Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-02-22 Thread Ryan Lewis
Of course, but looking at the store on Steam and the curve of users that are currently online, they released the update at more-or-less peak time, which would suggest they managed the maximum disruption possible. Ryan Lewis r...@omgwtflol.org On 22 February 2011 21:37, Jeff Sugar wrote

Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-02-22 Thread Ryan Lewis
9pm is pretty much peak time for CS and TF2 in Europe. Is there any way you could choose a less disruptive time for both US & EU in the future? Ryan Lewis r...@omgwtflol.org On 22 February 2011 21:09, Jason Ruymen wrote: > Required updates for Team Fortress 2, Counter-Strike: Source,

Re: [hlds_linux] TF2/CSS/DODS/HL2DM Updates Available

2010-10-06 Thread Ryan Lewis
Got 2 servers up here. Working fine for now. Cant tell you how many retries were required as did a killall and went and made a cup of tea leaving nemrun to do all the hard work. On 6 Oct 2010, at 23:13, "David A. Parker" wrote: > My TF2 and CS:S servers have been stuck at "Updating Installati

Re: [hlds_linux] SourceOP Plugin for Orangebox

2010-10-05 Thread Ryan Lewis
I'm all good if it's obvious theres a mod on the server. I think you can all see where I was going with this. On 5 Oct 2010, at 20:24, Daniel Nilsson wrote: > You never play games on servers with server plugins. > > Ryan Lewis skrev 2010-10-05 21:10: >> I'm mor

Re: [hlds_linux] SourceOP Plugin for Orangebox

2010-10-05 Thread Ryan Lewis
-boun...@list.valvesoftware.com] On Behalf Of Ryan Lewis > Sent: Tuesday, October 05, 2010 12:49 AM > To: Half-Life dedicated Linux server mailing list > Subject: Re: [hlds_linux] SourceOP Plugin for Orangebox > > How possible is it to hard lock out the remote eaves-dropping/2

Re: [hlds_linux] SourceOP Plugin for Orangebox

2010-10-05 Thread Ryan Lewis
How possible is it to hard lock out the remote eaves-dropping/2D spectator features when zb_warmode 1 is on? These features look abusable for competitive gaming. On 5 Oct 2010, at 01:49, Tony Paloma wrote: > Hey list, > > > > When I was talking about this in the IRC channel a while ago, it

Re: [hlds_linux] Question for smarter admins that know more about the engine.

2010-08-13 Thread Ryan Lewis
ed. Might be a slippery slope to go down. Ryan Lewis r...@omgwtflol.org On 14 August 2010 01:08, clad iron wrote: > Has anyone else thought about this, or know if it's even possible ? > > First off , i know this has to be asked at Sourcemod's website. > I just wanted

Re: [hlds_linux] SRCTV

2010-08-09 Thread Ryan Lewis
Add it to the command-line (works for me and CS:S servers at least) +tv_enable 1 +tv_port 26015 Ryan Lewis r...@omgwtflol.org On 9 August 2010 23:00, Xavier Kerestesy wrote: > Sorry, I said autoexec, but meant the autoexec.cfg. I did try it there, I > see the slot is added, but sti