#x27;m only
pushing your buttons ;)
James
--
James Couzens
Programmer
My Half-Life Admin
http://myHLAdmin.com
-BEGIN PGP PUBLIC KEY BLOCK-
Version: GnuPG v1.2.3 (GNU/Linux)
mQGiBD+BqPwRBADHX/b1ealejcRYRp3kTRecc9QI9qaeusGleTB7JG2zxU3jGM5Z
dRdqrK0oxR3E1ZNJ+OUyol7SwVZI4rzxugRJlTbkhjihc
e left right and center. How about we
all keep what advice or statements we give here to the truth, or to our
range of knowledge and experience. And if you plan on making statements
like "...100hz inaccurate kernel..." how about you back it up with hard
evidence? Hmmm?
James
--
James
Marco,
Give it a try, and you will discover that you would be hard pressed to hit
more than 128.
Cheers,
James
Marco Balle writes:
Well I can connect to the servers without any problems, but if I restart a
gameserver, it takes about 10 mins until I can type a command in console.
This problem is
Dual Bereta
I'm not publishing anymore than had been already sprayed. I'm not
responsible for this image, neither domain's contents.
I really don't care about what VALVe will do to guy/group who stolen the
code.
Now i have 2 main situations:
1. With this code "floating away", chances are cheater
My point was that it was putting salt on the wound.
James
James Sykes writes:
Its just an image. Its not like its showing anything even remotely
usable.
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of James
Couzens
Sent: 03 October 2003 15:02
To: [EMAIL
the wound.
---
James Couzens
My Half-Life Admin
http://myHLAdmin.com
- Original Message -
From: "dual_bereta_r0x" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Friday, October 03, 2003 6:14 AM
Subject: Re: [hlds_linux] HL2 Source Leak
> http://www.gamesbra
orance, and in advance I ask that you do
not, lets leave this troll under his bridge with his elitest thinking and
unfathomable knowledge of good and bad coding.
James
---
James Couzens
My Half-Life Admin
http://myHLAdmin.com
- Original Message -
From: "Invader Zim" <[EMAIL
Better yet, why don't you?
We've been over this. I run windows and linux servers. The windows servers
outperform the linux ones time over time. Stop citing inaccurrate cpu
reporting from either OS. If you wish to make such statements back them up
with proof. My view that windows uses less CPU
You can run bf1942 servers for free, just like just about every other
dedicated server title out there.
James
---
James Couzens
My Half-Life Admin
http://myHLAdmin.com
- Original Message -
From: <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Tuesday, September 23, 2003 4:0
James,
> It's an established fact that windows can be very inaccurate when
> reporting CPU usage. I myself have also seen this happen.
Another blanket statement? Can we stop just making statements and not
backing them up? To me, thats not established at all, in fact, I've never
read or come acr
Whoever said 1% for a 30 player cs server? Lets stick to the facts here,
and not make a statement like you just did. My results were for 2 separate
16 player servers with 15 clients each, thats an order of magnitude
different than saying 1% for a 30 player cs server...
If you think that those nu
Jeremy,
Its very real. Your ignorance is shocking. Please explain to me how 32%
cpu on de_airstrip with 15 players is "not real"?
All fo you are misinterpreting what I am saying also. OBVIOUSLY if you
stack the server with players, its going to also make an exponential
difference on the system
Jeremy,
I assure you, it is not incorrect. Its very correct. Kernel timings in
kernel-2.4.21 which I have also tested against, use identical kernel
sleeping habbits:
LINUX 2.4.21 :
[EMAIL PROTECTED] asm-i386 # cat /usr/src/linux-2.4.21/include/asm-i386/param.h
#ifndef _ASMi386_PARAM_H
#define
http://prodigy.redphive.org/images/de_dust.jpg
http://prodigy.redphive.org/images/de_dust.jpg
http://prodigy.redphive.org/images/de_dust.jpg
___
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Everyone,
Excuse my last email, hit send by accident. Here are some screen shots
using CPU Stat to show cpu use using the 2.4.9 kernel.
http://prodigy.redphive.org/images/de_dust.jpg
http://prodigy.redphive.org/images/de_dust2.jpg
http://prodigy.redphive.org/images/de_aztec.jpg
http://prodigy.re
n 18 player MOHAA
server
> on this same machine uses around10-15% when full.
>
>
> - Original Message -
> From: "James Couzens" <[EMAIL PROTECTED]>
> To: <[EMAIL PROTECTED]>
> Sent: Sunday, September 14, 2003 8:13 PM
> Subject: Re: [hlds_linux]
rpm -qa|grep glibc
> glibc-common-2.2.5-43
> glibc-kernheaders-2.4-7.16
> glibc-2.2.5-43
> compat-glibc-6.2-2.1.3.2
> glibc-devel-2.2.5-43
>
> It's actually a RH 7.3 box.
>
>
> - Original Message -
> From: "James Couzens" <[EMAIL PROTECTED]&
Please submit your GLIBC version, I'm assuming you are running rh 8?
james
- Original Message -
From: "DLinkOZ" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Sunday, September 14, 2003 5:56 PM
Subject: Re: [hlds_linux] CPU load
> Btw, here's the server at 18 players:
>
> PID USE
Thats not very helpful unless you can provide the list with your .config
from this kernel so that we can find out WHICH kernel option is causing this
horrid cpu use. For example, in the BF1942 beta's kernels compiled with SMP
support suffered from excessive cpu use when idle (to the order of 30-40
Agh,
All of our servers @ redphive.org now have more times than I can count now,
locked up. Each server enters an infite loop and consumes 100% of the cpu
which inturn well.. you know what it does. I've now taken the majority of
our servers offline until Valve can resolve this... I unfortun
bject: Re: [hlds_linux] HLDS Expolits
According to the great words of James Couzens:
> I don't mean to rake you over the coals if its you in charge of fixing
> this alfred
Why not? The vulnerability was posted months ago. There should have been
an urgent patch released within days. All t
Wait I have more to say on this subject.
I think its shitty that there are all these sites that post so
publicly open notices of exploits, and often the code that goes along with
this. But then again, it seems that when software companies are informed
that there is a problem, they tend to ignore
I gotta say, this is a pretty sorry state of affairs. This is unfortuantely
quite typical (ignoring valid security exploits instead of doing something
about it) of software companies it seems. I don't mean to rake you over the
coals if its you in charge of fixing this alfred, or if you even have
*cough* ITS THREADED *cough*
Why does everyone freak out when they see two of something running... yet
don't wonder why there are 30 copies of apache running...
james
- Original Message -
From: "Frank Stollar" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Tuesday, July 29, 2003 8:48
Using a p4 3.06 (HT) I was able to host 28 players dod on cpu0, and 12-14
players dod on cpu1, this placed both cpu's at 100%.
Reviewing the documentation published by IBM
(http://www-106.ibm.com/developerworks/linux/library/l-htl/), with the right
application you will see up to a 51% increase in
Evert,
I am using iptables:
iptables -A INPUT -p udp -d --dport 27015 -j ACCEPT
iptables -A OUTPUT -p udp -s --sport 27015 -j ACCEPT
This accounts for MOST hlds traffic. All the other ports used are very
minimal traffic and aren't worth accounting for.
Cheers,
James
- Original Message
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