On 12/04/2013 23:02, Todd Pettit wrote:
I suppose Valve has a built in store and creates new hats continuously because
they care so dearly for their players too right?
I'm not sure what point you're trying to make, but I'm not sure you are
either?
So I'll just answer it on face value.
From
On 12/04/2013 20:24, 1nsane wrote:
How was he correctly de-listed if valve reversed it? It was a bug.
Because he removed the plugin that triggered it and Valve mumbled
something about "grey areas"
and said (paraphrasing here) stuff that made it clear they figured they
can stop people getting
Hey,
this is what I use to update my server it works fine.
./steamcmd.sh +logon anonymous +force_install_dir .. +app_set_config
90 mod gearbox +app_update "90 -beta beta" validate +quit
On 4/14/13, Ook wrote:
> and if I debug their script a bit, I see it is running hlds_amd. If I
> run it direc
Thanks for your input a lot everyone,
Here's another funny thing that I've just noticed.
My start up command is:
screen -d -m -S cstrike-27020 ./hlds_run -noipx -tos -game cstrike
-autoupdate +ip 83.212.105.41 +hostport 27020 -sport 27022 -pingboost 2
-maxplayers 28 +servercfgfile server_27020.cf
and if I debug their script a bit, I see it is running hlds_amd. If I
run it directly:
./hlds_amd -game valve
Error:libsteam_api_c.so: cannot open shared object file: No such file or
directory
Unable to load engine, image is corrupt.
If I hack hlds_run a bit I see that it is giving me a retu
fps_max is a client side cvar, not a server side cvar. sys_ticrate controls
server side.
there nothing built in to 1.6 hlds that will control the auto switch teams
feature like the CSGO feature you're looking for. that will need to be
controlled via plugins for amxmodx. best of 30 rounds is bas
OK so
sys_ticrate 100
fps_max 500
for a 100tic/500fps server, right?
What about halftime sides switch? Is it automatic or do I have to set an
cvars?
(I want at the 9th round both teams to switch sides)
Thanks.
PS. Are my rates OK or should I change them?
On 14/04/2013 11:00 μμ, AnAkIn wrote:
Sorry, I meant:
If you set sys_ticrate to 1000 then the server will run at a ticrate of
1000.
2013/4/14 AnAkIn
> -tickrate is source only
> If you set sys_ticrate to 1000 when the server will run at a ticrate of
> 1000.
>
>
> 2013/4/14 Dimitris Zarras
>
>> But what do I set sys_ticrate to?
>>
-tickrate is source only
If you set sys_ticrate to 1000 when the server will run at a ticrate of
1000.
2013/4/14 Dimitris Zarras
> But what do I set sys_ticrate to?
>
> I've found tutorials that suggest I set sys_ticrate to 1000 for a 100
> ticrate server. Is that correct or not?
>
>
> On 14/04
But what do I set sys_ticrate to?
I've found tutorials that suggest I set sys_ticrate to 1000 for a 100
ticrate server. Is that correct or not?
On 14/04/2013 10:53 μμ, AnAkIn wrote:
> There is no difference between tickrate and FPS in CS 1.6, they're one same
> thing controlled by sys_ticrate.
>
Forgive my ignorance, but wouldn't you set -tickrate 100 on the command
line? Our it's the source only?
-Brooklyn
On Apr 14, 2013 2:55 PM, "AnAkIn" wrote:
> There is no difference between tickrate and FPS in CS 1.6, they're one same
> thing controlled by sys_ticrate.
>
>
> 2013/4/14 Dimitris Zar
There is no difference between tickrate and FPS in CS 1.6, they're one same
thing controlled by sys_ticrate.
2013/4/14 Dimitris Zarras
> Hi guys,
>
> Some friend have asked me to setup a cs1.6 server. I have setup in the
> past TF2 and CSGO servers but never CS1.6. So I'd like some help with
>
I have a clean install of gearbox for linux. I'm using a clean install
of slackware 14, 32 bit.
uname -a
Linux ookserver 3.2.29 #1 SMP Sun Apr 7 21:37:55 MST 2013 i686 AMD
Athlon(tm) XP 3000+ AuthenticAMD GNU/Linux
When I try to start, I get this:
./hlds_run -game gearbox
Auto detecting CPU
Hi guys,
Some friend have asked me to setup a cs1.6 server. I have setup in the
past TF2 and CSGO servers but never CS1.6. So I'd like some help with
the goldsrc engine. :P
What I want to do is setup a 100 tic/500 fps server for 28 people. Rules
should be: 1st team to 9 wins or best out of 16 rou
I can confirm this, happened on CSGO and HL2MP aswell.
> Date: Sat, 13 Apr 2013 23:27:08 +0200
> From: gbs.dead...@gmail.com
> To: hlds_linux@list.valvesoftware.com
> Subject: [hlds_linux] CS:S Pipe and maybe other have problems with capital
> letters
>
> For testing our scripts for the conve
Ever learned to read between the lines of such documents? Instead of choosing
your own meaning, to read what the person who wrote it really meant?
With the restriction of some game variables which are truly game breaking, only
the defined Valve maps, etc. Basically, they tell you, that running S
16 matches
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