evaldas Zilinskas
Wow, that was fast. Thanks :) - Original Message - From: "Alfred Reynolds" <[EMAIL PROTECTED]> To: Sent: Wednesday, March 15, 2006 11:26 PM Subject: RE: [hlds_linux] VAC2 implementation for 64-bit binaries, status? Please join the hlcoders list. We are working on a SDK update now that

Re: [hlds_linux] VAC2 implementation for 64-bit binaries, status?

2006-03-15 Thread kama
Well, to defend Alfred, he have stated it several times before that it is not top priority to get VAC2 to work on 64bit. Allthough the way he wrote it can get interpreted as kind of besserwisser attitude. Also that kind of language is not getting you anywhere other than to piss someone off. A mor

RE: [hlds_linux] VAC2 implementation for 64-bit binaries, status?

2006-03-15 Thread Alfred Reynolds
Please join the hlcoders list. We are working on a SDK update now that will get VS2005 working by default. There are also articles available on developer.steampowered.com that tell you how to do it yourself. - Alfred Evaldas Zilinskas wrote: > I do agree about the SDK. We are (a team with ~6 memb

Re: [hlds_linux] VAC2 implementation for 64-bit binaries, status?

2006-03-15 Thread carter
raynserv - send me YOUR home address and ill mail you some tissues. Valave has no responsibility to you whatsoever. If you are foolish enough to install a binary blindly, then you have your cake - why not eat it in the bed of ignorance you lie on. If you were half the GSP you would like us all to

Re: [hlds_linux] VAC2 implementation for 64-bit binaries, status?

2006-03-15 Thread Evaldas Zilinskas
I do agree about the SDK. We are (a team with ~6 members) creating a mod and we need to buy a VS2003, because VALVe has no free time to fix things with VS2005 (that one is free as you know). - Original Message - From: "Matt Judge" <[EMAIL PROTECTED]> To: Sent: Wednesday, March 15, 2006 9

Re: [hlds_linux] VAC2 implementation for 64-bit binaries, status?

2006-03-15 Thread Matt Judge
abshnasko randomly typed the following on 03/15/2006 09:18 PM: -- [ Picked text/plain from multipart/alternative ] He may have gone a little over the top, but Valve really does need to get its shit together. They are a software company... they can't half-ass. I run quite a few servers as well, an

Re: [hlds_linux] VAC2 implementation for 64-bit binaries, status?

2006-03-15 Thread Kingsley Foreman
someone want to get this arsehat of the list. - Original Message - From: "RaynServ" <[EMAIL PROTECTED]> To: Sent: Thursday, March 16, 2006 7:08 AM Subject: Re: [hlds_linux] VAC2 implementation for 64-bit binaries, status? -- [ Picked text/plain from multipart/alternative ] "BETA" is

Re: [hlds_linux] VAC2 implementation for 64-bit binaries, status?

2006-03-15 Thread Michael Berkowitz
Wrong. Read back in the mailing list a bit - I posted the valve press announcement from 2003 where they said 30% or more and it will get better. We saw a lot more than that and it was great. Then bam last june valve puts out vac2 with no 64bit so we are forced to run 32 bit. What does that m

Re: [hlds_linux] VAC2 implementation for 64-bit binaries, status?

2006-03-15 Thread RaynServ
-- [ Picked text/plain from multipart/alternative ] "BETA" is the status of what they call "STABLE". STEAM_0:1: up for grabs. Contact offlist. On 3/15/06, Seghers Bart <[EMAIL PROTECTED]> wrote: > > First thing you are wrong: Valve isn't supported by nVidia nor by ATi, yes > HL² was optimized

Re: [hlds_linux] VAC2 implementation for 64-bit binaries, status?

2006-03-15 Thread Brandon R. Miller
Steam/Valve does not charge a license fee to allow you to host their games. If it doesn't work right on linux then change to Windows. One-time fee $130 for WinXP Pro 64-Bit: http://froogle.google.com/froogle?hl=en&btnG=Search&q=Microsoft+Windows+XP+Pro+X64+En+64-Bit+Operating+System&lmode=online&

Re: [hlds_linux] VAC2 implementation for 64-bit binaries, status?

2006-03-15 Thread Joseph Laws
He does have a point. Without GSPs and other companies hosting servers for their online only games, they'd have to either host the 60,000 servers (or whatever # they are) themselves (in what, 5 continents?) or they could just kiss multiplayer development goodbye. What good is a game you can only

RE: [hlds_linux] VAC2 implementation for 64-bit binaries, status?

