Re: [hlds_linux] Clients on 1 machine

2010-03-12 Thread Pierre Egerland
hehe this answer was good :-) try it and you will see 2010/3/12 Steven Crothers > Between 1 and 100. > > -Original Message- > From: hlds_linux-boun...@list.valvesoftware.com > [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of andrei dac > dac > Sent: Friday, March 12, 2010

Re: [hlds_linux] Clients on 1 machine

2010-03-12 Thread Pierre Egerland
in your other topic i saw you would like to run only warservers. Warserver are never using all at the same time. so you can run 3-4 Servers on one core. 2010/3/12 Pierre Egerland > if you running on one core 2 server so you can host 16 servers with 20 > slots stable at 1000fps hlds.

Re: [hlds_linux] Clients on 1 machine

2010-03-12 Thread Pierre Egerland
if you running on one core 2 server so you can host 16 servers with 20 slots stable at 1000fps hlds. Its my opinion. but you should have enough bandwith... 2010/3/12 andrei dac dac > HP Proliant DL 740 Xeon 8 X 3.0 Ghz/ 20GB DDR / 2 x 72 GB SCSI / Lan > 10/1000 etc > How many Clients i can ho

Re: [hlds_linux] CPU Frequency

2010-02-18 Thread Pierre Egerland
jep, yes i do... 2010/2/18 StRaT0 > Hello Pierre, > > > By 'high fps-kernel' you are referring to the HZ setting in the kernel's > setup? > > > Thursday, February 18, 2010, 10:27:22 AM, you wrote: > > > > Hi, > > > i think the CPU frequenzy is very important for hlds-server if you use a > > hig

Re: [hlds_linux] CPU Frequency

2010-02-18 Thread Pierre Egerland
Hi, i think the CPU frequenzy is very important for hlds-server if you use a high fps-kernel. 2010/2/18 StRaT0 > Hello, > > Does anyone happen to know how important the CPU frequency is for a HLDS > server? The server runs with additional parameters, like pingboost 2, > sys_ticrate 1 > and

Re: [hlds_linux] Shutdown & badwater change after changelevel.

2009-11-04 Thread Pierre Egerland
I meen the next map. It can be that the next map your server crashes...because he´s missing a *.wad file or everything. 2009/11/4 Nightbox > i dont run stats at the moment, > > yes pl_badwater. > > 2009/11/4 Pierre Egerland > > > Do you run only Statsme? > > Is t

Re: [hlds_linux] Shutdown & badwater change after changelevel.

2009-11-04 Thread Pierre Egerland
15 "Basic Commands" (1.2.4) by AlliedModders LLC > 16 "MapChooser" (1.2.4) by AlliedModders LLC > 17 "Fun Votes" (1.2.4) by AlliedModders LLC > 18 "SuperLogs: TF2" (1.3.3) by psychonic > 19 "Reserved

Re: [hlds_linux] Shutdown & badwater change after changelevel.

2009-11-04 Thread Pierre Egerland
I did not want to know what for kernel you have, but how many Plugins (AMX, AM, SM, +Plugins ect)on your Gameserver run. sry for my Bad english... iam translating it with a Translater online :-D 2009/11/4 Nightbox > Vanilla everything. > > > 2009/11/4 Pierre Egerland > &g

Re: [hlds_linux] Shutdown & badwater change after changelevel.

2009-11-04 Thread Pierre Egerland
I think its a buffer overflow at your hlds. How many Plugins running on them? How many costum sounds, models ect starting at a new map? 2009/11/4 Nightbox > If the map is changed it will tell users that server shutdowned and it will > go on badwater. > > badwater is server start map. > > I check

Re: [hlds_linux] Vanilla server.cfg

2009-10-03 Thread Pierre Egerland
Can´t open it... i use googlemail... 2009/10/3 AnAkIn . > Yeah, that one is good Adam, I am using the same one. > > 2009/10/3 Adam Nowacki > > > There you go. > > > > > > Nightbox wrote: > > > >> If anyone of you use a vanilla server.cfg can you share it please ? Just > >> e-mail me. > >> > >>

Re: [hlds_linux] Vanilla server.cfg

2009-10-03 Thread Pierre Egerland
What should it be? 2009/10/3 Nightbox > If anyone of you use a vanilla server.cfg can you share it please ? Just > e-mail me. > > Thanks > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valves

