[hlds_linux] Team Fortress 2/Dedicated Server Update Released

2008-07-03 Thread Jason Ruymen
The required update for Team Fortress 2 and its dedicated server are now available. Please run hldsupdatetool to receive it. The specific changes include: - Fixed a memory leak affecting both clients and servers - Fixed a malicious packet exploit Jason

Re: [hlds_linux] Team Fortress 2/Dedicated Server update released -- LINUX BUGGED!!!!!!!

2008-04-02 Thread Jeff Sugar
, April 02, 2008 2:52 AM Aan: [EMAIL PROTECTED]; hlds_linux@list.valvesoftware.com; [EMAIL PROTECTED] Onderwerp: [hlds_linux] Team Fortress 2/Dedicated Server update released The required Team Fortress 2 update is now released. Please run hldsupdatetool to receive this update. The specific changes

Re: [hlds_linux] Team Fortress 2/Dedicated Server update released -- LINUX BUGGED!!!!!!!

2008-04-02 Thread Nephyrin Zey
+1 Verification. Had to turn off map cycling. Dunno how that'll go over. Save us valve! - Neph ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

Re: [hlds_linux] Team Fortress 2/Dedicated Server update released -- LINUX BUGGED!!!!!!!

2008-04-02 Thread Andreas Grimm
: Re: [hlds_linux] Team Fortress 2/Dedicated Server update released -- LINUX BUGGED!!! +1 Verification. Had to turn off map cycling. Dunno how that'll go over. Save us valve! - Neph ___ To unsubscribe, edit your list preferences, or view the list

Re: [hlds_linux] Team Fortress 2/Dedicated Server update released-- LINUX BUGGED!!!!!!!

2008-04-02 Thread Ronny Schedel
bericht- Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens Jason Ruymen Verzonden: Wednesday, April 02, 2008 2:52 AM Aan: [EMAIL PROTECTED]; hlds_linux@list.valvesoftware.com; [EMAIL PROTECTED] Onderwerp: [hlds_linux] Team Fortress 2/Dedicated Server update released The required Team

[hlds_linux] Team Fortress 2/Dedicated Server update released

2008-04-01 Thread Jason Ruymen
The required Team Fortress 2 update is now released. Please run hldsupdatetool to receive this update. The specific changes include: - Added Custom Tab explanation dialog to be shown the first time the server browser is opened - Changed Medigun Ubercharge meter to drain faster for each target

RE: [hlds_linux] Team Fortress 2/Dedicated Server Update Available

2008-02-15 Thread Eric Smith
This is not a required update. -Eric -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Jason Ruymen Sent: Friday, February 15, 2008 5:11 PM To: [EMAIL PROTECTED]; hlds_linux@list.valvesoftware.com Subject: [hlds_linux] Team Fortress 2/Dedicated Server

[hlds_linux] Team Fortress 2/Dedicated Server Update Available

2008-02-15 Thread Jason Ruymen
Team Fortress 2 and it's dedicated server have been updated. Please run hldsupdatetool to receive the update. The specific changes include: - Fixed server crash with mp_forcecamera set to 1 (reverted to pre-release behavior) - Fix stat records sometimes being attributed to the wrong class -

[hlds_linux] Team Fortress 2/Dedicated Server Update Available

2007-11-20 Thread Jason Ruymen
Required updates to Team Fortress 2 and it's dedicated server have been released. Please run hldsupdatetool to receive these updates. The specific changes include: - Changed some networking code to help alleviate the lagouts some clients are experiencing - Added sv_pure to the server, currently

RE: [hlds_linux] Team Fortress 2/Dedicated Server Update Available

2007-11-20 Thread noetix
bone weights) I was hopeful. =\ -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Jason Ruymen Sent: Wednesday, 21 November 2007 2:14 PM To: [EMAIL PROTECTED]; hlds_linux@list.valvesoftware.com; [EMAIL PROTECTED] Subject: [hlds_linux] Team Fortress 2/Dedicated

RE: [hlds_linux] Team Fortress 2 Dedicated Server update

2007-11-16 Thread Saint K.
, November 16, 2007 2:24 AM Aan: [EMAIL PROTECTED]; hlds_linux@list.valvesoftware.com; [EMAIL PROTECTED] Onderwerp: [hlds_linux] Team Fortress 2 Dedicated Server update Required updates to the Team Fortress 2 Dedicated Server have been released. Please run hldsupdatetool to receive these updates

