Re: [hlds_linux] The built-in TF2 voting system

2011-07-12 Thread Eric Riemers
You still need all your admins to be on irc too. Even though we have plenty admins, not all of them are there. On Tue, 12 Jul 2011 09:07:17 +0200, Peter Reinhold wrote: > On Mon, 11 Jul 2011 14:01:54 -0700, Sir Jake wrote: >> How would that work with another dedicated box hosting an irc >> netwo

Re: [hlds_linux] The built-in TF2 voting system

2011-07-12 Thread Prithu Parker
You simply need to stream logs from your game servers (using logaddress functionality) to whatever form of IRC client you setup (it can be an mIRC client, it could be a PHP IRC client, Ruby, etc). On 12/07/2011 5:07 PM, Peter Reinhold wrote: On Mon, 11 Jul 2011 14:01:54 -0700, Sir Jake wrote:

Re: [hlds_linux] The built-in TF2 voting system

2011-07-12 Thread Peter Reinhold
On Mon, 11 Jul 2011 14:01:54 -0700, Sir Jake wrote: How would that work with another dedicated box hosting an irc network? This could be pretty handy for our admins if we're able to do it without having to setup a new irc server on our gaming box. Works perfect, this is what we do, run an irc

Re: [hlds_linux] The built-in TF2 voting system

2011-07-11 Thread DarthNinja
You just install the sockets extension and the sourceirc plugin. It works like a normal client and will connect to any irc server you tell it to. There's even a config where you can set SourceIRC to log itself into the irc server so it gets +v if your channel is set to +m. On Mon, Jul 11, 2011 a

Re: [hlds_linux] The built-in TF2 voting system

2011-07-11 Thread Sir Jake
How would that work with another dedicated box hosting an irc network? This could be pretty handy for our admins if we're able to do it without having to setup a new irc server on our gaming box. Thanks. ___

Re: [hlds_linux] The built-in TF2 voting system

2011-07-11 Thread Eli Witt
"The !report function is not stellar, but it works, and if you use an IRC client with some scripting functionality (like mIRC), or maybe a bouncer (like ZNC), then you have yourself a pretty good warning setup." This is *exactly* what our community does. Using logaddress we stream the server log

Re: [hlds_linux] The built-in TF2 voting system

2011-07-11 Thread Peter Reinhold
On Mon, 11 Jul 2011 07:29:52 -0700, Jeff Sugar wrote: We actually have a system very similar to this. The difference is that we have it setup to work with SourceIRC, which is really helpful and convenient. Also, not everyone has to have rcon like we used, say, hlsw I put set up SourceIRC als

Re: [hlds_linux] The built-in TF2 voting system

2011-07-11 Thread Chris
cated Linux server mailing list > Subject: Re: [hlds_linux] The built-in TF2 voting system > > Is your system publicly available? > > Been looking for a while for something decent(currently have a !report > implementation but it's a bit meh) but most plugins/solutions are >

Re: [hlds_linux] The built-in TF2 voting system

2011-07-11 Thread Eric Riemers
-boun...@list.valvesoftware.com] On Behalf Of Saint K. Sent: maandag 11 juli 2011 17:28 To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] The built-in TF2 voting system Is your system publicly available? Been looking for a while for something decent(currently have a !report implementatio

Re: [hlds_linux] The built-in TF2 voting system

2011-07-11 Thread Saint K .
From: hlds_linux-boun...@list.valvesoftware.com [hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Jeff Sugar [jeffsu...@gmail.com] Sent: 11 July 2011 16:29 To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] The built-in TF2 voting system We actually have a system very si

Re: [hlds_linux] The built-in TF2 voting system

2011-07-11 Thread Saint K .
dedicated Linux server mailing list Subject: Re: [hlds_linux] The built-in TF2 voting system First hit on google with !calladmin :-) http://forums.alliedmods.net/showthread.php?p=1076379 Although this example uses google talk, you can pretty much hook anything into it if your a bit handy. (growl on

Re: [hlds_linux] The built-in TF2 voting system

2011-07-11 Thread Jeff Sugar
r admins in case of > > troubles, > >> that's in our experience the best way to work. > >> > >> Saint K. > >> ________ > >> From: hlds_linux-boun...@list.valvesoftware.com > >> [hlds_linux-boun...@list.valvesoftware.com

Re: [hlds_linux] The built-in TF2 voting system

2011-07-11 Thread Eric Riemers
.com > [hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Eric Riemers > [riem...@binkey.nl] > Sent: 11 July 2011 15:51 > To: Half-Life dedicated Linux server mailing list > Subject: Re: [hlds_linux] The built-in TF2 voting system > > We use a sourcemod plugin !calladmin, it w