Re: [hlds_linux] 1000hz with pingboost 3

2009-10-03 Thread Pierre Egerland
I run my clanservers with pingboost 3 and 1500 sys_tickrate stable 1000fps... 2009/10/3 Kveri > You have sys_ticrate over ~2000, patch your kernel with RT patch and > change USER_HZ in param.h to something like 2200, then run server with > pingboost 3 and sys_ticrate 2100 > > On 2.10.2009, at 20

Re: [hlds_linux] 1000hz with pingboost 3

2009-10-02 Thread Pierre Egerland
np you arrive 1000fps stable with lower sys_tickrate and pingboost3, too 2009/10/2 Markus Viitamäki > thx. > > I was me thinking wrong. Thx for the heads up :) > > // Markus > > 2009/10/2 Pierre Egerland > > > sys_tickrate 1? > > It´s to high...

Re: [hlds_linux] 1000hz with pingboost 3

2009-10-02 Thread Pierre Egerland
sys_tickrate 1? It´s to high... try something between 2500 and 1500 sys_tickrate with pingboost 3 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

Re: [hlds_linux] 1000hz with pingboost 3

2009-10-02 Thread Pierre Egerland
What sys_tickrate do you use? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

Re: [hlds_linux] Ubuntu 2.6.27-14-server, Segmentation fault

2009-06-13 Thread Pierre Egerland
Or install first gbd... lool 2009/6/13 Gary Stanley > At 04:52 PM 6/13/2009, Mark Sebastian Johansen - Support-IT Network ApS > wrote: > >Hello everyone. > > > >I've currently been playing around with steam on an VMware hosted ubuntu > >server, > >I will take you through the process and tell abo

Re: [hlds_linux] Lag Spikes [Euro]

2009-05-18 Thread Pierre Egerland
Where you from? 2009/5/18 Alexander Staniura > In the same way here! > > Lg > alex > > -Ursprüngliche Nachricht- > Von: hlds_linux-boun...@list.valvesoftware.com > [mailto:hlds_linux-boun...@list.valvesoftware.com] Im Auftrag von Goas @ > www.g-portal.de > Gesendet: Montag, 18. Mai 2009

Re: [hlds_linux] Lag Spikes [Euro]

2009-05-18 Thread Pierre Egerland
hey goas... iam a member of shrumble.net... and we have a clanserver from g-portal.de... ATM the Ping to G-portal are very high... normally i have 60ms.. but atm i have 150ms... to my very cheapest root server i have 65ms^^ 2009/5/18 Goas @ www.g-portal.de > There are some more reporting the sa

Re: [hlds_linux] Lag Spikes [Euro]

2009-05-18 Thread Pierre Egerland
i can´t report any laggs and any spikes... my Server are constable at 1000fps... without any high pings or something else... 2009/5/18 Goas @ www.g-portal.de > Same Issue here. Since yesterday 17th May 2009 we see every few minutes > spiekes in HLSW and ingame there is a short lag of 1 or 2 sec

Re: [hlds_linux] Kernel Question What do you think..

2009-04-21 Thread Pierre Egerland
3. What about RealTime patch? I haven't tested it yet, but I will. > > > > Thanks. > > > > Kveri > > > > > > > > Philipp Reddigau wrote: > > > >> Hi, > >> he says that he is running > >> > >> 2.6.26.8 >

Re: [hlds_linux] Kernel Question What do you think..

2009-04-19 Thread Pierre Egerland
too :). > > I don't understand, but fps are fluctuating on 2.6.29.1. > > Kveri > > Pierre Egerland wrote: > > Achso und der 2.6.29.1 Kernel soll angeblich nicht so gut laufen. ich > habe > > den 2.6.26.8 > > > > > > 2009/4/19 Pierre Egerland >

Re: [hlds_linux] Kernel Question What do you think..

2009-04-19 Thread Pierre Egerland
Achso und der 2.6.29.1 Kernel soll angeblich nicht so gut laufen. ich habe den 2.6.26.8 2009/4/19 Pierre Egerland > hi, > > nein ich habe diese Anpassungen mit Debian gemacht. Mein auf dem Rootserver > installierter Gameserver bring 1000fps CS1.6 mit sau wenig CPU-Load. Un

Re: [hlds_linux] Kernel Question What do you think..

2009-04-19 Thread Pierre Egerland
> Because we cant switch to gentoo or any other systems. > Or wich OS do you use? Wich games? > best regards, > Philipp > > Pierre Egerland schrieb: > > Hi, > > > > try this kernel-settings http://www.howto-cs16-root.de/gen_kernel.htm > > I know th

Re: [hlds_linux] Kernel Question What do you think..