Re: [hlds_linux] Team Fortress 2 Dedicated Server update

2007-11-16 Thread Ondřej Hošek
Oi. It's two unrelated issues, but I'm sure Mike answered just to point out that not only the free()-crash issue but also the pre-SSE2 bone weight issue still isn't fixed. I mean, what the hell? Five server updates and still no progress or at least a word about it on these two debilitating

[hlds_linux] Team Fortress 2 Dedicated Server update

2007-11-15 Thread Jason Ruymen
Required updates to the Team Fortress 2 Dedicated Server have been released. Please run hldsupdatetool to receive these updates. The specific changes include: Source Engine: - Fixed a bug in networking that would cause long stalls (up to 10 seconds) when a split packets weren't be reassembled

Re: [hlds_linux] Team Fortress 2 Dedicated Server update

2007-11-15 Thread Nye Liu
Still crashes on quit quit *** glibc detected *** ./srcds_i486: free(): invalid pointer: 0xb7f2a408 *** === Backtrace: = /lib/i686/cmov/libc.so.6[0xb7e4ece5] /lib/i686/cmov/libc.so.6(cfree+0x90)[0xb7e52780] bin/tier0_i486.so(_ZN12CStdMemAlloc4FreeEPv+0x1f)[0xb7dbc88f] On Thu, Nov

Re: [hlds_linux] Team Fortress 2 Dedicated Server update

2007-11-15 Thread Mike Hodgkinson
Bad bone weights still occur on Athlon MP's. Nye Liu wrote: Still crashes on quit quit *** glibc detected *** ./srcds_i486: free(): invalid pointer: 0xb7f2a408 *** === Backtrace: = /lib/i686/cmov/libc.so.6[0xb7e4ece5] /lib/i686/cmov/libc.so.6(cfree+0x90)[0xb7e52780]

Re: [hlds_linux] Team Fortress 2 Dedicated Server update

2007-11-15 Thread Nye Liu
NOT a bone weight issue, this has been an issue with the last 4 or 5 releases. Bad pointer to free(). has *nothing* to do with cpu type etc. Its just bad programming. Mike Hodgkinson wrote: Bad bone weights still occur on Athlon MP's. Nye Liu wrote: Still crashes on quit quit *** glibc

[hlds_linux] Team Fortress 2/Dedicated Server update

2007-10-31 Thread Jason Ruymen
A required update for Team Fortress 2 and it's dedicated have been released. Please run hldsupdatetool to update your server. The specific changes include: - Fixed problems with 3d sound in surround mode for some Audigy X-Fi users - Medigun no longer continues to heal enemy Spies who have lost

Re: [hlds_linux] Team Fortress 2/Dedicated Server update

2007-10-31 Thread Nye Liu
still crashes on quit L 10/31/2007 - 18:24:00: Log file closed. *** glibc detected *** ./srcds_i486: free(): invalid pointer: 0xb7ede408 *** /home/jg/source/orangebox/bin/engine_i486.so(_Z18SV_ShutdownGameDLLv+0x72)[0xb65 d4852] On Wed, Oct 31, 2007 at 06:16:10PM -0700, Jason Ruymen wrote: A

RE: [hlds_linux] Team Fortress 2/Dedicated Server update

2007-10-31 Thread noetix
] Team Fortress 2/Dedicated Server update A required update for Team Fortress 2 and it's dedicated have been released. Please run hldsupdatetool to update your server. The specific changes include: - Fixed problems with 3d sound in surround mode for some Audigy X-Fi users - Medigun no longer

Re: [hlds_linux] Team Fortress 2/Dedicated Server update

2007-10-31 Thread 1nsane .
-- [ Picked text/plain from multipart/alternative ] Apparently this Mandatory update is not so mandatory... I did notice about 1MB increase in the engine.dll file but before I was able to restart my server after the update people with the new version were joining it. But them new functions make me

Re: [hlds_linux] Team Fortress 2/Dedicated Server update

2007-10-31 Thread 1nsane .
-- [ Picked text/plain from multipart/alternative ] Now that made no sense, I meant I updated the sever and DID NOT restart it and people were able to join it with the new version... (Old version server = People with new version can join). -- ___ To

