I have been playing around with MW3 server, it seems like its a Windows
Only release. There is limit of 18 slots on the dedicated server.
I have installed it using hldsupdatetool like this:
hldsupdatetool.exe -command update -game modernwarfare3 -dir .
I had to use Steam.dll from my steam folder
hello,
but ... what about the "no steam logon" error? i cant join my hosted server? i
ask again, its possible atm to host servers? or not yet?
i would be pleased if valve would give a comment? or someone else. iam not sure
but yesterday evening there were no german mw3 server online? its a bug?
Russell,
Saw the same thing happen on my server this evening. Lost every person
with a failure code 6 and no steam logon. A few rejoined right away.
Twice before I have seen it happen; the last time was a couple of
months ago.
I do not have any more information to share. My logs have no
additiona
So i've noticed a few things and I have questions about them.
- The server can be full from 8AM to around 10PM and then players start
to just disconnect and then it's empty all night.
- When I'm playing on the server it seems like more people join and stay
online\connect via quickplay
This has happened on my server the past couple of nights now. Nearly
everyone gets dropped simultaneously with:
L 11/08/2011 - 21:24:24: STEAMAUTH: Client gutless66 received failure code 6
L 11/08/2011 - 21:24:24: "gutless66<664>"
disconnected (reason "No Steam logon
")
Occasionally one or two peo
It isn't - but if they had sufficient access to e.g. install vbulletin
plugins/mods, they'd have user-level access to at least one physical server
inside Valve. I have literally no idea how separated that box is from the
rest of the steam systems.
> -Original Message-
> From: hlds_linux-b
I think it's way, way more likely that they gained access to an admin
level account on the forum and setup the notice and such. But then
again I'm also not on the panicky, jump-to-baseless speculation
bandwagon and tend to stick with the more reasonable, rational
answers.
Either way, SPUF being do
Since when is vBulletin part of Steam systems?
On 9 November 2011 04:07, wrote:
> Probably, but I have to assume some people in my community match that
> criteria. I also have to hold as a possibility that the attackers were
> able
> to leverage their exploitation of the forum system into some
Probably, but I have to assume some people in my community match that
criteria. I also have to hold as a possibility that the attackers were able
to leverage their exploitation of the forum system into some kind of
possibly-successful intrusion into other parts of the steam system.
> -Origina
If you have the same password for your Steam forum account, for your
Steam login, and for the email address that Steam is tied to (and by
proxy, the same email address on file on SPUF) then - and I'm just
gonna say it - you probably deserve to have something bad like this
happen so you wisen up to
And as I said:
>> > Steamguard works great if
>> > you have different passwords for your steam account and steam forums
and
>> > email, but I still know a lot of users both in gaming areas and real
life
>> > areas that use the same password for everything (despite how much I
>> > discourage it).
Oh no, 1nsane, you left your Jump To Conclusions mat at home!
On Tue, Nov 8, 2011 at 9:39 PM, 1nsane <1nsane...@gmail.com> wrote:
> Wow, clearly it's a conspiracy. Valve must be completely compromised.
>
> Except I see hundreds (thousands?) of Valve TF2 servers in my server
> browser.
>
> They are
Wow, clearly it's a conspiracy. Valve must be completely compromised.
Except I see hundreds (thousands?) of Valve TF2 servers in my server
browser.
They are not down.
On Tue, Nov 8, 2011 at 9:12 PM, coffee problem wrote:
> I wonder why the Valve TF2 servers themselves have been offline since
>
I wonder why the Valve TF2 servers themselves have been offline since
yesterday.
On Tue, Nov 8, 2011 at 9:09 PM, msleeper wrote:
> As I said:
>
> > Assuming that your SPUF login and password is the same as your Steam
> > login and password, 1.) that's not Valve's fault that you are
> > literally
As I said:
> Assuming that your SPUF login and password is the same as your Steam
> login and password, 1.) that's not Valve's fault that you are
> literally the worst at the password game, but 2.) it's only a problem
> if you are in the 0.001% of people who don't use Steam Guard.
So unless your
Feel free to suggest a better option. Should I ignore the still as yet
unknown (and unconfirmed by the company) security breach that has rendered
a major section of it's website offline for near on two days, or warn the
several hundred of my users that they should look over their account and
secur
Don't sell yourself short. I'm pretty sure you'd find something to panic
about anyway -- probably "they answered too fast, they're lying!"