2009-04-19 Thread Pierre Egerland
Hi, try this kernel-settings http://www.howto-cs16-root.de/gen_kernel.htm I know this site is in german language but i think you can do these settings without speak german. sry for my bad english iam from germany. 2009/4/19 Philipp Reddigau > Hello, > we are running serveral boxes with CSS, DOD

Re: [hlds_linux] ticrate, pingboost, rates - need help

2009-02-18 Thread Pierre Egerland
Thats only at pingboost 3.. the ingame clock go stupidly at pingboost 3 with over tickrate 2500.. We´ve tested it. If you use pingboost 2 and tickrate 1 then the ingame clock normal. And the Gameserver run smoother with pingboost 3 tic 2500 or pingboost 2 and tic 1. 2009/2/18 Steffen Trons

Re: [hlds_linux] ticrate, pingboost, rates - need help

2009-02-18 Thread Pierre Egerland
ate 1? The maximum is 1000... > Even if it makes a difference in rcon stats, it's just reporting false > infos. > > 2009/2/18 Pierre Egerland > > > Hi, > > your ticrate are to low i think.. i use with pingboost 2 the ticrate > > 1. > > You can

Re: [hlds_linux] ticrate, pingboost, rates - need help

2009-02-18 Thread Pierre Egerland
Hi, your ticrate are to low i think.. i use with pingboost 2 the ticrate 1. You can also use pingboost 3 with ticrate 2500 but not higher. Do you use hires-timer? What OS and kernel do you use? Greez 2009/2/18 Christopher Szabo > > Hello! > > Problem #1 > I need some information about HLD

Re: [hlds_linux] HLDS start takes a long time

2009-01-02 Thread Pierre Egerland
I have founded it... now it works fine... It was hidden.. so i didn´t found it. Thanks all for helping me 2009/1/2 Taavi Sannik > On 2.01.2009 20:21, Pierre Egerland wrote: > > 2. There is no ClientRegistry.blob because it is a server > > In the user's home directory th

Re: [hlds_linux] HLDS start takes a long time

2009-01-02 Thread Pierre Egerland
I mean InstallRecord.blob not InstallRegistry 2009/1/2 Pierre Egerland > 1. my hldsupdatetool are up to date. > 2. There is no ClientRegistry.blob because it is a server. > 3. The InstallRegistry.blob did i deleted 2 times. > But the install of my Gameserver tooks also a long time.

Re: [hlds_linux] HLDS start takes a long time

2009-01-02 Thread Pierre Egerland
ies to the right place). > > - Alfred > > > -Original Message- > > From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux- > > boun...@list.valvesoftware.com] On Behalf Of Pierre Egerland > > Sent: Friday, January 02, 2009 10:09 AM > > To:

Re: [hlds_linux] HLDS start takes a long time

2009-01-02 Thread Pierre Egerland
My disk i/o are: Device:tpsMB_read/sMB_wrtn/sMB_readMB_wrtn sda 9.65 0.23 0.33 4668 6612 sda2 8.42 0.22 0.32 4368 6502 the others disk are 0.02 or 0.00 so i think thats not the diskusage.

Re: [hlds_linux] HLDS start takes a long time

2009-01-02 Thread Pierre Egerland
gt; > On 1/2/09, Pierre Egerland wrote: > > no i haven´t > > > > 2009/1/2 Cc2iscooL > > > >> Do you have verify_all set to 1? > >> > >> On Fri, Jan 2, 2009 at 10:53 AM, Pierre Egerland < > >> nappel4l...@googlemail.com > >

Re: [hlds_linux] HLDS start takes a long time

2009-01-02 Thread Pierre Egerland
no i haven´t 2009/1/2 Cc2iscooL > Do you have verify_all set to 1? > > On Fri, Jan 2, 2009 at 10:53 AM, Pierre Egerland < > nappel4l...@googlemail.com > > wrote: > > > Hello, > > > > when i start my Gameserver on my Rootserver then the server hangs a l

[hlds_linux] HLDS start takes a long time

2009-01-02 Thread Pierre Egerland
Hello, when i start my Gameserver on my Rootserver then the server hangs a long time in "UPDATING INSTALLATION". 5-10mins or longer. I´ve binded the Ip in the startparams. Atm the server is hanging at "UPDATING installiation". My Source starts fast. The firewall-ports are open. Sry for my bad eng