Thats only at pingboost 3.. the ingame clock go stupidly at pingboost 3 with over tickrate 2500.. We´ve tested it. If you use pingboost 2 and tickrate 10000 then the ingame clock normal. And the Gameserver run smoother with pingboost 3 tic 2500 or pingboost 2 and tic 10000.
2009/2/18 Steffen Tronstad <s...@nextgentel.com> > That would make the ingame clock go stupidly fast. Mp_c4timer 35 will > actually be 24 or something. And roundtime 3 min = 2,5 min. > > sys_ticrate 2000 seems to be the limit before the ingame clock goes wild. > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux