Re: [hlds_linux] Counter-strike Source Orangebox Update

2010-06-23 Thread Gene Hardesty
u meantestedlet alone ready. On Wed, Jun 23, 2010 at 11:32 PM, Kyle Sanderson wrote: > Couldn't agree more Adam, it's absolutely retarded that this was > pushed with all of the issues that there still are. > > Thanks, > Kyle. > > On Wed, Jun 23, 2010 at 11:15 PM, Adam Thorn > wrote: > >

Re: [hlds_linux] Counter-strike Source Orangebox Update

2010-06-23 Thread Kyle Sanderson
Couldn't agree more Adam, it's absolutely retarded that this was pushed with all of the issues that there still are. Thanks, Kyle. On Wed, Jun 23, 2010 at 11:15 PM, Adam Thorn wrote: > I have one word of Advice > Don't release updates unless they're ready. > I appreciate it. Thanks! > >

[hlds_linux] Counter-strike Source Orangebox Update

2010-06-23 Thread Adam Thorn
I have one word of Advice Don't release updates unless they're ready. I appreciate it. Thanks! ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

[hlds_linux] SRCDS.com Forums & IRC Reminder

2010-06-23 Thread Mooga
With the recent SRCDS update for Counter-Strike: Source, I thought it would be worth mentioning a few other resources available for Server Admins: SRCDS.com Forums - We offer great support and help for both old-timers and beginners interested in Source Dedicated Servers #SRCDS and #hlserveradmins

[hlds_linux] No Orangebox?

2010-06-23 Thread [DSP] Mader6000
Ok did I do some wrong? Clean download ./hldsupdatetool.bin then ./steam -command update -game "Counter-Strike Source" -dir . -verify_all -retry It downloads all But no Orangebox directory and no Steam directory only old /steam Version right? 76/8/8/98

[hlds_linux] -autoupdate Doesn't Recognize Installation - Tries to Re-Download

2010-06-23 Thread Nathan D.
Since the update, when using -autoupdate, it doesn't find an installation record so it tries to download "orangebox" again. So, if I have an installation at /myinstall/ and I go into /orangebox/ and run my server with -autoupdate, it will try to download another orangebox folder within orangebo

Re: [hlds_linux] Steam support library problem

2010-06-23 Thread oGre
Hi, I got that error last week when the Valve servers were overloaded. This was a TF2 server instance. I checked the binaries manually and moved some from a functioning installation while waiting for Valve to fix their update servers. The files that got corrupt were in the orangebox/bin directory

[hlds_linux] Steam support library problem

2010-06-23 Thread David Parker
Hello, Sorry for the flurry of e-mails today.  Hopefully I'll get these issues straightened out soon and everything will work again. I just did a clean install of CS:S.  It's a vanilla server with SourceTV enabled and no plugins or addons.  The server starts up just fine, but then I get this o

Re: [hlds_linux] CSS update broke linux server

2010-06-23 Thread David Parker
I can confirm that it takes many, many tries.  I'm attempting a clean install of CS:S in its own separate directory to see if it solves the crashes I'm experiencing.  The first time I ran the update command, it downloaded all of the hl2 and orangebox stuff, but it didn't download *any* CS:S file

[hlds_linux] Changes with CS:S update

2010-06-23 Thread David Parker
I noticed a few changes happened (at least on my server) with today's big CS:S update and thought others might like a heads-up... The ClientRegistry.blob file is no longer located in ~/.steam (that directory is now empty).  The directory ~/Steam has been created and contains ClientRegistry.blob

Re: [hlds_linux] CSS update broke linux server

2010-06-23 Thread phil quinn
thanks ics > Date: Thu, 24 Jun 2010 02:20:11 +0300 > From: i...@ics-base.net > To: hlds_linux@list.valvesoftware.com > Subject: Re: [hlds_linux] CSS update broke linux server > > Vanilla CSS server runs fine on me at linux. Just make sure your server > is properly updated (run -verify_all many

Re: [hlds_linux] Server lagging

2010-06-23 Thread David Parker
Which game? - Original Message - From: Adam Bogacz Date: Wednesday, June 23, 2010 7:13 pm Subject: [hlds_linux] Server lagging To: Half-Life dedicated Linux server mailing list > just to let you guys know, setting fps_max on linux beyond 500 > laggs > server badly, i experienced it o

Re: [hlds_linux] CSS update broke linux server

2010-06-23 Thread ics
Vanilla CSS server runs fine on me at linux. Just make sure your server is properly updated (run -verify_all many times)! Notice that the directory structure is now different. What used to be /home/user/server/cstrike/ is now /home/user/server/orangebox/cstrike/ so do not try to start it at wro