On Tue, Nov 8, 2011 at 7:03 PM, Necavi wrote:
> There would be no, or at least much less cause to panic if we had any sort
> of idea at all of what is goin
There would be no, or at least much less cause to panic if we had any sort
of idea at all of what is going on, their reluctance to comment could very
well mean anything, but in some ways I'm more inclined to think the worst of
such a delay, not the best.
-Original Message-
From: hlds_linu
Yes, panicking and being reactionary is always the best course of action.
On Tue, Nov 8, 2011 at 8:38 PM, Nathan Radcliffe wrote:
> Thinking the worst is the best thing to do in this situation. Until Valve
> release some indication of what account details (if any) have
> been compromised it's ea
Thinking the worst is the best thing to do in this situation. Until Valve
release some indication of what account details (if any) have
been compromised it's easiest to assume all details have been, and advise
all users to look over their account security. Steamguard works great if
you have diffe
This is related to server administration. Some people use Steam groups
to make administrators.
Many people are also running TF2 websites that use Steam openid, and
if that is compromised, then impersonation can occur which results in
scams.
On Tue, Nov 8, 2011 at 12:05 PM, msleeper wrote:
> This
I think you are thinking the worst. All someone needs to post what they did
is access to the VB admin CP which just requires an admin. My guess is it
isnt as bad as people are making it out to be and right now everyone is
speculating the worst. Just chill
On Tue, Nov 8, 2011 at 4:51 PM, Nathan
Correct, but where else should it be posted? On the forums maybe? It's
been nearly two days, and still no official press release. A few people
have reported receiving spam emails and I've seen unconfirmed reports of
password databases being leaked.
I don't have much doubt that most people on thi
Looks like its disabled now...
http://sourceop.com/modules.php?name=Forums&file=viewtopic&t=90261&postdays=0&postorder=asc&start=75
On Tue, Nov 8, 2011 at 3:58 PM, coffee problem wrote:
> Unfortunately, they are probably going to just let it stay hacked. Since
> they have said they aren't going
Unfortunately, they are probably going to just let it stay hacked. Since
they have said they aren't going to chase the fake clients issue due to
more bugs being introduced by patching against it, why bother with the
forums? Fix one hole, someone finds another.
Oh well, it was a good community whil
Are Linux dedicated server files avaliable? I thought it was only available
for Windows.
2011/11/8 Steven Hartland
> restart the server, its a random error which usually just goes away.
> - Original Message - From:
> To:
> >
> Sent: Tuesday, November 08, 2011 9:18 PM
> Subject: [hlds_
restart the server, its a random error which usually just goes away.
- Original Message -
From:
To:
Sent: Tuesday, November 08, 2011 9:18 PM
Subject: [hlds_linux] Modern Warfare 3
hello,
i wanna start the server and got this error...
Invalid server configuration - insufficient ups
hello,
i wanna start the server and got this error...
Invalid server configuration - insufficient upstream bandwith 0 kbps for 18
clients. Minimum 56 kps required.
what can i do? its no possible to host servers atm?
-peter
--
Empfehlen Sie GMX DSL Ihren Freunden und Bekannten und wir
belohnen
Try running the update again.
On 8 November 2011 20:55, William Balkcom wrote:
> It seems they have begun to load modern warfare 3 on the hldsupdate tool,
> but it doesn't seem to be complete:
>
>
>
> No installation record found at modernwarfare3
>
> Checking/Installing 'Call of Duty Modern War
As this is the linux list, is this under Linux? If so then
that may be the issue, try windows as I believe its a windows
only server.
Regards
Steve
- Original Message -
From: "William Balkcom"
To:
Sent: Tuesday, November 08, 2011 8:55 PM
Subject: [hlds_linux] Modern Warfare 3 H
It seems they have begun to load modern warfare 3 on the hldsupdate tool,
but it doesn't seem to be complete:
No installation record found at modernwarfare3
Checking/Installing 'Call of Duty Modern Warfare 3 DS Binaries' version 1
2.17% downloading modernwarfare3\players2\ctf_default.dsr
Assuming that your SPUF login and password is the same as your Steam
login and password, 1.) that's not Valve's fault that you are
literally the worst at the password game, but 2.) it's only a problem
if you are in the 0.001% of people who don't use Steam Guard.
On Tue, Nov 8, 2011 at 3:41 PM, Flu
Server being linked to Steam Account, i'd say it's linked somehow.