2006-03-15 Thread Seghers Bart
First thing you are wrong: Valve isn't supported by nVidia nor by ATi, yes HL² was optimized and built on Radeon card period that's all their is. Second were you forced to run the BETA? No, it was a free choice. Third I really don't see how you or your company can fund Valve. Fourth Alfred can only

Re: [hlds_linux] VAC2 implementation for 64-bit binaries, status?

2006-03-15 Thread Jonas Tärnström
I agree, don't really see the need for 64-bits that badly. You would gain a couple of percent performance 5% tops I would estimate. My thoughts about HLDS on AMD64: None of the integer arithmetics does really need 64 bits since they were first written for a 386 (32-bits) The only advantage with r

Re: [hlds_linux] VAC2 implementation for 64-bit binaries, status?

2006-03-15 Thread abshnasko
-- [ Picked text/plain from multipart/alternative ] He may have gone a little over the top, but Valve really does need to get its shit together. They are a software company... they can't half-ass. I run quite a few servers as well, and every time a new update comes out something stops working. SRCD

Re: [hlds_linux] VAC2 implementation for 64-bit binaries, status?

2006-03-15 Thread Bart van den Heuvel
It seems that private RaynServ is in a bit of a shellshock... > -- > [ Picked text/plain from multipart/alternative ] > Eight 100-tickrate pubs at 32-slots gone. Uninstall of STEAM successful. > Enjoy helping Valve fund their vacations. Our hardware is in the top 3% of > any GSP on the planet and

Re: [hlds_linux] VAC2 implementation for 64-bit binaries, status?

2006-03-15 Thread Brandon R. Miller
Anger management anyone? - Original Message - From: "RaynServ" <[EMAIL PROTECTED]> To: Sent: Wednesday, March 15, 2006 1:55 PM Subject: Re: [hlds_linux] VAC2 implementation for 64-bit binaries, status? -- [ Picked text/plain from multipart/alternative ] Eight 100-tickrate pubs at 32-s

Re: [hlds_linux] VAC2 implementation for 64-bit binaries, status?

2006-03-15 Thread DJ (e-Plutonia Inc.)
-- [ Picked text/plain from multipart/alternative ] Personally, I've heard of a few blackhats looking into jacking the source codes, I am pretty sure if they ever pull that off they will begin their own builds of HLDS / SRCDS. On 3/15/06, Bart van den Heuvel <[EMAIL PROTECTED]> wrote: > > Hahahaaa

Re: [hlds_linux] VAC2 implementation for 64-bit binaries, status?

2006-03-15 Thread RaynServ
-- [ Picked text/plain from multipart/alternative ] Eight 100-tickrate pubs at 32-slots gone. Uninstall of STEAM successful. Enjoy helping Valve fund their vacations. Our hardware is in the top 3% of any GSP on the planet and we're using it to support companies that support the people that pay thei

Re: [hlds_linux] VAC2 implementation for 64-bit binaries, status?

2006-03-15 Thread Bart van den Heuvel
Hahah What's the deal today! Must be a full moon out or something. Dude chill It's free, it's your choice. If you don't want to run Valve, please don't. I did not follow the whole thread on the 64bit stuff but, i must be missing something big. You make it sound like it's a must have. You

Re: [hlds_linux] VAC2 implementation for 64-bit binaries, status?

2006-03-15 Thread RaynServ
-- [ Picked text/plain from multipart/alternative ] Another pompus asshole remark from Valve. Why we put up with not just YOUR smartass comments but the flagrant bullshit coming out of your company is fucking AMAZING. Personally, we're dropping all of Valve's products that we run for the community

Re: [hlds_linux] Re: cpu usage>90% since last update (with nice -10

2006-03-15 Thread Joseph Laws
/me prepares for the "free updates" crowd to make us feel ashamed of ourselves. abshnasko wrote: -- [ Picked text/plain from multipart/alternative ] Intead of releasing a crappy server update every few days, why not wait a few weeks and release one that actually works? Just an idea. -- ___

Re: [hlds_linux] Re: cpu usage>90% since last update (with nice -10

2006-03-15 Thread abshnasko
-- [ Picked text/plain from multipart/alternative ] Intead of releasing a crappy server update every few days, why not wait a few weeks and release one that actually works? Just an idea. -- ___ To unsubscribe, edit your list preferences, or view the list

SV: [hlds_linux] Re: cpu usage>90% since last update (with nice -10

2006-03-15 Thread Ari Iivari
Ok I found old core files before update Now seems server work normaly again Files can be downloaded at http://www.ddc-server.se/html/download/hlds.rar Regards Ari -Ursprungligt meddelande- Från: Ari Iivari Skickat: den 15 mars 2006 07:43 Till: 'hlds_linux@list.valvesoftware.com' Ämne: