Re: [hlds_linux] Team Fortress 2 server binding to 127.0.0.1...

2008-12-18 Thread Simon Marchi
Same thing. Well, even with +ip the server understands that I want him to bind to this IP. It just can't connect to steam server afterwards... It is really strange... On Thu, Dec 18, 2008 at 4:04 AM, Gary Stanley g...@velocity-servers.netwrote: At 02:01 AM 12/18/2008, Simon Marchi wrote: Hi

Re: [hlds_linux] Team Fortress 2 server binding to 127.0.0.1...

2008-12-18 Thread Simon Marchi
to something like a bad network configuration directly on the server that hlds doesn't like... Thanks for your help! On Thu, Dec 18, 2008 at 10:41 AM, kama k...@pvp.se wrote: On Thu, 18 Dec 2008, Simon Marchi wrote: # userid name uniqueid connected ping loss state adr Could not establish

[hlds_linux] Team Fortress 2 server binding to 127.0.0.1...

2008-12-17 Thread Simon Marchi
state pass on $uplink_if proto {tcp,udp} from $blackmesa to any keep state blackmesa - name of the server :) So, if anyone has an idea about how to fix this, thanks for sharing :) Simon Marchi ___ To unsubscribe, edit your list preferences, or view

Re: [hlds_linux] RE: restarting rounds

2007-03-06 Thread Simon Marchi
-- [ Picked text/plain from multipart/alternative ] It simply tells the server to wait before executing the next command On 3/6/07, David Williams [EMAIL PROTECTED] wrote: James Nepia wrote: Er yeah, as you probably know restarting the round is not instant, but if you run a bunch of say

Re: [hlds_linux] RE: restarting rounds

2007-03-06 Thread Simon Marchi
-- [ Picked text/plain from multipart/alternative ] its milliseconds wait1000= 1 second On 3/6/07, David Williams [EMAIL PROTECTED] wrote: Simon Marchi wrote: -- [ Picked text/plain from multipart/alternative ] It simply tells the server to wait before executing the next command On 3

Re: [hlds_linux] Using screen as a virutal terminal.

2006-12-18 Thread Simon Marchi
-- [ Picked text/plain from multipart/alternative ] I think that the command would be $ screen -A -m -d -S screen_name ./hlds_run -game cstrike +maxplayers 16 +map de_inferno +port 27016 (replace the server command by whatever you want) To attach the terminal to the current tty: $ screen -r

Re: [hlds_linux] Steam, lack of information and upcoming features

2006-12-17 Thread Simon Marchi
-- [ Picked text/plain from multipart/alternative ] I agree. Well Done. On 12/17/06, James Robertson [EMAIL PROTECTED] wrote: -- [ Picked text/plain from multipart/alternative ] This is a well written and well thought out message. I hope VALVe employees listen and take note of this. --

Re: [hlds_linux] No Steam Content Servers

2006-11-30 Thread Simon Marchi
-- [ Picked text/plain from multipart/alternative ] I would say check for any firewall, test directly on internet, but I guess you did it already On 11/30/06, Anthony Poesniger [EMAIL PROTECTED] wrote: hello, it can be that the servers something spiders