PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Brian
Duck
Holmes
Sent: Tuesday, January 17, 2006 11:53 PM
To: hlds_linux@list.valvesoftware.com
Subject: RE: [hlds_linux] Wallhack Bug?
Yeah there's another similar one for decals. And one that can make
ambient sounds really loud, not sure if this has
I still had the clips cached. Here's a link to a zip file of all 5
clips hosted on my server.
38MB
http://www.hardgaming.com/duck/wallhack.zip
Not my site.
The link to the video was pasted a couple places discussing the bug.
I
simply reposted it.
WAHAHAHAHAAA
Sorry bro but when you
Yeah there's another similar one for decals. And one that can make
ambient sounds really loud, not sure if this has any advantage though
before:
http://img235.imageshack.us/img235/4365/dedust00058ds.jpg
after:
http://img235.imageshack.us/img235/6361/dedust00029ts.jpg
Video:
We are working on the Steam ID issue and looking into what could be
causing the spikes. I have not heard of any leaks or a problem with
the
banner under hlds (note that srcds does not support this).
- Alfred
Are you looking into the player freeze at map start issue?
On Thursday 22 December 2005 22:10, Joseph Laws wrote:
Iam still wondering how you know that 100% of all servers crashed?
We obviously don't know that exactly 100% of the servers exhibited the
problem, but I've yet to see a single linux server admin claim it worked
fine for them AND the problem
Happening on all 4 of ours, full restarts didn't eliminate it
permanently but mapchanges or restarts fix it temporarily
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Neil
Lathwood
Sent: Thursday, December 22, 2005 12:48 PM
To:
New update pushed about 10 minutes ago, fixed mine
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Dagok
Sent: Wednesday, December 21, 2005 1:44 AM
To: hlds_linux@list.valvesoftware.com
Subject: Re: [hlds_linux] Crashes
My server just came back up.
BTW, someone claimed using the previous server_i486.so solved the
problem. I tried this and although it allowed the servers to start
clients then got this error:
Host_Error: Server is enforcing file consistency for
models/weapons/w_pist_elite_single.mdl
gg
-Original Message-
From:
We had a similar problem with random choke and lag spikes. Turned out
to be due to having a large number of files in
path.to.srcds/cstrike/downloads (mostly custom sprays) the servers was
essentially hiccupping when parsing this directory prior to saving a new
spray.
I now have a script that
We had a similar problem with random choke and lag spikes. Turned out
to be due to having a large number of files in
path.to.srcds/cstrike/downloads (mostly custom sprays) the servers was
essentially hiccupping when parsing this directory prior to saving a
new
spray.
I now have a script
What mod are these servers running?
CS:S
1.6
HLDM
?
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of
franck.turmel-josek
Sent: Monday, September 26, 2005 10:48 AM
To: hlds_linux
Subject: Re: [hlds_linux] Server lags
--
[ Picked text/plain from
.
;;
*)
echo Usage: $0 {start|stop|restart}
exit 1
;;
esac
exit 0
Edited by jwm on Oct. 27 2002,05:14
Brian Duck Holmes
[H]ard|Gaming co-founder
www.hardgaming.com
it delays all your
other settings.
Brian Duck Holmes
[H]ard|Gaming Co-Founder
www.hardgaming.com
// Aliases
alias w wait;wait;
alias w5 w;w;w;w;w
alias w50 w5;w5;w5;w5;w5;w5;w5;w5;w5;w5
alias w100 w50;w50
alias w500 w100;w100;w100;w100;w100
alias w1000 w500;w500
alias w5000 w1000;w1000;w1000;w1000
. We don't currently run any other mods
besides CS:S
Brian Duck Holmes
[H]ard|Gaming Founder
www.hardgaming.com
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First it would be helpful to see your start line
Second you should set up another user to run your cstrike instances
under, running services with ports open to the public as root is
generally bad form
Third, this is probably due to the new VAC stuff that was added. Try
adding this piece to your
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