LANs cannot host a HL Server anymore like we do
permanently.
cheers
Frank
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t all 800 on there
and still have powere to spare.
Well nothing to say about this. The numbers speak for themselfes. If
that would be true, HLDS has a bigger problem as anybody ever expected. :)
cheers
Frank
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Frank Stollar wrote:
Hi,
I have no idea how this can happen to a server - if the patch got
loaded
it prevents anything beyond 255 characters from being passed to the
original function.
I'm guessing, since no one else is reporting crashes/hangs/overflows,
that this isnt related to your
Hi,
I have no idea how this can happen to a server - if the patch got
loaded
it prevents anything beyond 255 characters from being passed to the
original function.
I'm guessing, since no one else is reporting crashes/hangs/overflows,
that this isnt related to your patch. Frank, are you
Steven Hartland wrote:
- Original Message -
From: "Frank Stollar" <[EMAIL PROTECTED]>
OMG! I can't believe there are admins sticking with older versions than
1.16!! Hitbox bug was awesome till this release. I did research on my
own to discover it was metamod and not WW
Eric (Deacon) wrote:
Frank Stollar wrote:
Funny, the internation side seems to be not up-to-date. As the developer
is german, here the link from the german page (www.hlsw.de):
ftp://ftp.hlsw.org/downloads/beta/hlsw_1_0_0_6-beta.exe
Hmmm...so that's just the program executable, NOT an up
is v1.0.0-beta6 and I recommend to use it, as beta3 has many
bugs already fixed in beta6.
cheers
Frank
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4.1.0, right? This seems some 'bug' or
'misbehaviour' of C-D at the moment. I got myself extremly performance
problems with the new release, besides the 'double process' bug or whatever.
cheers
Frank
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Kevin J. Anderson wrote:
I cant believe you guys are STILL talking about this...
Hey, this is one of the best and most productive discussions since months :)
SCNR
Frank
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Florian Zschocke wrote:
"Britt Priddy (PZGN)" wrote:
LOL Florian - that is where I sit. (the spoofed packet):P
LOL Britt - I'm not sure what you are trying to tell me. :) That MAC
address is a Cisco MAC address and I am 95% sure that Frank doesn't have
a NIC with a Cis
ne.
If you cannot give me the MAC of my machine, how will you than spoof my
MAC at all? Or even sniff the traffic itself?
You must give more evidence and argument to strenghten your position. If
you are right, you should bring any proof with it.
cheers
Frank
_
Florian Zschocke wrote:
Frank Stollar wrote:
Espacially this would be very hard if anywhere between two routers is no
ethernet-link but ATM or any other Layer2 protocol. In no other Layer2
are ARPs present.
Uhm, no. ARP is not restricted to Ethernet.
As ATM hast no MAC adresses, ARP would not
Thomas J. Stensås wrote:
-BEGIN PGP SIGNED MESSAGE-
Hash: SHA1
On Wednesday 26 February 2003 01:05, Frank Stollar wrote:
I see you take the point. The cheater has no new info but the admin
looking into the logfiles maybe days later, has no info at all. Why not
save and share that info. I
or not.
I see you take the point. The cheater has no new info but the admin
looking into the logfiles maybe days later, has no info at all. Why not
save and share that info. I think cheaters have more use for this
behavior than a server admin.
Cheers
Frank
ou are right wo don't have any real dire about this, but if it don't
harm, why not share? :)
Frank
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anymore and
propably lag.
Any thoughts?
Frank
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Frank Stollar wrote:
Jeremy Brooking wrote:
I believe a lot of it has to do with 1 having a degree vs a working
history in an ISP.
A lot of people either lack the ability, or purely do not understand the
effects these things can have. From their view, the network works, so I
wont touch it
equests
you can be sure this is a application going harakiri or a DDOS smurf attack.
Yesterday we got massiv attacked with a similiar DOS and we are planning
to drop the server offline if valve will not patch this behavior to a
level like descriped above.
Frank
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tter
price to pay but hey, it works at least!
I cannot verify your findings about the WH-block ob HLGuard so please
check if the WH-block was real activated and make an extra check with
WH-block deactivated to see where the difference is, and let me tell you
it is really big.
greets
Frank
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for one round.
But better do this with people online you know, otherwise there will be
lameness come up.
hf
Frank
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ers, HL original A3D.DLL, newer, older,
with and without compatibility mode but nothing works. All sound are
played very well as A3D but it will hang 1-3 sek after the first shot of
any weapon.
I hope somebody out there will hear this...
Frank
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To uns
If you habe an LAN HL Server, the WonID you would see
in the logs is 4294967295.
If you put this in a signed integer of 32 bit, this would be equal to -1.
It's a kind of computer math and how a computer interprets positiv and
negativ numbers. But 4294967295
Worked fine, just reverted back to the original liblist.gam which doesn't
have the metamod stuff in it.
Thanks for the help!!
Frank
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED]]On Behalf Of botman
Sent: Monday, July 01, 2002 3:38 PM
To: [EMAIL PROTECTED]
Su
Will do, thank you much.
Is it easier to just do a fresh install and wait for plugin updates?
Thank you,
Frank
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED]]On Behalf Of botman
Sent: Monday, July 01, 2002 3:38 PM
To: [EMAIL PROTECTED]
Subject: Re: [hlds_linux
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