Re: [hlds_linux] [hlds] The Premature Death of Counter-Strike Source.

2013-01-20 Thread dan
On 19/01/2013 18:04, Henry Goffin wrote: I don't work on CS:S or TF2 anymore but they still build out of the same source code. If it hasn't shipped in a while you can probably chalk it up to the all-team focus on shipping MvM and the winter holiday break. Someone will bring it up to speed soon

Re: [hlds_linux] [hlds] The Premature Death of Counter-Strike Source.

2013-01-19 Thread Henry Goffin
I don't work on CS:S or TF2 anymore but they still build out of the same source code. If it hasn't shipped in a while you can probably chalk it up to the all-team focus on shipping MvM and the winter holiday break. Someone will bring it up to speed sooner or later; we will have to update it when

Re: [hlds_linux] [hlds] The Premature Death of Counter-Strike Source.

2013-01-18 Thread Kyle Sanderson
Well, it's happened. CS:S forked internally, and now requires extra effort to update. As a result of this, CS:S hasn't been updated in quite sometime. I would have liked to have never seen this coming, to have been wrong. This is unfortunately not the case. This was pretty malicious, and while my

Re: [hlds_linux] [hlds] The Premature Death of Counter-Strike Source.

2011-10-18 Thread Josh Stratton
e can or >>> can't >>> do the same thing for GM. >>> >>> On Oct 18, 2011, at 7:44 PM, "h...@gmx.com" wrote: >>> >>> ... and with more than 1 million copies sold on Steam ... >>>> >>>> >>>>

Re: [hlds_linux] [hlds] The Premature Death of Counter-Strike Source.

2011-10-18 Thread ics
.@gmx.com" wrote: ... and with more than 1 million copies sold on Steam ... - Original Message - From: Chris Brunelle Sent: 10/19/11 05:40 AM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] [hlds] The Premature Death of Counter-Strike Source.

Re: [hlds_linux] [hlds] The Premature Death of Counter-Strike Source.

2011-10-18 Thread Josh Stratton
t; > To: Half-Life dedicated Linux server mailing list > > Subject: Re: [hlds_linux] [hlds] The Premature Death of Counter-Strike > Source. > > > > > > ...wIth a very small player base. > > > > > > On Tue, Oct 18, 2011 at 8:39 PM, Jesse Porter >

Re: [hlds_linux] [hlds] The Premature Death of Counter-Strike Source.

2011-10-18 Thread Kyle Sanderson
Henry, this sounds good. Is Valve going to be taking an active role in syncing the engine bins? HPE is pretty quiet for the most part in terms of updates (even with the beta they pushed, reading comments and testing is not their strong suit). With what happened last time to Episode 1, the situation

Re: [hlds_linux] [hlds] The Premature Death of Counter-Strike Source.

2011-10-18 Thread Henry Goffin
million copies sold on Steam ... > > > - Original Message - > From: Chris Brunelle > Sent: 10/19/11 05:40 AM > To: Half-Life dedicated Linux server mailing list > Subject: Re: [hlds_linux] [hlds] The Premature Death of Counter-Strike > Source. > > > ...wIth a

Re: [hlds_linux] [hlds] The Premature Death of Counter-Strike Source.

2011-10-18 Thread hlds
... and with more than 1 million copies sold on Steam ...  - Original Message -  From: Chris Brunelle  Sent: 10/19/11 05:40 AM  To: Half-Life dedicated Linux server mailing list  Subject: Re: [hlds_linux] [hlds] The Premature Death of Counter-Strike Source.   ...wIth a very

Re: [hlds_linux] [hlds] The Premature Death of Counter-Strike Source.

2011-10-18 Thread ics
Just so you know, Garrysmod isn't a Valve game. -ics 19.10.2011 5:36, Violent Crimes kirjoitti: So why did you not to this for Garrysmod? On 10/18/2011 10:25 PM, Henry Goffin wrote: I understand the concern, but it's based on an incorrect assumption. Yes, CS:S now stores its own binaries in a

Re: [hlds_linux] [hlds] The Premature Death of Counter-Strike Source.

2011-10-18 Thread Chris Brunelle
...wIth a very small player base. On Tue, Oct 18, 2011 at 8:39 PM, Jesse Porter wrote: > Isn't garrysmod, you know, someone else's software? > > On Tue, Oct 18, 2011 at 8:36 PM, Violent Crimes < > violentcri...@convictgaming.com> wrote: > > > So why did you not to this for Garrysmod? > > > > >

Re: [hlds_linux] [hlds] The Premature Death of Counter-Strike Source.

2011-10-18 Thread Violent Crimes
On the same engine as TF2. On 10/18/2011 10:39 PM, Jesse Porter wrote: Isn't garrysmod, you know, someone else's software? On Tue, Oct 18, 2011 at 8:36 PM, Violent Crimes< violentcri...@convictgaming.com> wrote: So why did you not to this for Garrysmod? __

Re: [hlds_linux] [hlds] The Premature Death of Counter-Strike Source.

2011-10-18 Thread Jesse Porter
Isn't garrysmod, you know, someone else's software? On Tue, Oct 18, 2011 at 8:36 PM, Violent Crimes < violentcri...@convictgaming.com> wrote: > So why did you not to this for Garrysmod? > > > ___ To unsubscribe, edit your list preferences, or view the l

Re: [hlds_linux] [hlds] The Premature Death of Counter-Strike Source.

2011-10-18 Thread Violent Crimes
So why did you not to this for Garrysmod? On 10/18/2011 10:25 PM, Henry Goffin wrote: I understand the concern, but it's based on an incorrect assumption. Yes, CS:S now stores its own binaries in a different folder. However, it has not actually branched away from the Source 2009 engine, and it

Re: [hlds_linux] [hlds] The Premature Death of Counter-Strike Source.

2011-10-18 Thread Henry Goffin
I understand the concern, but it's based on an incorrect assumption. Yes, CS:S now stores its own binaries in a different folder. However, it has not actually branched away from the Source 2009 engine, and it still compiles from the same source code. We have simply gained the option of updating