Re: [hlds_linux] Steam support library problem

2010-06-25 Thread bl4nk
What command line params are you using to start up your server? Sent from my iPod On Jun 26, 2010, at 12:37 AM, tom nikitopoulos wrote: > but did u put a server config in the install? > > > On Fri, Jun 25, 2010 at 10:06 PM, David Parker wrote: > >> Thanks, but that doesn't seem to be the pr

Re: [hlds_linux] Steam support library problem

2010-06-25 Thread tom nikitopoulos
but did u put a server config in the install? On Fri, Jun 25, 2010 at 10:06 PM, David Parker wrote: > Thanks, but that doesn't seem to be the problem. This is just plain > crazy. I rebooted the box (to make sure there are no weird ghost processes > running, although there did not seem to be b

Re: [hlds_linux] Why do all the materials and sounds get downloaded?

2010-06-25 Thread Guy Watkins
The server really only needs to know the checksum of the Valve supplied files. After all, it does not do a real file compare. } -Original Message- } From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux- } boun...@list.valvesoftware.com] On Behalf Of Ross Bemrose } Sent: Frid

Re: [hlds_linux] Steam support library problem

2010-06-25 Thread David Parker
Thanks, but that doesn't seem to be the problem.  This is just plain crazy.  I rebooted the box (to make sure there are no weird ghost processes running, although there did not seem to be before).  Then I created a whole new directory and did a full, clean install of CS:S into the new directory

Re: [hlds_linux] Why do all the materials and sounds get downloaded?

2010-06-25 Thread Ross Bemrose
Because of sv_pure. Specifically, sv_pure 2 requires that all client files match the versions on the server. sv_pure 1 uses a whitelist instead, but anything on it set to from_steam (I think) needs a copy on the server. On 6/25/2010 9:29 PM, Harry Strongburg wrote: > This is probably a nooby q

[hlds_linux] Why do all the materials and sounds get downloaded?

2010-06-25 Thread Drogen Viech
I assume .wav files are needed to keep track of how long a sound actually is (e.g. for looping sounds in ambient_generic) .vmt files are needed to keep track of surface properties (Footstep-sounds, dustclouds when bullets hit them?) But i don't see any reason why a server would need all the .vtf fi

[hlds_linux] Why do all the materials and sounds get downloaded?

2010-06-25 Thread Harry Strongburg
This is probably a nooby question, but I was wondering, why does SRCDS download all the files? I don't see any reason why a server program needs to download a ton of .wav, material files, etc. It just seems "wasteful" to have all these files downloaded onto a server. It probably doesn't have muc

Re: [hlds_linux] Counter-Strike: Source Update Released

2010-06-25 Thread EkaÏnfinitos
"Linux Dedicated Server: - Fixed srcds_run so -autoupdate works properly for Counter-Strike: Source" Thanks Valve! ~Eka On Sat, Jun 26, 2010 at 12:51 AM, Jason Ruymen wrote: > An optional update for Counter-Strike: Source is now available. Please run > hldsupdatetool to receive the update. Th

Re: [hlds_linux] Steam support library problem

2010-06-25 Thread tom nikitopoulos
thats a "error" given when server is quit isn't it? maybe a server running in background? On Fri, Jun 25, 2010 at 2:56 PM, David A. Parker wrote: > Hello, > > I'm still getting the "Unable to load Steam support library" error on > startup. I am not running any plugins and I disabled SourceTV,

[hlds_linux] Counter-Strike: Source Update Released

2010-06-25 Thread Jason Ruymen
An optional update for Counter-Strike: Source is now available. Please run hldsupdatetool to receive the update. The specific changes include: Counter-Strike: Source: - Fixed several problems with missing textures in community maps. - Fixed a crash that could occur when stats get updated. - Fix

Re: [hlds_linux] Working temp fix for custom maps missing textures (CS Source)

2010-06-25 Thread Kyle Sanderson
<3 If anyone is interested, here's a SourceMod plugin. Compiled: http://secure.servegame.org/DownloadsFix.smx Source: http://ampaste.net/f4190a14e Cheers, Kyle. On Fri, Jun 25, 2010 at 8:27 AM, ics wrote: > In the meantime as Valve/Hiddebn Path Studios propably works in our > favor to re-add th