2011/11/8 msleeper
> This is not relevant to server administration.
>
> On Tue, Nov 8, 2011 at 1:07 AM, m33crob wrote:
> > Hello Valve,
> >
> > I'd like to request notification via these mailing lists once/if Valve
> > makes a
This is not relevant to server administration.
On Tue, Nov 8, 2011 at 1:07 AM, m33crob wrote:
> Hello Valve,
>
> I'd like to request notification via these mailing lists once/if Valve
> makes a statement about todays security breach and subsequent downtime.
>
> http://www.pcgamer.com/2011/11/07/
On 11/8/2011 1:28 PM, Saul Rennison wrote:
It's not fake guys, it would be perfectly possible to fake UDP packets
coming from other clients (if you knew their IP address), and then just
flood the server with requests that require reliable responses. Simple.
Kind regards,
*Saul Rennison*
On 8
It's not fake guys, it would be perfectly possible to fake UDP packets
coming from other clients (if you knew their IP address), and then just
flood the server with requests that require reliable responses. Simple.
Kind regards,
*Saul Rennison*
On 8 November 2011 19:19, ics wrote:
> My unders
My understanding is that this was fixed in the latest CS Source update.
-ics
8.11.2011 20:14, Drogen Viech kirjoitti:
http://www.youtube.com/watch?v=i9E7QipxFIA
^
Just seen this on youtube - it was uploaded today. Does anyone already
know how to prevent this?
__
http://www.youtube.com/watch?v=i9E7QipxFIA
^
Just seen this on youtube - it was uploaded today. Does anyone already
know how to prevent this?
___
To unsubscribe, edit your list preferences, or view the list archives, please
visit:
http://list.valvesoftw
I do notice a load more spam since S: normally only 1-3 spam a day, now in just
8 hours already 20 on the email account related to my spuf account.
>
>From: DontWannaName!
>To: Half-Life dedicated Linux server mailing list
>
>Sent: Tuesday, 8 November 2011, 16:1
I think still no update from vavle. even after 11.08 update
>Tab crashing bug is still affecting players fyi. Hit me 3 times in a row
>last night before I said screw it yet again, server console did not show
>anything, even a client disconnected message.
>On Wed, Nov 2, 2011 at 9:42 AM, Kyle Sander
... Or use sshfs
-TheG
On Tue, Nov 8, 2011 at 3:14 PM, Jack Dunn wrote:
> Assuming your using linux you could mount the sftp server as a folder and
> then just point srcds to that locally.
>
> On 8 November 2011 13:30, Michael wrote:
>
> > Is there any news on the ftp offload features for repl
Lol please stop making terrible excuses to connect any Steam issue with the
forum issue. They are completely unrelated. You need to contact support.
Everyone else just needs to be patient with the forums. They probably don't
want it to happen again so it's going to take time.
Sent from my iPhon
Assuming your using linux you could mount the sftp server as a folder and
then just point srcds to that locally.
On 8 November 2011 13:30, Michael wrote:
> Is there any news on the ftp offload features for replays supporting SFTP
> connections? I ask because many of the host I work with and wher
Is there any news on the ftp offload features for replays supporting SFTP
connections? I ask because many of the host I work with and where most of
my servers offload too are making a push to make all their servers PCI
compliant in the next month. This means they will be shutting off access to
norm
Haven't been able to add any funds to my Steam Wallet all night for the
TF2 store. Get a CC declined message almost instantly when going
through Firefox. If I try in game the page just errors out after trying
to load for 20 seconds or so. Might be related.
On 11/7/2011 10:14 PM, Richard Gro
Well, vBulletin keep their 3.x series up to date with critical bug
fixes as far as I am aware. Since 4.x is both expensive to upgrade to
and still in its early years. Though I do believe 3.8.7 is out of date
for the 3.x series.
On Tue, Nov 8, 2011 at 8:33 AM, dmex wrote:
> You'll probably find t
You'll probably find the breach was the result of Valve using an out-dated
version of vBulletin (3.8.7) for their forums when the latest version is
4.1.7.
A search for vBullitin 3.8.7 exploit returns quite a few things.
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[
Indeed, as far I heard the forums are on a wholly separate server, the
forums and the TF2 wiki share servers but is otherwise separated from rest
of Steam.
Would like a word about the reach of damage and vaguely how the breach was
done though.
On Tue, Nov 8, 2011 at 7:14 AM, Richard GrosJean wro
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