already. I set it up at 66 tick so I haven't tried pushing it past
that.
On 11/5/07, Theo Macris <[EMAIL PROTECTED]> wrote:
> --
> [ Picked text/plain from multipart/alternative ]
> It never goes above 68. My settings are 100/100 and I am on a fast
> connection with a fast
--
[ Picked text/plain from multipart/alternative ]
It never goes above 68. My settings are 100/100 and I am on a fast
connection with a fast machine.
-Theo
On Nov 5, 2007 3:33 PM, Andy Giesen <[EMAIL PROTECTED]> wrote:
> What does net_graph 3 show for updaterate?
>
> On 11/5/
--
[ Picked text/plain from multipart/alternative ]
I have already.
sv_minupdaterate 30
sv_maxupdaterate 120
sv_maxcmdrate 100
sv_mincmdrate 30
On Nov 5, 2007 3:21 PM, Andy Giesen <[EMAIL PROTECTED]> wrote:
> Try setting sv_maxupdaterate 100 in the server.cfg
>
> On 11/5/07, Theo
--
[ Picked text/plain from multipart/alternative ]
I am starting the server with a 100 tickrate and yet it still reports back
at 66 tickrate by mani in the server announcements. If this is just mani
being silly, then how do I set this variable? I couldn't find it anywhere.
"mani_tickrate" = "67"
--
[ Picked text/plain from multipart/alternative ]
Couldn't you just set the files to read-only?
On Nov 3, 2007 4:18 AM, Endpoint Group Corp <[EMAIL PROTECTED]> wrote:
> --
> [ Picked text/plain from multipart/alternative ]
> This has been a problem since the first beta update and I can agree it
--
[ Picked text/plain from multipart/alternative ]
hostname "{LLC} TF2 !YHa! Server"
sv_region 1
//sv_password
rcon_password "[EMAIL PROTECTED]" // Enter your rcon password before the double
slashes. lol, dont even try it
// maximum client movement speed
//sv_maxspeed 320
mp_timelimit 30
mp_ma
tware Linux developer) advocates 1Khz kernel for game servers.
>
> Mariusz ZieliĆski wrote:
> > On Wednesday 03 of October 2007 20:17:45 Theo Macris wrote:
> >> --
> >> [ Picked text/plain from multipart/alternative ]
> >> CentOS4 x86
> >> CONFIG_HZThat does
ad of rcon changelevel, I don't know how it updates on map
> change... unless TF2 is different from CSS and DODS in that regard.
>
> On 10/3/07, Theo Macris <[EMAIL PROTECTED]> wrote:
> > --
> > [ Picked text/plain from multipart/alternative ]
> > Mine updates
te is specified or if you use the
> hldsupdatetool.
>
> On 10/3/07, Theo Macris <[EMAIL PROTECTED]> wrote:
> > --
> > [ Picked text/plain from multipart/alternative ]
> > scrds_tf2
> > Hey sorry if this is stupid, but I don't know what the setting is that
--
[ Picked text/plain from multipart/alternative ]
scrds_tf2
Hey sorry if this is stupid, but I don't know what the setting is that will
set the maximum time the server will remain on a map. I have "mp_timelimit
30" but this doesn't seem to have any effect if the server is empty. I need
the server
AIL PROTECTED]>
wrote:
>
> in /boot/ you have a file named config-blaha.
> Open it with nano/pico/vim whatever your editor of choise is.
>
> Search for CONFIG_HZ and you will know.
>
> Regards
>
>
>
> On Wed, 3 Oct 2007 10:34 , Theo Macris <[EMAIL PROTECTED]&
--
[ Picked text/plain from multipart/alternative ]
Is there a commandline that will let me know what Hz my kernel is comiled
at?