Re: [hlds_linux] Left 4 Dead 2 Update Released

2010-06-25 Thread Craz
No version or protocol change ?? I see it took something.. but cannot tell in the server version.. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Jonah Hirsch Sent: Friday, June 25, 2010 3:27 PM To: Half-L

Re: [hlds_linux] max slots bug

2010-06-25 Thread Claudio Beretta
Haven't checked yet in CSS, but if it works like in TF2, when you enable tv (tv_enable 1) a new slot is automatically added On 6/25/10, Tomas Turbado wrote: > With last update all my servers have another extra slot. +maxplayers 12 show > 13 slots. > Its a bug or a feature? > > > > > _

Re: [hlds_linux] Steam support library problem

2010-06-25 Thread David A. Parker
Hello, I'm still getting the "Unable to load Steam support library" error on startup. I am not running any plugins and I disabled SourceTV, but the problem persists. I've been running an update with -verify_all several times each day, but it always says that the installation is up-to-date so

[hlds_linux] Left 4 Dead 2 Update Released

2010-06-25 Thread Jonah Hirsch
Weekly mutation update... go get 'em. Jonah Hirsch --- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

[hlds_linux] CS:S Update Install Error "Segmentation fault"

2010-06-25 Thread Huber Uli
Hey everybody, I want to update my dedicated server to the new Version. But when I start ./steam -command update ... ... I get the message "Segmentation error". I can´t start in -debug mode etc. - I don´t know what´s the problem. Until the update the machine works fine. Greetings and thanks

Re: [hlds_linux] -autoupdate broken

2010-06-25 Thread Milton Ngan
This should be fixed in the next update. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Ulrich Block Sent: Friday, June 25, 2010 5:10 AM To: Half-Life dedicated Linux server mailing list Subject: [hlds_li

Re: [hlds_linux] Testing (Please Disregard)

2010-06-25 Thread Nathan Nagato
Oh, You crazy Canuck! ;-) On 6/24/2010 9:42 PM, Crazy Canucks wrote: > I don't know, there might be some pretty sexy aliens out there... > > On 24/06/2010 10:37 PM, Jeff Sugar wrote: > >> Ewe, a relationship with aliens? I'll stick with Platonic, thanks! >> >> On Thu, Jun 24, 2010 at 6:20 PM,

[hlds_linux] Working temp fix for custom maps missing textures (CS Source)

2010-06-25 Thread ics
In the meantime as Valve/Hiddebn Path Studios propably works in our favor to re-add the missing textures to CS Source, i managed to find out most of the files that are missing thus leaving seetrough walls and checkerboard textures on the particular custom maps. So, if you run the custom maps in

[hlds_linux] Rv: max slots bug

2010-06-25 Thread Tomas Turbado
yes, it was because of tv enabled. Seems now sourcetv isnt using a player slot, it just add a new slot. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hld

Re: [hlds_linux] max slots bug

2010-06-25 Thread ics
More like 1 slot too few. I have 40 slots on start line, status reports 40 and 2 of those reserved slots. Visiblemaxplayers is set to 38 so no one accidently uses the 2 extra reserved. Due to this reason i tend to keep them always free and not filled. However, 38 slot seems to be yet again rese

[hlds_linux] max slots bug

2010-06-25 Thread Tomas Turbado
With last update all my servers have another extra slot. +maxplayers 12 show 13 slots. Its a bug or a feature? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/list

Re: [hlds_linux] -autoupdate broken

2010-06-25 Thread Saul Rennison
Well fixed, this should be very helpful to the Unix users on the list. Thanks, - Saul. On 25 June 2010 13:10, Ulrich Block wrote: > At the moment the autoupdate funktion is broken. If you use it, it will > start downloading the server again into orangebox/orangebox etc. > > This is caused by a

[hlds_linux] -autoupdate broken

2010-06-25 Thread Ulrich Block
At the moment the autoupdate funktion is broken. If you use it, it will start downloading the server again into orangebox/orangebox etc. This is caused by a leftover from pre orangebox? Anyway, in line 296 in the srcds_run it is still: DEPOT_ROOT="." That is causing the trouble.