Thats only at pingboost 3.. the ingame clock go stupidly at pingboost 3 with
over tickrate 2500.. We´ve tested it. If you use pingboost 2 and tickrate
10000 then the ingame clock normal.
And the Gameserver run smoother with pingboost 3 tic 2500 or pingboost 2 and
tic 10000.

2009/2/18 Steffen Tronstad <s...@nextgentel.com>

> That would make the ingame clock go stupidly fast. Mp_c4timer 35 will
> actually be 24 or something. And roundtime 3 min = 2,5 min.
>
> sys_ticrate 2000 seems to be the limit before the ingame clock goes wild.
>
>
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