[hlds_linux] Server lagging

2010-06-23 Thread Adam Bogacz
just to let you guys know, setting fps_max on linux beyond 500 laggs server badly, i experienced it on my gentoo box, setting fps_max (prev 1000) to 500 and below fixed horrible lags just my experience regards a...@thcc.pl --

Re: [hlds_linux] CSS update broke linux server

2010-06-23 Thread r2r
Try srcds_linux, not srcds_run. -- From: "Simon Cook" Sent: Wednesday, June 23, 2010 11:36 PM To: "Half-Life dedicated Linux server mailing list" Subject: Re: [hlds_linux] CSS update broke linux server > Are you running the ./srcds_run in the ora

Re: [hlds_linux] CSS servers only run at 66 tick after update?

2010-06-23 Thread Gene Hardesty
or the post on the forums... or the topics that cover this on this mailinglist On Wed, Jun 23, 2010 at 3:15 PM, AnAkIn . wrote: > Read the changelog. > > "Removed -tickrate command line option and defaulted tick rate to 66 rather > than 33. This addressed a number of issues, including: > >

Re: [hlds_linux] CSS servers only run at 66 tick after update?

2010-06-23 Thread AnAkIn .
Read the changelog. "Removed -tickrate command line option and defaulted tick rate to 66 rather than 33. This addressed a number of issues, including: - Tick rate affecting how fast doors open / close - Tick rate causing players hitting the ground to stutter - Tick rate affecting the fir

Re: [hlds_linux] CSS servers only run at 66 tick after update?

2010-06-23 Thread Xavier Kerestesy
Apparently you didn't read the announcement. - Removed -tickrate command line option and defaulted tick rate to 66 rather than 33. This addressed a number of issues, including: - Tick rate affecting how fast doors open / close - Tick rate causing players hitting the ground to stut

[hlds_linux] CSS servers only run at 66 tick after update?

2010-06-23 Thread Joshua Smith
Despite setting tickrate to 100 (-tickrate 100) in the launch command it appears that the new orangebox css only runs at 66 tick. All of the servers I've joined are the same. Is this just a side-effect of orangebox? Are there any plans to change this back? Thanks!

Re: [hlds_linux] CSS update broke linux server

2010-06-23 Thread Simon Cook
Are you running the ./srcds_run in the orangebox folder, if not chances are you are running the pre-update counter-strike source, move into the orangebox folder and try. On Wed, Jun 23, 2010 at 10:26 PM, phil quinn wrote: > > same here, getting rather narked > > > Date: Wed, 23 Jun 2010 14:16:32

Re: [hlds_linux] CSS update broke linux server

2010-06-23 Thread phil quinn
same here, getting rather narked > Date: Wed, 23 Jun 2010 14:16:32 -0700 > From: bgcl...@gmail.com > To: hlds_linux@list.valvesoftware.com > Subject: [hlds_linux] CSS update broke linux server > > Hi, I've run the update tool several times but when I launch the game it > says restarting for upd

Re: [hlds_linux] Updated CS:S keeps crashing

2010-06-23 Thread David A. Parker
Nope, no plugins. It's pretty much a vanilla server. The updater downloaded the new version of the game into the /orangebox/cstrike directory, and all I did was copy my server.cfg and motd.txt files over from the old cstrike folder. I already had TF2 installed, so it's sharing the orangebox

Re: [hlds_linux] CSS update broke linux server

2010-06-23 Thread AnAkIn .
What is the value in your steam.inf? 2010/6/23 Joshua Smith > Hi, I've run the update tool several times but when I launch the game it > says restarting for update. I've done this on multiple machines, I'm > running > debian lenny amd64. > > ./steam -command update -game "Counter-Strike Source"

[hlds_linux] CSS update broke linux server

2010-06-23 Thread Joshua Smith
Hi, I've run the update tool several times but when I launch the game it says restarting for update. I've done this on multiple machines, I'm running debian lenny amd64. ./steam -command update -game "Counter-Strike Source" -dir . -verify_all Checking bootstrapper version ... Updating Installation

Re: [hlds_linux] Updated CS:S keeps crashing

2010-06-23 Thread AnAkIn .
Are you using any plugins? Some servers are running just fine. 2010/6/23 David A. Parker > Just a quick update: It looks like this crash happens as soon as a > player joins a team. T/CT doesn't seem to matter. > > And here's the command line in case it helps: > > ./srcds_run -game cstrike +ip 7

Re: [hlds_linux] Updated CS:S keeps crashing

2010-06-23 Thread David A. Parker
Just a quick update: It looks like this crash happens as soon as a player joins a team. T/CT doesn't seem to matter. And here's the command line in case it helps: ./srcds_run -game cstrike +ip 72.237.4.31 -port 27015 +maxplayers 16 +map de_dust +sv_lan 0 -debug (Run from the orangebox directo