Re: [hlds_linux] The built-in TF2 voting system

2011-07-11 Thread Saint K .
emers [riem...@binkey.nl] Sent: 11 July 2011 15:51 To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] The built-in TF2 voting system We use a sourcemod plugin !calladmin, it will send out a call to admins and they can join the server and help out. Works for like 90% of the

Re: [hlds_linux] The built-in TF2 voting system

2011-07-11 Thread Eric Riemers
[ail...@gmail.com] > Sent: 11 July 2011 14:41 > To: Half-Life dedicated Linux server mailing list > Subject: Re: [hlds_linux] The built-in TF2 voting system > > I seen and heard about people being kickvoted for just being "good", or > when > a bunch of trolls g

Re: [hlds_linux] The built-in TF2 voting system

2011-07-11 Thread Saint K .
t: 11 July 2011 14:41 To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] The built-in TF2 voting system I seen and heard about people being kickvoted for just being "good", or when a bunch of trolls get on and decide to kickvote the same person. Making an assum

Re: [hlds_linux] The built-in TF2 voting system

2011-07-11 Thread Emil Larsson
I seen and heard about people being kickvoted for just being "good", or when a bunch of trolls get on and decide to kickvote the same person. Making an assumption that someone is not behaving is just rude. 2011/7/9 Björn Rohlén > ... or perhaps behave and be just, so the inhabitants of your serv

Re: [hlds_linux] The built-in TF2 voting system

2011-07-09 Thread Mart-Jan Reeuwijk
] votekick "The G" Unknown command "votekick" seems the plugin doesn't work ;) > >From: Andrew Armitage >To: hlds_linux@list.valvesoftware.com >Sent: Saturday, 9 July 2011, 13:57 >Subject: Re: [hlds_linux] The built

Re: [hlds_linux] The built-in TF2 voting system

2011-07-09 Thread Andrew Armitage
votekick "The G" On 09/07/2011 12:53, Björn Rohlén wrote: ... or perhaps behave and be just, so the inhabitants of your server doesnt want to kick you for being an ass -- seems more worthwhile to work on than trying to get a bunch of plugins working. -The G On Sat, Jul 9, 2011 at 9:22 AM, Pet

Re: [hlds_linux] The built-in TF2 voting system

2011-07-09 Thread Björn Rohlén
... or perhaps behave and be just, so the inhabitants of your server doesnt want to kick you for being an ass -- seems more worthwhile to work on than trying to get a bunch of plugins working. -The G On Sat, Jul 9, 2011 at 9:22 AM, Peter Reinhold wrote: > On Fri, 08 Jul 2011 19:50:47 -0400, Nich

Re: [hlds_linux] The built-in TF2 voting system

2011-07-09 Thread Peter Reinhold
On Fri, 08 Jul 2011 19:50:47 -0400, Nicholas Hastings wrote: https://forums.alliedmods.net/showthread.php?t=161586 glhf That is perfect, thanks a lot. /Peter ___ To unsubscribe, edit your list preferences, or view the list archives, please vis

Re: [hlds_linux] The built-in TF2 voting system

2011-07-08 Thread Phil Tann
All we did was disable the built in vote system and use SM as our primary control system. PryMaL pry...@geekout.info *Sent from my Android* On Jul 9, 2011 7:15 AM, "Peter Reinhold" wrote: > Hi all, > > I just got to wondering, the built-in TF2 voting system, are there any > SM plugs that makes a

Re: [hlds_linux] The built-in TF2 voting system

2011-07-08 Thread Nicholas Hastings
https://forums.alliedmods.net/showthread.php?t=161586 glhf On 7/8/2011 7:09 PM, Saul Rennison wrote: I'm presuming that the kick system uses the "kickid" console command. Hence if you hook kickid, and check that admins are never kicked, then you should be fine. I'm not a SourcePawn developer bu

Re: [hlds_linux] The built-in TF2 voting system

2011-07-08 Thread Saul Rennison
I'm presuming that the kick system uses the "kickid" console command. Hence if you hook kickid, and check that admins are never kicked, then you should be fine. I'm not a SourcePawn developer but I believe this would be simple to do. -- Kind regards, *Saul Rennison* On 8 July 2011 22:36, Peter Re

[hlds_linux] The built-in TF2 voting system

2011-07-08 Thread Peter Reinhold
Hi all, I just got to wondering, the built-in TF2 voting system, are there any SM plugs that makes admins immune from that, or is it actually possible to votekick an SM admin via the built-in voting system? If so, what are peoples recommendations, if you want some sort of nextmap / scramble