Re: [hlds_linux] Team Fortress 2/Dedicated Server update

2007-10-31 Thread Cc2iscooL
-- [ Picked text/plain from multipart/alternative ] Has anyone else noticed a huge hit on server CPU usage as well as client FPS drop? My server can't even hold 66 tickrate anymore since the update, and my client has gone from 60-80 FPS down to 20-40. I've asked other players and they all confirm

Re: [hlds_linux] Team Fortress 2/Dedicated Server update

2007-10-31 Thread 1nsane .
-- [ Picked text/plain from multipart/alternative ] Odly enough I did notice a FPS hit on the clientside. I mean I felt some lag when playing on a full server. FPS lag, and that has never happened before. I can not say for the CPU usage on the server side because I am still running the old version

Re: [hlds_linux] Team Fortress 2/Dedicated Server update

2007-10-31 Thread Nye Liu
yes, the latest tf2 server code is terrible load wise and is very unstable fps wise for me too Cc2iscooL wrote: -- [ Picked text/plain from multipart/alternative ] Has anyone else noticed a huge hit on server CPU usage as well as client FPS drop? My server can't even hold 66 tickrate anymore

Re: [hlds_linux] Team Fortress 2/Dedicated Server update

2007-10-31 Thread James Gurney
Load for me has been steadily increasing with each release. At the first beta version, 24 players would peak the cpus in my box at about 50-60%. The one prior to today was about 90-100%. I didn't update in time to catch any players tonight, so we'll see how it goes tomorrow. I sure hope there are

Re: [hlds_linux] Team Fortress 2/Dedicated Server update

2007-10-31 Thread Cc2iscooL
-- [ Picked text/plain from multipart/alternative ] This last update here I've gone from 40-50% CPU when maxed out to 90-100%. Something must be terribly wrong. On 11/1/07, James Gurney [EMAIL PROTECTED] wrote: Load for me has been steadily increasing with each release. At the first beta

Re: [hlds_linux] Team Fortress 2/Dedicated Server Update

2007-10-26 Thread Endpoint Group Corp
-- [ Picked text/plain from multipart/alternative ] I noticed that you've added a few new cvars and removed autobalance warning and delay. How does this affect the gameplay now? On 10/26/07, 1nsane . [EMAIL PROTECTED] wrote: -- [ Picked text/plain from multipart/alternative ] Thanks for the

Re: [hlds_linux] Team Fortress 2/Dedicated Server Update

2007-10-26 Thread Steve Sumichrast
@list.valvesoftware.com Sent: Friday, October 26, 2007 11:10:58 AM Subject: Re: [hlds_linux] Team Fortress 2/Dedicated Server Update Hi, JR Required updates for Team Fortress 2 and it's dedicated servers are now JR available. Please run hldsupdatetool to update. The specific changes JR include: We've got

Re: [hlds_linux] Team Fortress 2/Dedicated Server Update

2007-10-26 Thread Tomasz Formanowski
Hi, JR Required updates for Team Fortress 2 and it's dedicated servers are now JR available. Please run hldsupdatetool to update. The specific changes JR include: We've got problems with serveral tf2 servers. Linux steam updater says that server is up to date (even with -verify_all), but

Re[2]: [hlds_linux] Team Fortress 2/Dedicated Server Update

2007-10-26 Thread Tomasz Formanowski
hi SS I had to stop my server, run ./steam update (./steam -command SS update -game tf -dir ./tf2) to actually get the update -- once I SS did that and started the server, that message went away. No luck. I've deleted all files under bin/ and srcds binaries, run update again and it downloaded

Re[2]: [hlds_linux] Team Fortress 2/Dedicated Server Update

2007-10-26 Thread Gary Stanley
At 04:13 PM 10/26/2007, Tomasz Formanowski wrote: hi SS I had to stop my server, run ./steam update (./steam -command SS update -game tf -dir ./tf2) to actually get the update -- once I SS did that and started the server, that message went away. No luck. I've deleted all files under bin/ and

[hlds_linux] Team Fortress 2/Dedicated Server Update

2007-10-25 Thread Jason Ruymen
Required updates for Team Fortress 2 and it's dedicated servers are now available. Please run hldsupdatetool to update. The specific changes include: - Improved compatibility for direct sound - Deathcam screenshots now move the player id panel to the lower right, and hide other hud elements