[hlds_linux] Updated CS:S keeps crashing

2010-06-23 Thread David A. Parker
Hello, I updated CS:S and now it keeps crashing. The server starts up and players start joining very quickly, and then it suddenly crashes with this output: PreMinidumpCallback: updating dump comment Uploading dump (in-process) [proxy ''] /tmp/dumps/6d1d12fe-b05e-4ce4-7cc63aff-721e71db.dmp Fai

[hlds_linux] Counter-Strike: Source Update Available

2010-06-23 Thread Jason Ruymen
A required update for Counter-Strike: Source has been updated. Please run hldsupdatetool to receive the updates. The major changes include: UI: - Added the following cvars to allow players to customize their scoreboards. - cl_scoreboard_ct_color_red - cl_scoreboard_ct_color_green - cl_scoreboar

Re: [hlds_linux] Counter-Strike: Source Update Coming

2010-06-23 Thread EkaInfinitos
Intriguing. Does anyone else think this could be the long awaited engine upgrade? ;) Better question: Will it be ready? ~Eka -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Jason Ruymen Sent: Wednesday, Ju

[hlds_linux] Counter-Strike: Source Update Coming

2010-06-23 Thread Jason Ruymen
A required update for Counter-Strike: Source is on the way. We're hoping to have it live in about 30 minutes. Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listin

Re: [hlds_linux] Counter-Strike Source: Tickrate change: Set to 66, -tickrate removed

2010-06-23 Thread AnAkIn .
Yea, that right, might not change after all. You know that one which is 1st in Europe, they also sell 2 FPS server now :) 2010/6/23 1nsane <1nsane...@gmail.com> > It's ok, certain GSPs sell 100 tick TF2 servers anyway. > > On Wed, Jun 23, 2010 at 12:25 PM, AnAkIn . wrote: > > > They just nee

Re: [hlds_linux] Counter-Strike Source: Tickrate change: Set to 66, -tickrate removed

2010-06-23 Thread 1nsane
It's ok, certain GSPs sell 100 tick TF2 servers anyway. On Wed, Jun 23, 2010 at 12:25 PM, AnAkIn . wrote: > They just need to get used to it. > > /me waits for GSPs to complain about not being able to scam their clients > any more > > 2010/6/23 Jake Eisenman > > > all skilled players can do it

Re: [hlds_linux] Counter-Strike Source: Tickrate change: Set to 66, -tickrate removed

2010-06-23 Thread AnAkIn .
They just need to get used to it. /me waits for GSPs to complain about not being able to scam their clients any more 2010/6/23 Jake Eisenman > all skilled players can do it properly on 66. > it just makes it more difficult. > > Sent from my iPod > > On Jun 23, 2010, at 12:04 PM, "AnAkIn ." wro

Re: [hlds_linux] Counter-Strike Source: Tickrate change: Set to 66, -tickrate removed

2010-06-23 Thread Jake Eisenman
all skilled players can do it properly on 66. it just makes it more difficult. Sent from my iPod On Jun 23, 2010, at 12:04 PM, "AnAkIn ." wrote: > How would bunny hopping and surfing not work on tickrate 66? I have > already > played on many tickrates 66 servers and I could do both fine. > Al

Re: [hlds_linux] Counter-Strike Source: Tickrate change: Set to 66, -tickrate removed

2010-06-23 Thread AnAkIn .
How would bunny hopping and surfing not work on tickrate 66? I have already played on many tickrates 66 servers and I could do both fine. Also, TF2 has been with tickrate 66 since it's release, and you can bunnyhop (but you don't gain much speed) and surf just fine too. 2010/6/23 Marek Sieradzki

Re: [hlds_linux] Counter-Strike Source: Tickrate change: Set to 66, -tickrate removed

2010-06-23 Thread Marek Sieradzki
On Wed, Jun 23, 2010 at 2:46 PM, Kyle Sanderson wrote: > http://forums.steampowered.com/forums/showthread.php?t=1319021 > > This is a joke right? In one fell swoop Bunny Hopping, Surfing, and > Strafing will effectively be killed (the decent servers, at least will > be). They just announced this t

[hlds_linux] Counter-Strike Source: Tickrate change: Set to 66, -tickrate removed

2010-06-23 Thread Kyle Sanderson
http://forums.steampowered.com/forums/showthread.php?t=1319021 This is a joke right? In one fell swoop Bunny Hopping, Surfing, and Strafing will effectively be killed (the decent servers, at least will be). They just announced this the day before it's supposed to come out, anyone know what's going