Re: [hlds_linux] Chokes...

2004-05-07 Thread David Lee
ostage-down.net -- Thanks, David Lee ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

Re: [hlds_linux] Newbie question, plus racist player I'd like to ban from my server

2004-05-01 Thread David Lee
or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux -- Thanks, David Lee ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

Re: [hlds_linux] How hard would it be to make hlds

2004-04-26 Thread David Lee
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Re: [hlds_linux] Command Line?

2004-04-26 Thread David Lee
y get more attention on the general hlds mailing list. [EMAIL PROTECTED] wrote: > increasing the command line buffer is nothing compared to what > mp_forceautojoin will do. hard coding, game implications. these are 2 VERY > different things to implement. > > /

Re: [hlds_linux] Corpses change teams.

2004-04-19 Thread David Lee
My pc does this as well. KnowHow The NetCrawler wrote: > Hi > > Am I the only one who's server(or client, dunno) that changes the team > of corpses? Not the player, only their skin while dead. > > I have three computers with CS at home, and all three does it. > > __

Re: [hlds_linux] removeid

2004-02-07 Thread David Lee
_ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux . -- *Thanks,* /David Lee/ ___ To unsubscribe, edit your list preferences, or view the list ar

[hlds_linux] Re: cheats.

2004-02-07 Thread David Lee
ictly donated bandwidth and servers to support our infrastructure, and in times of C-D releases our servers do take quite a pounding. /BA ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://

Re: [hlds_linux] 2.6 Kernel Upgrade

2004-01-29 Thread David Lee
eally make a difference as they are usually things that are tested less and probably won't affect your average game server system. If you are using new hardware or have a business to run, I would stick with 2.4 or do alot of testing before taking the plunge just to be sure. -- *Thanks,*