On 10/3/07, Whisper <[EMAIL PROTECTED]> wrote:
>
> --
> [ Picked text/plain from multipart/alternative ]
> You know, I'm pretty sure I used the term SRCDS mutliple time
--
[ Picked text/plain from multipart/alternative ]
Yes, you need to run it a few times sometimes. I have had the issue both
during install and updates. -Theo
On 10/3/07, rowan <[EMAIL PROTECTED]> wrote:
>
> it seems to be a common theme:
>
> "connection reset"
>
> when installing steam games of l
--
[ Picked text/plain from multipart/alternative ]
Here is the console output
Your server will be restarted on map change.
Your server will be restarted on map change.
VAC secure mode is activated.
changelevel ctf_2fort < I issue this command
Host_Changelevel
L 10/01/2007 -
--
[ Picked text/plain from multipart/alternative ]
Well sort of. Beetlesmod has put together a listener that will let you do
server adverts, map changes, and a few other things. Its available here:
http://www.beetlesmod.com/TF2AdminMonitor_V2.zip
--
_
"It's a sad and beaut
ou go
> and blow up your production box :) Here's a guide geared towards CentOS
> (RHEL) with Debian-based instructions towards the bottom (although not as
> thorough):
> http://forums.steampowered.com/forums/showthread.php?t=486424
>
> Theo Macris <[EMAIL PROTECTE
--
[ Picked text/plain from multipart/alternative ]
I don't really get how this works. I set it high (1000) and I got around
333. I set it to 0 and it said I was getting 46-48. I think my hardware and
bandwidth can handle anything I throw at it so I really wanted to get this
optimized. Can someone
Leave the power as it is but make the spread a tad smaller.
>
> On 9/27/07, Theo Macris <[EMAIL PROTECTED]> wrote:
> >
> > --
> > [ Picked text/plain from multipart/alternative ]
> > I did not play TFC. So far my only real complaint is that there is no
> &
--
[ Picked text/plain from multipart/alternative ]
I did not play TFC. So far my only real complaint is that there is no
accurate weapons other than the sniper. It seems they all have an element of
randomness added to them that even if you are sitting still and crouched you
cannot put a bullet in
--
[ Picked text/plain from multipart/alternative ]
Guitar Hero FTW
On 9/22/07, Guy Watkins <[EMAIL PROTECTED]> wrote:
>
> } -Original Message-
> } From: [EMAIL PROTECTED] [mailto:hlds_linux-
> } [EMAIL PROTECTED] On Behalf Of Donald Plummer
> } Sent: Saturday, September 22, 2007 2:01 PM
>
--
[ Picked text/plain from multipart/alternative ]
I would love if someone would post the contents of their server.cfg
All's I have in mine is hostname and rcon password. :{
I am new to the game so I dont even know what the cvars I see in HLSW are
controlling.
Anyway if anyone has a good working c
Change -map to +map
>
> } -Original Message-
> } From: [EMAIL PROTECTED] [mailto:hlds_linux-
> } [EMAIL PROTECTED] On Behalf Of Theo Macris
> } Sent: Friday, September 21, 2007 12:01 AM
> } To: hlds_linux@list.valvesoftware.com
> } Subject: Re: [hlds_linux] Team Fortr
--
[ Picked text/plain from multipart/alternative ]
No such luck here either. From /orangebox/ I ran this, but it is just
sitting there, I cannot connect to it or anything.
./srcds_run -debug -game tf -tickrate 100 -map cp_dustbowl +maxplayers 20
-port 27080
Auto detecting CPU
Using SSE2 Optimised
--
[ Picked text/plain from multipart/alternative ]
Valve, could you give us an ETA please so that if it is a few weeks off I
can stop thinking about it?
Thanks much. -Theo
On 9/19/07, Jesper Jeeninga [SNT] <[EMAIL PROTECTED]> wrote:
>
> I have tried a little, but it seems it is not quite ready.
>
--
[ Picked text/plain from multipart/alternative ]
As of Monday morning ./steam -command update -game "tf" -dir
/home/gameservers/tf2/
reports that installation is up to date and yet there is no srcds_run or
srcds of any kind and no server.cfg etc. As soon as someone gets a server up
and running
25 matches
Mail list logo