Re: [hlds_linux] Team Fortress 2/Dedicated Server Update

2007-10-25 Thread Nye Liu
still crashes on quit quit L 10/25/2007 - 19:07:25: Log file closed. *** glibc detected *** ./srcds_i486: double free or corruption (out): 0xb7f06468 *** === Backtrace: = /lib/i686/cmov/libc.so.6[0xb7e2ace5] /lib/i686/cmov/libc.so.6(cfree+0x90)[0xb7e2e780]

Re: [hlds_linux] Team Fortress 2/Dedicated Server Update

2007-10-25 Thread Daron Dodd
still bad bone weight crash On 10/25/07, Nye Liu [EMAIL PROTECTED] wrote: still crashes on quit quit L 10/25/2007 - 19:07:25: Log file closed. *** glibc detected *** ./srcds_i486: double free or corruption (out): 0xb7f06468 *** === Backtrace: =

Re: [hlds_linux] Team Fortress 2/Dedicated Server Update

2007-10-25 Thread Nye Liu
one more, not running metamod quit *** glibc detected *** ./srcds_i486: double free or corruption (out): 0xb7ec0408 *** === Backtrace: = /lib/i686/cmov/libc.so.6[0xb7de4ce5] /lib/i686/cmov/libc.so.6(cfree+0x90)[0xb7de8780] bin/tier0_i486.so(_ZN12CStdMemAlloc4FreeEPv+0x1f)[0xb7d5278f]

Re: [hlds_linux] Team Fortress 2/Dedicated Server Update

2007-10-25 Thread 1nsane .
-- [ Picked text/plain from multipart/alternative ] Thanks for the update (and thank you VERY much for not being evil). -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

Re: [hlds_linux] Team Fortress 2/Dedicated Server update

2007-10-10 Thread Alex Bergin
Any chance of getting the steam update to not replace motd.txt ? Occurs on both Linux and Windows TF2 servers of the latest version as well as all previous versions. Thanks. - Alex Seems to ha Bruce Harding wrote: Nye Liu wrote: I see no mention of the mapcycle bug or the CTF crashes on

Re: [hlds_linux] Team Fortress 2/Dedicated Server update

2007-10-10 Thread LouLou Bizou
-- [ Picked text/plain from multipart/alternative ] yes it will be fine if motd.txt isn't redownloading ... Boring to upload it and maplist.txt too every update ^^ It will be nice too if Valve can insert limit class restriction ! Hard to play versus 6/7 pyro or 4 heavy with 4 medic ^^ Please,

Re: [hlds_linux] Team Fortress 2/Dedicated Server update

2007-10-10 Thread Nye Liu
You can also use +motdfile mymotdfile.txt on the command line. On Wed, Oct 10, 2007 at 04:56:52PM +0800, Alex Bergin wrote: Any chance of getting the steam update to not replace motd.txt ? Occurs on both Linux and Windows TF2 servers of the latest version as well as all previous versions.

[hlds_linux] Team Fortress 2/Dedicated Server update

2007-10-09 Thread Jason Ruymen
A new required update to Team Fortress 2 and the dedicated servers have been released. Please run hldsupdatetool to receive the updates. The specific changes include: - Improved driver checks for various cards that can have problems with specific driver versions - Various updates to Russian and

Re: [hlds_linux] Team Fortress 2/Dedicated Server update

2007-10-09 Thread Nye Liu
I see no mention of the mapcycle bug or the CTF crashes on linux. Does this release fix those issues? On Tue, Oct 09, 2007 at 03:44:19PM -0700, Jason Ruymen wrote: A new required update to Team Fortress 2 and the dedicated servers have been released. Please run hldsupdatetool to receive the

Re: [hlds_linux] Team Fortress 2/Dedicated Server update

2007-10-09 Thread Nye Liu
the doublefree on quit is also still not fixed in this release quit *** glibc detected *** ./srcds_i486: free(): invalid pointer: 0xb7efb460 *** === Backtrace: = /lib/i686/cmov/libc.so.6[0xb7e1fce5] /lib/i686/cmov/libc.so.6(cfree+0x90)[0xb7e23780]

Re: [hlds_linux] Team Fortress 2/Dedicated Server update

2007-10-09 Thread Bruce Harding
Nye Liu wrote: I see no mention of the mapcycle bug or the CTF crashes on linux. Mapcycle bug was fixed in a previous update. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: