> "That's where the brain comes in. Client sees big number. Client
> believes
> it works better, even though it's exactly the same. Client buys 1000
> FPS
> server."
[..]
> So basically you are saying clients are stupid. Boy, I hope your
> clients
> don't read this mailing list. My company gear
age-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Martin
> Nicholls
> Sent: Wednesday, September 26, 2007 12:28 AM
> To: hlds_linux@list.valvesoftware.com
> Subject: RE: [hlds_linux] Bad Bone Weight continues...
>
>
>
> > -Original Message
> -Original Message-
> From: [EMAIL PROTECTED] [mailto:hlds_linux-
> [EMAIL PROTECTED] On Behalf Of Guillaume Parent
> Sent: 26 September 2007 03:51
> To: hlds_linux@list.valvesoftware.com
> Subject: Re: [hlds_linux] Bad Bone Weight continues...
>
> The processor is a AMD 2700+, I'm not s
> -Original Message-
> From: [EMAIL PROTECTED] [mailto:hlds_linux-
> [EMAIL PROTECTED] On Behalf Of Draco Dragonsfire
> Sent: 22 September 2007 22:25
> To: hlds_linux@list.valvesoftware.com
> Subject: [hlds_linux] srcds_? Where's i686? TF2
>
> I didn't happen to see the binaries for orangeb
Just to follow that up - it's probably the same code but it's locked to a
platform I'd guess (note: guess), though if Valve want to help me prove a
point I've been making for a few years then that's good too ;)
> -Original Message-
> From: [EMAIL PROTECTED] [mailto:hlds_linux-
> [EMAIL PRO
Find it _extremely_ unlikely, though I've not heard official word - but
could you imagine gamepad v's keyboard & mouse? They'd get demolished time
after time, no matter how good they are.
> -Original Message-
> From: [EMAIL PROTECTED] [mailto:hlds_linux-
> [EMAIL PROTECTED] On Behalf Of Ry
Somebody linked me http://www.nsevens.com/uploads/tf2commands.txt earlier,
seems to have.. Everything.
> -Original Message-
> From: [EMAIL PROTECTED] [mailto:hlds_linux-
> [EMAIL PROTECTED] On Behalf Of Theo Macris
> Sent: 21 September 2007 08:47
> To: hlds_linux@list.valvesoftware.com
> S
Comparatively the performance is going to suck bad if you say fill a 32 man
server. But the real question is "why?".
> -Original Message-
> From: [EMAIL PROTECTED] [mailto:hlds_linux-
> [EMAIL PROTECTED] On Behalf Of Scott Pettit
> Sent: 21 September 2007 06:51
> To: hlds_linux@list.valves
e isn't like 64 bit binaries!
> >
> > -Original Message-
> > From: [EMAIL PROTECTED]
> > [mailto:[EMAIL PROTECTED] On Behalf Of Martin
> > Nicholls
> > Sent: 20 September 2007 22:27
> > To: hlds_linux@list.valvesoftware.com
> > Subject: RE
Just trying to align this with
http://developer.valvesoftware.com/wiki/Valve_Time - nearest I can find to
that is 'When it's done' - so a month or two yeah? ;)
Regards,
> -Original Message-
> From: [EMAIL PROTECTED] [mailto:hlds_linux-
> [EMAIL PROTECTED] On Behalf Of Alfred Reynolds
> Se
> Better get WINE fired up, then...
Might not be the best idea ever.. :p
Shame to hear this, but in fairness it's not the end of the world. I can
wait to get my server up. Linux dedi should been pri #1 though - the number
gap between Windows servers for Source games and Linux servers is _immense_
Uhm, s/Valve/Source, forgive moi :p
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PROTECTED] On Behalf Of Kevin J. Anderson
> Sent: 16 September 2007 07:17
> To: hlds_linux@list.valvesoftware.com
> Subject: [hlds_linux] TF2 server multi threaded?
>
> Martin Nicholls wrote:
> > I'm actually wondering what's to say that it actually will put more
>
I'm actually wondering what's to say that it actually will put more strain
on a server? Nothing about the changes suggests to me that it necessarily
will (granted not that it won't by any means).
As for being threaded not helping much; I can see obvious places where you
can thread the server, wher
It's the beta people are asking about, which is released Monday. Allot of
people are gonna be disappointed if the servers aren't around.
That said I hope, no sure, Valve have something lined up.
> -Original Message-
> From: [EMAIL PROTECTED] [mailto:hlds_linux-
> [EMAIL PROTECTED] On Beha
You'd hope it would when preloading starts (which it has). Dunno, I want my
server up before Monday, what use would it be to have people running around
with no servers to play in? *Everybody* is gonna be playing the beta.
And yeah, you're not exactly going to be playing the beat after the final
ga
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